Commit Graph

4020 Commits

Author SHA1 Message Date
Evan Debenham
0ff0727a05 v0.8.2: updated description of quarterstaff 2020-07-30 14:43:39 -04:00
Evan Debenham
e5faaabcab v0.8.2: fixed news and supporter scenes closing app on back press 2020-07-30 14:43:39 -04:00
Evan Debenham
01ac35b955 v0.8.2: removed an extra newline in support prompt window 2020-07-30 14:43:39 -04:00
Evan Debenham
fe22b41502 v0.8.2: improved the code for the support prompt window 2020-07-30 14:43:39 -04:00
Evan Debenham
b6990f149e v0.8.2: added a support prompt window after the player first beats Goo 2020-07-29 18:56:38 -04:00
Evan Debenham
0bb2056121 v0.8.2: added new scan and sheep sfx, remastered secret sfx 2020-07-29 18:53:57 -04:00
Evan Debenham
9e6339aa7f v0.8.2: the ring of energy now also boosts artifact recharge speed 2020-07-29 18:53:57 -04:00
Evan Debenham
1e361fd546 v0.8.2: balance tweaks to various items 2020-07-29 18:53:57 -04:00
Evan Debenham
40da8d2395 v0.8.2: improved layout and UI elements on journal UI 2020-07-29 18:53:57 -04:00
Evan Debenham
4b81a9c138 v0.8.2: final tweaks to patreon supporter scene 2020-07-29 18:53:56 -04:00
Evan Debenham
18bc8f98ee v0.8.2: various UI tweaks and fixes:
- improved wording on the patreon supporter scene
- fixed analytics campaign additions messing with links
- tweaked sizing/layout of news scene
- fixed https not working on android 4.4-4.1
- fixed a bug with option sliders when they aren't at x=0
2020-07-29 18:53:56 -04:00
Evan Debenham
6cca2154d6 v0.8.2: added some basic support for demo and instant app functionality 2020-07-25 16:15:33 -04:00
Evan Debenham
666e009334 v0.8.2: added a temp reference to equipped weps when using thrown weps 2020-07-25 16:12:43 -04:00
Evan Debenham
a298053118 v0.8.2: adjusted journal save logic, now uses class arrays 2020-07-25 16:12:43 -04:00
Evan Debenham
a3455335f4 v0.8.2: fixed specific cases where locked floor wasn't cleared 2020-07-25 16:12:42 -04:00
Evan Debenham
42a51304a9 v0.8.2: improved new supporter scene 2020-07-25 16:12:42 -04:00
Evan Debenham
4950e49a9a v0.8.2: moved supporter window into its own scene 2020-07-24 15:55:15 -04:00
Evan Debenham
41357d9608 v0.8.2: updated AGP to 3.6.4 (still need to look into R8 issues) 2020-07-24 15:54:40 -04:00
Evan Debenham
af9d9300db v0.8.2: fixed deadlocks in charsprite caused by safety check
I really need to adjust some graphics logic to never be called from the actor thread, that would properly prevent this.
2020-07-24 15:54:32 -04:00
Evan Debenham
16822095df v0.8.2: improvements to cone AOEs and fireblast:
- items which use cones can now trickshot
- fireblast now bursts open doors instead of colliding with them
2020-07-24 15:54:32 -04:00
Evan Debenham
2895c212f7 v0.8.2: added analytics campaign tracking to ShatteredPixel.com links 2020-07-24 15:54:32 -04:00
Evan Debenham
cc8f85b7b3 v0.8.2: cleaned up a really nasty double ternary statement in rankings 2020-07-24 15:54:31 -04:00
Evan Debenham
31a010d1dd v0.8.2: Fixed some debug code unintentionally left in corpse dust 2020-07-24 15:54:28 -04:00
Evan Debenham
81bdd42e7e v0.8.2: Finished news implementation, including a full news scene 2020-07-24 15:54:26 -04:00
Evan Debenham
0d9715b732 v0.8.2: cleaned up unused imports 2020-07-24 15:53:32 -04:00
Evan Debenham
dcdb254104 v0.8.2: refactored the names/locations of methods relating to item price 2020-07-24 15:53:27 -04:00
Evan Debenham
48479d1dc4 v0.8.2: F2 entrance doors are now only guaranteed hidden the first time 2020-07-24 15:53:27 -04:00
Evan Debenham
93fc235aab v0.8.2: Fixed the following bugs:
- Freezes if caustic slimes or DM-201s died over pits
- Talisman of foresight taking no time to scry
- Talisman of foresight not gaining exp in some cases
- Wand of Warding healing sentries for more HP than intended
- Dropped items not using new step SFX
2020-07-24 15:53:27 -04:00
Evan Debenham
3db661770a v0.8.2: POS, SOU, & related items are now unique & immune to burn/freeze 2020-07-24 15:53:26 -04:00
Evan Debenham
554ef6ef20 v0.8.2: Added shops to landmarks & sale price back to item info windows 2020-07-24 15:53:26 -04:00
Evan Debenham
f05c11e673 v0.8.2: Finalized layout and visuals for TitleScene.java 2020-07-24 15:53:25 -04:00
Evan Debenham
43fb81fc36 v0.8.2: Interface improvements to TitleScene, WndSettings, and WndGame 2020-07-14 14:34:50 -04:00
Evan Debenham
192ecce74b v0.8.2: added a settings menu tab for connectivity options 2020-07-14 14:32:02 -04:00
Evan Debenham
a312ea8350 v0.8.2: adjusted layoutTabs() to allow floating point positions 2020-07-14 14:31:58 -04:00
Evan Debenham
468ef2664c v0.8.2: settings window is now wider in landscape and has a language tab 2020-07-14 14:31:56 -04:00
Evan Debenham
0f836e5042 v0.8.2: big code refactor on the settings window in prep for additions 2020-07-14 14:30:52 -04:00
Evan Debenham
0865333774 v0.8.2: the key binding menu now appears on android with a keyboard 2020-07-14 14:30:52 -04:00
Evan Debenham
ebac9d2e97 v0.8.2: partially implemented new title scene UI 2020-07-14 14:30:50 -04:00
Evan Debenham
29f730f21f v0.8.2: Player can now equip 3 misc items, but not all of the same type 2020-07-14 14:27:59 -04:00
Evan Debenham
a33fe02f53 v0.8.2: added delayed SFX functionality, used it to improve hit_strong 2020-07-14 14:27:59 -04:00
Evan Debenham
3dae7bf2cf v0.8.2: Fixed various smaller issues:
- Bees refusing to retarget when target is invulnerable
- Potion splashes cleaning fire/ooze from enemies
- Blast wave attempting to throw enemies that move after being damaged
- Corrupting enchant attempting to corrupt dead enemies
- Magic missile charge buff not visually applying to the mage's staff
- Specific cases where using an item wouldn't cancel the current cell selector
- Large enemies rarely appearing in enclosed spaces due to levelgen
- Lotus vfx persisting after the sprite is destroyed in rare case
2020-07-14 14:27:58 -04:00
Evan Debenham
0b568f5a58 v0.8.2: Fixed generator reset incorrectly clearing all category decks 2020-07-14 14:27:58 -04:00
Evan Debenham
2478e18ba6 v0.8.2: Various stability improvements/fixes:
- fixed concurrency errrors in Sample.java
- added a null safety check to IconTitle
- fixed further rare freezing errors with tengu jumping
- reverted Android 'singleInstance' change, due to stability issues
2020-07-14 14:27:58 -04:00
Evan Debenham
a2b4e3a9b6 v0.8.2: The desktop build now have a specific popup for openGL errors 2020-07-14 14:27:58 -04:00
Evan Debenham
4eb8840c37 v0.8.2: adjusted desktop build resource importing to prevent IDE errors 2020-07-14 14:27:58 -04:00
Evan Debenham
822fc6cb97 v0.8.2: added gradle config properties to increase available heap memory 2020-07-14 14:27:56 -04:00
Evan Debenham
c8c7e7af2f v0.8.2: updated gradle to 6.5.1 2020-07-14 14:27:40 -04:00
Evan Debenham
94809385d4 v0.8.2: added a news checker service 2020-07-14 14:27:38 -04:00
Evan Debenham
d406230821 v0.8.2: added a 1 hour delay to the update checker 2020-07-14 14:26:05 -04:00
Evan Debenham
0bf7f2edc3 v0.8.1a: final commit 2020-07-02 19:58:19 -04:00