Evan Debenham
eab87af82c
V0.2.0: Created Master Thieves' Armband & tied into drop logic.
2014-09-03 17:18:30 -04:00
Evan Debenham
dcebda3214
V0.2.0: Removed ring of thorns from game logic, tied in cape.
2014-09-03 14:50:56 -04:00
Evan Debenham
9224f1539a
V0.2.0: fixed two bugs with buff logic.
2014-08-29 19:32:30 -04:00
Evan Debenham
41d0ca00da
V0.2.0: Partially implemented Chalice of Blood, needs testing/refining
2014-08-29 15:19:35 -04:00
Evan Debenham
f033a2b872
V0.2.0: fixed a save/load issue with Cloak of Shadows
2014-08-27 01:43:13 -04:00
Evan Debenham
3c471b3e19
V0.2.0: Tweaked behaviour relating to order of actions, fixes a bug: when a buff is first attached it randomly acts twice instead of once.
2014-08-27 00:53:22 -04:00
Evan Debenham
fdfae8e215
V0.2.0: added safety checks for invisibility (fixes bug with new item).
2014-08-26 09:58:14 -04:00
Evan Debenham
92e664472b
V0.2.0: Refined Cloak of Shadows implementation, almost done.
2014-08-26 01:19:17 -04:00
Evan Debenham
62d5ccebbd
V0.2.0: Partially implemented Cloak of Shadows
2014-08-25 17:09:40 -04:00
Evan Debenham
2fad9b3af0
V0.2.0: see previous commit
2014-08-24 23:59:22 -04:00
Evan Debenham
c96c3c5bed
V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
2014-08-24 23:55:10 -04:00
Evan Debenham
7403aa8359
V0.1.1: cleaned up TODOs
2014-08-15 09:21:15 -04:00
Evan Debenham
ef59fd8536
Merge remote-tracking branch 'origin/master'
2014-08-15 09:11:47 -04:00
Evan Debenham
8244010821
V0.1.1: cleaned up drowsy messages
2014-08-15 00:41:16 -04:00
Evan Debenham
faa9140e05
V0.1.1: fixed bugs and cleaned up some effects.
2014-08-14 22:26:58 -04:00
Evan Debenham
40f2ea2529
V0.1.1: Blandfruit implemented. All functional parts of V0.1.1 completed, need cleanup & testing
2014-08-14 17:27:54 -04:00
Evan Debenham
5c1526e430
V0.1.1: more work on lullaby.
2014-08-13 00:26:16 -04:00
Evan Debenham
cf208422d8
V0.1.1: Ankh/dew vial changes
2014-08-13 00:24:18 -04:00
Evan Debenham
4f56f63053
V0.1.1: overhauled scroll of lullaby pt. 1 (currently untested)
2014-08-11 17:17:05 -04:00
Evan Debenham
a7e1455cff
V0.1.1: cleaned up imports in frost debuff
2014-08-11 13:32:44 -04:00
Evan Debenham
c5e8ffea91
V0.1.0 Final Commit
...
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.
Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.
Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch
Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham
36b4b82454
V0.1.0 updated potions
...
potion of frost buffed, now stronger in water & hurts fire elementals
potion of purity buffed, gas immunity significantly longer
2014-08-03 17:42:12 -04:00
Evan Debenham
bfe4a59e08
V0.1.0: rebalanced Scroll of Psionic Blast
...
-Scroll is now more powerful and dangerous, more rare
-Only bosses can resist psionic blast now, Yog is immune
2014-08-03 16:57:20 -04:00
Evan Debenham
aed303672a
V0.1.0 Partial Commit
...
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00