Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
338e05d307
v0.2.3c: quickslot now properly stores artifacts and class armors
2015-01-08 23:25:30 -05:00
Evan Debenham
3e0e2a66a5
v0.2.3: added new mode to bag selector
2015-01-06 00:28:13 -05:00
Evan Debenham
0db40dbf87
v0.2.3: tweaks to IconTitle
2015-01-03 17:50:24 -05:00
Evan Debenham
ac7975d9f3
v0.2.3: improved IconTitle's handling of multiple text lines.
2014-12-20 02:46:59 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
bded42981f
v0.2.3: more Dried Rose implementation
2014-12-12 17:28:20 -05:00
Evan Debenham
7532ad91cb
v0.2.3: implemented Unstable Spellbook upgrade logic
2014-11-27 17:14:35 -05:00
Evan Debenham
36a0bcbcc5
v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
2014-11-24 16:48:45 -05:00
Evan Debenham
b68db3bb73
v0.2.2a: updated TODOs
2014-11-05 16:56:00 -05:00
Evan Debenham
3df12ebf2d
v0.2.2: tweaked spacing on blob cell info
2014-10-30 16:30:59 -04:00
Evan Debenham
462f4c9d8b
v0.2.2: gave heroes remains a unique heap type & sprite
2014-10-30 10:02:25 -04:00
Evan Debenham
29a323ebcf
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
33db534e25
Merging Source v1.7.2: window changes
2014-10-20 03:24:59 -04:00
Evan Debenham
9f9e117c95
Merging Source v1.7.2: scene changes
2014-10-18 04:59:03 -04:00
Evan Debenham
21da2b392a
V0.2.1b: backed out of changes window, for now
2014-10-14 20:06:23 -04:00
Evan Debenham
3a69679a71
V0.2.1b: spelling + syntax errors
2014-10-14 19:35:35 -04:00
Evan Debenham
21bfecb69f
V0.2.1b: WIP changes windows
2014-10-14 18:04:48 -04:00
Evan Debenham
02e54f1440
V0.2.1b: Corrected sprite errors in sad ghost window
2014-10-14 16:16:18 -04:00
Evan Debenham
19aa1c3f1a
V0.2.1 : Reworked several of the new texts.
2014-10-13 16:46:23 -04:00
Evan Debenham
0b8b28d37a
V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves)
2014-10-13 15:07:54 -04:00
Evan Debenham
ad32c4d984
V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy.
2014-10-12 00:03:23 -04:00
Evan Debenham
850470ef27
V0.2.1: Updated story messages for the sewers.
2014-10-10 17:22:54 -04:00
Evan Debenham
bba30b473f
V0.2.1 : Implemented more of new quest boss texts
2014-10-08 02:15:01 -04:00
Evan Debenham
6ba6a54a91
V0.2.1: Updated quest dialog & descriptions, more pending
2014-10-07 17:15:00 -04:00
Evan Debenham
ad8d15b483
V0.2.0: Tied artifact drops into rooms
2014-09-14 20:43:13 -04:00
Evan Debenham
ec16f3995c
V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
2014-09-10 15:29:42 -04:00
Evan Debenham
5e038f5c5d
V0.2.0: Lots of Armband implementation
2014-09-07 17:13:52 -04:00
Evan Debenham
b54680f78b
V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
2014-08-27 11:44:25 -04:00
Evan Debenham
c96c3c5bed
V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
2014-08-24 23:55:10 -04:00
Evan Debenham
c5e8ffea91
V0.1.0 Final Commit
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Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.
Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.
Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch
Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham
aed303672a
V0.1.0 Partial Commit
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changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00