v0.8.2: adjusted desktop build resource importing to prevent IDE errors
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@ -4,8 +4,10 @@ apply plugin: "java"
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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ext.appMainClass = "com.shatteredpixel.shatteredpixeldungeon.desktop.DesktopLauncher"
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sourceSets.main.resources.srcDirs = [new File(project(':core').projectDir, "/src/main/assets"),
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new File(project(':desktop').projectDir,"/src/main/assets")]
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processResources {
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from new File(project(':core').projectDir, "/src/main/assets")
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from new File(project(':desktop').projectDir,"/src/main/assets")
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}
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sourceSets {
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debug
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