Evan Debenham
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14ff09373b
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V0.2.0: Various artifact logic/sprite changes
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2014-09-08 01:01:34 -04:00 |
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Evan Debenham
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ac16a38c15
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V0.2.0: corrected small spritesheet issue
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2014-08-26 09:57:41 -04:00 |
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Evan Debenham
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c96c3c5bed
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V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
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2014-08-24 23:55:10 -04:00 |
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Evan Debenham
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56f9333c5c
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V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
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2014-08-22 02:21:38 -04:00 |
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Evan Debenham
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217495bc6e
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V0.2.0: more sprite work
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2014-08-21 01:28:05 -04:00 |
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Evan Debenham
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13a9a73203
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V0.2.0: cleaned import, removed temp file
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2014-08-19 20:42:21 -04:00 |
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Evan Debenham
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d996b16a4a
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V0.2.0: made missile throw animation 'if statement' dynamic
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2014-08-19 20:02:57 -04:00 |
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Evan Debenham
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0510e579b8
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:21:12 -04:00 |
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Evan Debenham
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449e8422ba
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V0.2.0: finished mapping new spritesheet
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2014-08-19 17:20:48 -04:00 |
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Evan Debenham
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c8d5b7a53c
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V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
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2014-08-19 01:23:15 -04:00 |
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Evan Debenham
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fb115114f4
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V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
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2014-08-15 22:48:02 -04:00 |
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Evan Debenham
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1fc6bf5b92
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V0.1.1: more work on blandfruit, still not implemented
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2014-08-13 00:25:40 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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