Evan Debenham
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42d7d70fdb
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v0.9.2: fixed lethal momentum not triggering on thrown weapons
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2021-02-14 18:46:33 -05:00 |
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Evan Debenham
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3bb048a19d
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v0.9.2: more tweaks to WndGameInProgress, added an icon to WndInfoTalent
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2021-02-14 18:46:33 -05:00 |
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Evan Debenham
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e4291d86ff
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v0.9.2: ethereal chains can no longer pull a rooted hero
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2021-02-14 18:46:33 -05:00 |
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Evan Debenham
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640aa26fb9
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v0.9.2: added icons to the buttons in WndGameInProgress
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2021-02-14 18:46:33 -05:00 |
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Evan Debenham
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653f2564d7
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v0.9.2: adjusted missile weapon durability logic to use rounding
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2021-02-14 18:46:33 -05:00 |
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Evan Debenham
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ef37060163
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v0.9.2: implemented the bounty hunter talent
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2021-02-14 18:46:33 -05:00 |
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Evan Debenham
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257b2a4d3f
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v0.9.2: implemented the empowered strike talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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5386b2e97e
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v0.9.2: tweaked the description of the blazing enchant slightly
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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a8967b6ece
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v0.9.2: implemented a new window where combo moves can be selected
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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4e95d6e238
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v0.9.2: implemented the enhanced lethality talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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563258ecb3
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v0.9.2: fixed incorrectly commited code change to Dungeon.switchlevel
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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f9ba8f077a
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v0.9.2: implemented the evasive armor talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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61fbeeb46b
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v0.9.2: removed duplicated code in Dungeon.init()
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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46df3a1033
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v0.9.2: redesigned the freerunner's main ability
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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be78ce9966
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v0.9.2: fixed buffs being added to Actor before their character was
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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545ba546db
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v0.9.2: rebalanced combo building and turned cleave into a talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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b6ba0f085b
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v0.9.2: nerfed invis turns from cloak, adjusted assassin to compensate
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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6df80d2b3b
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v0.9.2: implemented the durable tips talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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c9a21e5417
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v0.9.2: implemented the soul siphon talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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b9979f52e7
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v0.9.2: implemented the endless rage talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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37ddbe19e6
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v0.9.2: implemented the farsight talent
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2021-02-14 18:46:32 -05:00 |
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Evan Debenham
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778fafbcdd
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v0.9.2: added various safety checks to reduce the chance of crashes
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2021-02-14 18:46:29 -05:00 |
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Evan Debenham
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3afc33d48d
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v0.9.2: removed an unintentional print statement from Game
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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479096d10f
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v0.9.2: added a safety check to ensure caves fissure rooms are pathable
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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6310fe09c8
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v0.9.2: corrected stacking inconsistencies with on-eat talent buffs
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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2408b677ee
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v0.9.2: fixed various typos in talent descriptions
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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0d00952eb5
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v0.9.2: implement the strongman talent and cleaned up strength req code
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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44c11c4b50
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v0.9.2: implement the point blank talent
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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79d577031a
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v0.9.2: fixed rogue T3 talents having 2 points instead of 3
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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7b56f964d9
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v0.9.2: fixed unintended code commit that slowed ghoul death animations
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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f5124b2ccc
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v0.9.2: fixed seal with a cursed glyph not applying to cursed armor
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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8abfa7a8c7
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v0.9.2: fixed Heap.replace not merging stackable items
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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2553f655a9
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v0.9.2: fixed newborn fire elemental not dropping embers in rare cases
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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c3a4cb4b56
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v0.9.2: fixed giant flying enemies not able to move over chasms
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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7b2fab9730
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v0.9.2: design changes to T3 talents and more talent UI adjustments
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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09977a42c2
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v0.9.2: updated the link for libGDX in the credits
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2021-02-14 18:46:26 -05:00 |
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Evan Debenham
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6f44503a3b
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v0.9.2: implemented base UI and structure for T3 talents
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2021-02-14 18:46:24 -05:00 |
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Evan Debenham
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412ea03892
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v0.9.2: improved logic for buttons inside of scroll areas
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2021-02-14 18:45:39 -05:00 |
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Evan Debenham
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5be3fe7ba0
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v0.9.2: fixed various minor errors in plant text
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2021-02-14 18:45:38 -05:00 |
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Evan Debenham
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8f93d5b349
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v0.9.2: added text for the battlemage effect of each wand
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2021-02-14 18:45:38 -05:00 |
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Evan Debenham
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9eb0b34008
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v0.9.2: adjusted wand imbuing text to reflect wand preservation
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2021-02-14 18:45:38 -05:00 |
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Evan Debenham
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3f7dd34111
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v0.9.2: improved / condensed the descriptions of some equipment
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2021-02-14 18:45:38 -05:00 |
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Evan Debenham
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3a6e6a5226
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v0.9.2: added text for the warden effect of each plant
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2021-02-14 18:45:38 -05:00 |
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Evan Debenham
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ec714ce985
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v0.9.1d: final commit
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2021-01-13 22:03:05 -05:00 |
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Evan Debenham
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ea2cbdfa93
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v0.9.1d: fixed targeting errors with ethereal chains
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2021-01-13 22:02:57 -05:00 |
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Evan Debenham
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87d9a23b70
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v0.9.1d: fixed errors with runic transference caused by v0.9.1c
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2021-01-13 22:02:57 -05:00 |
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Evan Debenham
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6cf2942519
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v0.9.1c: actual final commit this time I promise
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2021-01-13 13:49:18 -05:00 |
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Evan Debenham
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863df9db0a
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v0.9.1c: added an error check for rooms with no connections
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2021-01-13 13:49:14 -05:00 |
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Evan Debenham
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1c53ae6e7c
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v0.9.1c: fixed a typo in shield battery description
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2021-01-13 13:49:14 -05:00 |
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Evan Debenham
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1a9588494a
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v0.9.1c: re-final commit
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2021-01-13 13:49:13 -05:00 |
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