Commit Graph

2499 Commits

Author SHA1 Message Date
Evan Debenham
d40aee8d4d v0.9.2: fixed a typo in the description of lethal defense 2021-02-14 18:46:33 -05:00
Evan Debenham
22916e02b8 v0.9.2: implemented final versions of first two new combo moves 2021-02-14 18:46:33 -05:00
Evan Debenham
f62c6f6509 v0.9.2: implemented the lethal defense talent 2021-02-14 18:46:33 -05:00
Evan Debenham
320b634425 v0.9.2: implemented the barkskin talent 2021-02-14 18:46:33 -05:00
Evan Debenham
cacc689429 v0.9.2: implemented the soul eater talent 2021-02-14 18:46:33 -05:00
Evan Debenham
cc7b5940b6 v0.9.2: added the projectile momentum talent 2021-02-14 18:46:33 -05:00
Evan Debenham
c9cec834cf v0.9.2: fixed targeting issues when enemies become corrupted 2021-02-14 18:46:33 -05:00
Evan Debenham
4eb658c012 v0.9.2: healing buff now cancels resting when the hero reaches full HP 2021-02-14 18:46:33 -05:00
Evan Debenham
c4bf878276 v0.9.2: fixed supercharged DM-300 digging while not hunting 2021-02-14 18:46:33 -05:00
Evan Debenham
42d7d70fdb v0.9.2: fixed lethal momentum not triggering on thrown weapons 2021-02-14 18:46:33 -05:00
Evan Debenham
3bb048a19d v0.9.2: more tweaks to WndGameInProgress, added an icon to WndInfoTalent 2021-02-14 18:46:33 -05:00
Evan Debenham
e4291d86ff v0.9.2: ethereal chains can no longer pull a rooted hero 2021-02-14 18:46:33 -05:00
Evan Debenham
640aa26fb9 v0.9.2: added icons to the buttons in WndGameInProgress 2021-02-14 18:46:33 -05:00
Evan Debenham
653f2564d7 v0.9.2: adjusted missile weapon durability logic to use rounding 2021-02-14 18:46:33 -05:00
Evan Debenham
ef37060163 v0.9.2: implemented the bounty hunter talent 2021-02-14 18:46:33 -05:00
Evan Debenham
257b2a4d3f v0.9.2: implemented the empowered strike talent 2021-02-14 18:46:32 -05:00
Evan Debenham
5386b2e97e v0.9.2: tweaked the description of the blazing enchant slightly 2021-02-14 18:46:32 -05:00
Evan Debenham
a8967b6ece v0.9.2: implemented a new window where combo moves can be selected 2021-02-14 18:46:32 -05:00
Evan Debenham
4e95d6e238 v0.9.2: implemented the enhanced lethality talent 2021-02-14 18:46:32 -05:00
Evan Debenham
563258ecb3 v0.9.2: fixed incorrectly commited code change to Dungeon.switchlevel 2021-02-14 18:46:32 -05:00
Evan Debenham
f9ba8f077a v0.9.2: implemented the evasive armor talent 2021-02-14 18:46:32 -05:00
Evan Debenham
61fbeeb46b v0.9.2: removed duplicated code in Dungeon.init() 2021-02-14 18:46:32 -05:00
Evan Debenham
46df3a1033 v0.9.2: redesigned the freerunner's main ability 2021-02-14 18:46:32 -05:00
Evan Debenham
be78ce9966 v0.9.2: fixed buffs being added to Actor before their character was 2021-02-14 18:46:32 -05:00
Evan Debenham
545ba546db v0.9.2: rebalanced combo building and turned cleave into a talent 2021-02-14 18:46:32 -05:00
Evan Debenham
b6ba0f085b v0.9.2: nerfed invis turns from cloak, adjusted assassin to compensate 2021-02-14 18:46:32 -05:00
Evan Debenham
6df80d2b3b v0.9.2: implemented the durable tips talent 2021-02-14 18:46:32 -05:00
Evan Debenham
c9a21e5417 v0.9.2: implemented the soul siphon talent 2021-02-14 18:46:32 -05:00
Evan Debenham
b9979f52e7 v0.9.2: implemented the endless rage talent 2021-02-14 18:46:32 -05:00
Evan Debenham
37ddbe19e6 v0.9.2: implemented the farsight talent 2021-02-14 18:46:32 -05:00
Evan Debenham
778fafbcdd v0.9.2: added various safety checks to reduce the chance of crashes 2021-02-14 18:46:29 -05:00
Evan Debenham
479096d10f v0.9.2: added a safety check to ensure caves fissure rooms are pathable 2021-02-14 18:46:26 -05:00
Evan Debenham
6310fe09c8 v0.9.2: corrected stacking inconsistencies with on-eat talent buffs 2021-02-14 18:46:26 -05:00
Evan Debenham
2408b677ee v0.9.2: fixed various typos in talent descriptions 2021-02-14 18:46:26 -05:00
Evan Debenham
0d00952eb5 v0.9.2: implement the strongman talent and cleaned up strength req code 2021-02-14 18:46:26 -05:00
Evan Debenham
44c11c4b50 v0.9.2: implement the point blank talent 2021-02-14 18:46:26 -05:00
Evan Debenham
79d577031a v0.9.2: fixed rogue T3 talents having 2 points instead of 3 2021-02-14 18:46:26 -05:00
Evan Debenham
7b56f964d9 v0.9.2: fixed unintended code commit that slowed ghoul death animations 2021-02-14 18:46:26 -05:00
Evan Debenham
f5124b2ccc v0.9.2: fixed seal with a cursed glyph not applying to cursed armor 2021-02-14 18:46:26 -05:00
Evan Debenham
8abfa7a8c7 v0.9.2: fixed Heap.replace not merging stackable items 2021-02-14 18:46:26 -05:00
Evan Debenham
2553f655a9 v0.9.2: fixed newborn fire elemental not dropping embers in rare cases 2021-02-14 18:46:26 -05:00
Evan Debenham
c3a4cb4b56 v0.9.2: fixed giant flying enemies not able to move over chasms 2021-02-14 18:46:26 -05:00
Evan Debenham
7b2fab9730 v0.9.2: design changes to T3 talents and more talent UI adjustments 2021-02-14 18:46:26 -05:00
Evan Debenham
09977a42c2 v0.9.2: updated the link for libGDX in the credits 2021-02-14 18:46:26 -05:00
Evan Debenham
6f44503a3b v0.9.2: implemented base UI and structure for T3 talents 2021-02-14 18:46:24 -05:00
Evan Debenham
412ea03892 v0.9.2: improved logic for buttons inside of scroll areas 2021-02-14 18:45:39 -05:00
Evan Debenham
5be3fe7ba0 v0.9.2: fixed various minor errors in plant text 2021-02-14 18:45:38 -05:00
Evan Debenham
8f93d5b349 v0.9.2: added text for the battlemage effect of each wand 2021-02-14 18:45:38 -05:00
Evan Debenham
9eb0b34008 v0.9.2: adjusted wand imbuing text to reflect wand preservation 2021-02-14 18:45:38 -05:00
Evan Debenham
3f7dd34111 v0.9.2: improved / condensed the descriptions of some equipment 2021-02-14 18:45:38 -05:00