Commit Graph

2217 Commits

Author SHA1 Message Date
Evan Debenham
1421b2b7b7 v0.9.0: adjusted mob behavior slightly to prevent an infinite loop 2020-09-22 22:31:55 -04:00
Evan Debenham
023f746df7 v0.9.0: added safety checks to prevent a few rare crashes 2020-09-22 22:31:55 -04:00
Evan Debenham
9e6a349f2a v0.9.0: added a HP count to the main health bar 2020-09-22 22:31:55 -04:00
Evan Debenham
c46576a175 v0.9.0: reworked the faith is my armor challenge 2020-09-22 22:31:54 -04:00
Evan Debenham
cfca4165a4 v0.9.0: adjusted some earlygame text and hero unlocks 2020-09-22 22:31:52 -04:00
Evan Debenham
b7fc99901b v0.9.0: fixed DM-201s attacking while stunned 2020-09-22 22:27:54 -04:00
Evan Debenham
8c10d57a9a v0.9.0: added a check to DM-200 logic to prevent crashes 2020-09-22 22:27:54 -04:00
Evan Debenham
afa281d47a v0.9.0: adjusted frost/chill/burning when the hero is immune to them 2020-09-22 22:27:54 -04:00
Evan Debenham
3c4cb08cd2 v0.9.0: improved logic for ripper demon leaping 2020-09-22 22:27:54 -04:00
Evan Debenham
de9d629a7f v0.9.0: prevented reclaim trap from being dropped when a trap is stored 2020-09-22 22:27:54 -04:00
Evan Debenham
0dc3a21436 v0.9.0: implemented two more talents for the Mage 2020-09-22 22:27:54 -04:00
Evan Debenham
7e1101635b v0.9.0: implemented two more talents for the warrior 2020-09-22 22:27:53 -04:00
Evan Debenham
8aeeacb10e v0.9.0: implemented an ID speed related talent for each hero 2020-09-22 22:27:53 -04:00
Evan Debenham
a7c6744c30 v0.9.0: tweaked the coloration for the changed cancel button 2020-09-22 22:27:53 -04:00
Evan Debenham
61268df037 v0.9.0: adjusted ballisticas and webs:
- webs and doors are now 'soft solid' terrain (solid, but can be stepped through)
- ballisticas can now ignore soft solid terrain, instead of just doors
- webs are now flammable
2020-09-22 22:27:53 -04:00
Evan Debenham
1d36642068 v0.9.0: fixed mimic sprites staying hiding when they shouldn't 2020-09-22 22:27:53 -04:00
Evan Debenham
0f396dcc50 v0.9.0: dropped support from saves from v0.7.3 and v0.7.4 2020-09-22 22:27:53 -04:00
Evan Debenham
4e5d132c43 v0.9.0: fixed rare errors with thieves stealing honeypots 2020-09-22 22:27:53 -04:00
Evan Debenham
b41b6d58e0 v0.9.0: fixed ring of might health bonus not being affected by degrade 2020-09-22 22:27:53 -04:00
Evan Debenham
c24a1698b2 v0.9.0: fixed duplicate artifacts from remains 2020-09-22 22:27:53 -04:00
Evan Debenham
13f217a5d4 v0.9.0: fixed shopkeepers buying items worth 0 gold 2020-09-22 22:27:53 -04:00
Evan Debenham
69f18e853e v0.9.0: fixed elastic closing doors when used with spirit bow 2020-09-22 22:27:53 -04:00
Evan Debenham
8f33bf5925 v0.9.0: implemented a food-related talent for each class 2020-09-22 22:27:52 -04:00
Evan Debenham
24c4ae4185 v0.9.0: initial interface work for talents 2020-09-22 22:27:50 -04:00
Evan Debenham
bd480e25cd v0.9.0: baseline talent logic implementation 2020-09-22 22:26:00 -04:00
Evan Debenham
2a7b94d51d v0.9.0: reworked the Pharmacophobia challenge 2020-09-22 22:25:22 -04:00
Evan Debenham
4ed1a33cb0 v0.9.0: Fixed spinners shooting webs through walls 2020-09-22 22:25:22 -04:00
Evan Debenham
557d4e9d7e v0.9.0: Fixed newborn elems not dropping embers for overlevelled heroes 2020-09-22 22:25:22 -04:00
Evan Debenham
f82217ebbc v0.9.0: adjusted some icons, chromes, and ChangesScene 2020-09-22 22:25:22 -04:00
Evan Debenham
832df0324f v0.9.0: reworked the 'on diet' challenge, now makes food less effective 2020-09-22 22:25:22 -04:00
Evan Debenham
dfbd43df11 v0.9.0: added a couple safety checks to prevent crashes 2020-09-22 22:25:22 -04:00
Evan Debenham
fbf04c3c2e v0.9.0: fixed upgraded items in heaps not being highlighted 2020-09-22 22:25:22 -04:00
Evan Debenham
b7b8c22afa v0.9.0: fixed visual errors when regrowth is used in the city boss level 2020-09-22 22:25:22 -04:00
Evan Debenham
fe23143d0e v0.9.0: fixed a race condition when 'now' is read as it is being updated 2020-09-22 22:25:22 -04:00
Evan Debenham
c273f30f72 v0.9.0: fixed errors with trap names and switching languages 2020-09-22 22:25:22 -04:00
Evan Debenham
35ea6504b7 v0.9.0: fixed aqua blast occasionally not stunning targets 2020-09-22 22:25:22 -04:00
Evan Debenham
dc4b05be43 v0.9.0: fixed shadows buff detaching on mind vision enemies 2020-09-22 22:25:22 -04:00
Evan Debenham
77249e84ea v0.9.0: fixed crystal mimics escaping when they are still visible 2020-09-22 22:25:22 -04:00
Evan Debenham
07a64ba2d3 v0.9.0: fixed back button closing game in hero select when it shouldn't 2020-09-22 22:25:21 -04:00
Evan Debenham
15ccffbe1f v0.9.0: switched bitmaptext to use TextureCache 2020-09-22 22:25:21 -04:00
Evan Debenham
3c3a90d30a v0.9.0: fixed incorrect damage scaling with chill on frost wand 2020-09-22 22:25:21 -04:00
Evan Debenham
f7f5832145 v0.9.0: corrected capitalization on 'libGDX' 2020-09-22 22:25:21 -04:00
Evan Debenham
0c764c6505 v0.9.0: badges scene now shows badges that are missing 2020-09-22 22:25:21 -04:00
Evan Debenham
f024dc948e v0.8.2d: re-final commit 2020-08-29 21:32:34 -04:00
Evan Debenham
d0ba33cbb8 v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas 2020-08-29 21:32:29 -04:00
Evan Debenham
527ad068e5 v0.8.2d: final commit 2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd v0.8.2d: adjusted mob adding logic to fix a rare race condition crash 2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f v0.8.2d: adjusted new bag logic to prevent a rare crash 2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9 v0.8.2d: tweaked logic when charm is applied in some cases 2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b v0.8.2d: adjusted door opening logic on fireblast, fixes bugs 2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01 v0.8.2d: refactored emitter freezing 2020-08-29 20:30:52 -04:00
Evan Debenham
7e9ac9d5c9 v0.8.2d: tweaked sizing on WndBag 2020-08-29 20:30:52 -04:00
Evan Debenham
8be5d67911 v0.8.2d: reverted unintended debug code that gives eyes 0 dmg 2020-08-29 20:30:51 -04:00
Evan Debenham
01c5bcdaad v0.8.2c: final commit 2020-08-27 15:19:53 -04:00
Evan Debenham
50a80aba44 v0.8.2c: fixed WndBag resizing using the wrong camera 2020-08-27 15:19:46 -04:00
Evan Debenham
61e7ccd40e v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg 2020-08-27 15:19:46 -04:00
Evan Debenham
8806807b0a v0.8.2c: updated translations 2020-08-27 15:19:44 -04:00
Evan Debenham
e1a7382d36 v0.8.2c: adjusted how permissive DM-201's are at grenade tossing 2020-08-27 15:19:41 -04:00
Evan Debenham
7ddccd23a9 v0.8.2c: swarm intelligence no longer overrides stunning effects 2020-08-27 15:19:41 -04:00
Evan Debenham
fc60397281 v0.8.2c: improved piranha surprise attack logic 2020-08-27 15:19:41 -04:00
Evan Debenham
eb65e2b356 v0.8.2c: refactored goo's particle effects 2020-08-27 15:19:41 -04:00
Evan Debenham
7400defb60 v0.8.2c: removed an unnecessary line of code when MobSprites are cleared 2020-08-27 15:19:41 -04:00
Evan Debenham
17ac29b190 v0.8.2c: added crash safety checks to tengu and WndBlacksmith 2020-08-27 15:19:40 -04:00
Evan Debenham
8e5648bbe4 v0.8.2c: torches now play a burning sound when ignited 2020-08-27 15:19:40 -04:00
Evan Debenham
269d12d7e2 v0.8.2c: passive mobs now properly check FOV for surprise attacks 2020-08-27 15:19:40 -04:00
Evan Debenham
5b7ef9dacf v0.8.2c: various minor fixes for Yog-Dzewa:
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham
220c96fbb5 v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs 2020-08-27 15:19:40 -04:00
Evan Debenham
fbb215b2f0 v0.8.2c: tweaked tipped and untipped dart sprites 2020-08-27 15:19:40 -04:00
Evan Debenham
10b9445f4c v0.8.2c: added a check to prevent collecting items with no quantity 2020-08-27 15:19:40 -04:00
Evan Debenham
6a3cd94d22 v0.8.2c: fixed acidic scorpios not dropping experience potions 2020-08-27 15:19:40 -04:00
Evan Debenham
8b9219e35d v0.8.2c: snake warning now appear in highlighted text, not warning 2020-08-27 15:19:40 -04:00
Evan Debenham
902b728799 v0.8.2c: fixed item clearing in Tengu's arena being too permissive 2020-08-27 15:19:40 -04:00
Evan Debenham
71df55ef11 v0.8.2c: the dried rose is no longer sellable with items in it 2020-08-27 15:19:40 -04:00
Evan Debenham
fc99ba31e3 v0.8.2c: fixed visual errors caused by terror, and made eyes not immune 2020-08-27 15:19:40 -04:00
Evan Debenham
f8aebee09b v0.8.2c: tweaked terror logic, should now better enforce fleeing 2020-08-27 15:19:40 -04:00
Evan Debenham
e1f202b635 v0.8.2c: fixed non-enemy mobs triggering swarm intelligence 2020-08-27 15:19:39 -04:00
Evan Debenham
076b26302c v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs 2020-08-27 15:19:39 -04:00
Evan Debenham
4cabe069a1 v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't 2020-08-27 15:19:39 -04:00
Evan Debenham
d6f73bc3fa v0.8.2c: WndTitledMessage now grows in length just like WndInfoItem 2020-08-27 15:19:39 -04:00
Evan Debenham
65f30cfcbf v0.8.2c: shortened an unnecessarily long string from well of awareness 2020-08-27 15:19:39 -04:00
Evan Debenham
8e752aceef v0.8.2c: fixed mage's staff missing enchant names 2020-08-27 15:19:39 -04:00
Evan Debenham
39c5da6061 v0.8.2c: bags now try to grab new items when an item leaves them 2020-08-27 15:19:39 -04:00
Evan Debenham
0608a5447d v0.8.2c: fixed compilation error caused by dropping legacy code 2020-08-27 15:19:39 -04:00
Evan Debenham
c0ec2f1e2e v0.8.2c: removed now outdated empowered read effects from scrolls 2020-08-27 15:19:39 -04:00
Evan Debenham
1940663bb7 v0.8.2c: standardized invisibility dispelling, always after an effect 2020-08-27 15:19:39 -04:00
Evan Debenham
72147a297c v0.8.2c: dropped compatibility from saves prior to v0.7.3b 2020-08-27 15:19:39 -04:00
Evan Debenham
4f1829af63 v0.8.2c: wndBag now dynamically adjusts its slot size 2020-08-27 15:19:38 -04:00
Evan Debenham
113b29f791 v0.8.2c: fixed bombs not always updating their heaps properly 2020-08-27 15:19:38 -04:00
Evan Debenham
367bc67524 v0.8.2c: fixed minor errors when re-equipping a quickslotted artifact 2020-08-27 15:19:38 -04:00
Evan Debenham
1da2cacc31 v0.8.2c: reverted unintended change to missile sprite speed 2020-08-27 15:19:38 -04:00
Evan Debenham
bdecd160db v0.8.2c: Reduced damage and armor blocking for gripping/flashing traps 2020-08-27 15:19:38 -04:00
Evan Debenham
593d4c26ac v0.8.2c: immovable chars now all throw items by default 2020-08-27 15:19:38 -04:00
Evan Debenham
c4e42cdab1 v0.8.2c: fixed golden lotus lasting twice as long as intended 2020-08-27 15:19:38 -04:00
Evan Debenham
d7a2442832 v0.8.2c: tweaks to missile sprite vfx 2020-08-27 15:19:38 -04:00
Evan Debenham
f210cc23f4 v0.8.2c: added missing placeholder ordering to desc of RoEn 2020-08-27 15:19:38 -04:00
Evan Debenham
f9c1a8697b v0.8.2c: fixed back button on hero select not appearing when intended 2020-08-27 15:19:38 -04:00
Evan Debenham
e2aaace9e1 v0.8.2c: adjusted transparency on furrowed grass 2020-08-27 15:19:38 -04:00
Evan Debenham
2675901bea v0.8.2c: added reviews to the structure of update services 2020-08-27 15:19:38 -04:00
Evan Debenham
210c96c02c v0.8.2c: added an option for WndOptions to not have a title 2020-08-27 15:19:38 -04:00
Evan Debenham
554a843f74 v0.8.2b: final commit 2020-08-17 11:29:02 -04:00