Evan Debenham
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9b13c3f01e
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v0.3.1: added in logic for the proper display of inactive traps
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2015-08-24 13:04:49 -04:00 |
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Evan Debenham
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5fd3d94ca2
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v0.3.1: adjusted dwarf monks, no overall balance change, but disarming is now much more consistent, average hits to disarm is unchanged at 6.
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2015-08-24 13:04:48 -04:00 |
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Evan Debenham
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72515aee99
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v0.3.1: modified a couple strings to fit better post-font changes
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2015-08-24 13:04:47 -04:00 |
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Evan Debenham
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e404de5f45
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v0.3.1: titlescene no longer fully renders when it is going to switch to the welcome scene
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2015-08-24 13:04:46 -04:00 |
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Evan Debenham
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8d0e21aea0
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v0.3.1: implemented generation logic for traps from floors 1 to 9
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2015-08-24 13:04:45 -04:00 |
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Evan Debenham
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67e8904194
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v0.3.1: reverted emoicon render order
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2015-08-24 13:04:44 -04:00 |
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Evan Debenham
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77f02b54a9
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v0.3.1: heaps can now be examined from the fog of war
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2015-08-24 13:04:44 -04:00 |
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Evan Debenham
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060ed18908
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v0.3.1: adjusted balance on the ethereal chains
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2015-08-24 13:04:43 -04:00 |
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Evan Debenham
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1887a44f55
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v0.3.1: adjusted default number of quickslots to 2
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2015-08-24 13:04:42 -04:00 |
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Evan Debenham
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7a89def76f
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v0.3.1: grim and worn traps are now always visible
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2015-08-24 13:04:41 -04:00 |
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Evan Debenham
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ee44b5072e
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v0.3.1: display scale slider now only resets the scene if the value actually changes
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2015-08-24 13:04:40 -04:00 |
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Evan Debenham
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5b682ba17e
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v0.3.1: improved the layout of the settings menu
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2015-08-24 13:04:39 -04:00 |
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Evan Debenham
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fb96f7e2f5
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v0.3.1: fixed a bug with tag flip changes
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2015-08-24 13:04:38 -04:00 |
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Evan Debenham
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00aab9bd2d
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v0.3.1: added functionaltiy to flip indicators in the game UI
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2015-08-24 13:04:37 -04:00 |
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Evan Debenham
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432f9ee440
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v0.3.1: clarity and balance improvements following dew changes
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2015-08-24 13:04:36 -04:00 |
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Evan Debenham
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2432c351d2
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v0.3.1: fixed a bug with changes to heap visibility
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2015-08-24 13:04:35 -04:00 |
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Evan Debenham
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98eb2052bf
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v0.3.1: rings and artifacts can now be switched around more easily with two full misc slots
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2015-08-24 13:04:34 -04:00 |
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Evan Debenham
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e033cfb4d9
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v0.3.1: ethereal chains now properly cap at level 10
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2015-08-24 13:04:33 -04:00 |
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Evan Debenham
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9fce7586c9
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v0.3.1: shopkeepers will now flee when their position is forcably changed (sorry ethereal chains users)
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2015-08-24 13:04:32 -04:00 |
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Evan Debenham
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3ac41624f9
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v0.3.1: fixed revivals stopping some items in the inventory from working properly.
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2015-08-24 13:04:31 -04:00 |
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Evan Debenham
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4220c22cbf
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v0.3.1: fixed a bug where the dried rose would fail to be droppable after loading a game.
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2015-08-24 13:04:30 -04:00 |
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Evan Debenham
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d73e663ef6
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v0.3.1: invisibility now lasts for 20 rounds instead of 15.
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2015-08-24 13:04:29 -04:00 |
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Evan Debenham
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0845c41a44
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v0.3.1: fixed a bug where potions of healing would not spawn from alchemy, made spawn rate less generous.
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2015-08-24 13:04:28 -04:00 |
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Evan Debenham
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b2d0ed63d8
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v0.3.1: followup tweaks to the descending gong changes.
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2015-08-24 13:04:27 -04:00 |
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Evan Debenham
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9020c35347
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v0.3.1: default number of quickslots is now 4.
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2015-08-24 13:04:27 -04:00 |
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Evan Debenham
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095bff4c1a
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v0.3.1: added a safety check to blazing traps
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2015-08-24 13:04:26 -04:00 |
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Evan Debenham
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95a3833448
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v0.3.1: the descending gong sound now only plays when actually descending.
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2015-08-24 13:04:24 -04:00 |
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Evan Debenham
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0835656d2f
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v0.3.1: bugfix/buff to staff of regrowth battlemage effect
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2015-08-24 13:04:24 -04:00 |
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Evan Debenham
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f6f10bca2e
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v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases.
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2015-08-24 13:04:23 -04:00 |
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Evan Debenham
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a532a6e9e5
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v0.3.1: fixed hero not appearing dead in some cases.
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2015-08-24 13:04:22 -04:00 |
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Evan Debenham
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f8a99c6533
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v0.3.1: better settings menu, landscape/portrait can now be changed from ingame.
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2015-08-24 13:04:21 -04:00 |
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Evan Debenham
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2cdebfe164
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v0.3.1: updated itemsprite to go along with other heap changes
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2015-08-24 13:04:20 -04:00 |
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Evan Debenham
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d99e206b0e
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v0.3.1: toolbar auto-target now actually auto-targets
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2015-08-24 13:04:19 -04:00 |
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Evan Debenham
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9655c5470d
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v0.3.1: corrected default string return for toolbar mode
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2015-08-24 13:04:18 -04:00 |
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Evan Debenham
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d007988701
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v0.3.1: heaps are now always visible after being first seen
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2015-08-24 13:04:17 -04:00 |
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Evan Debenham
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a1e9b10358
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v0.3.1: fixed some bugs relating to display scaling and very small screens
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2015-08-24 13:04:17 -04:00 |
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Evan Debenham
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36ccb6d48d
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v0.3.1: fixed a bug where non-regular doors would spawn as hidden.
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2015-08-24 13:04:16 -04:00 |
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Evan Debenham
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8334332d0f
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v0.3.1: dew drops can no longer be picked up when they would have no effect.
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2015-08-24 13:04:15 -04:00 |
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Evan Debenham
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18e488c63e
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v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting.
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2015-08-24 13:04:14 -04:00 |
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Evan Debenham
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0a6c9c6e7f
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v0.3.1: added additional checks for display scaling.
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2015-08-24 13:04:13 -04:00 |
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Evan Debenham
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cde5a4f63b
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v0.3.1: re-added hold to search
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2015-08-24 13:04:12 -04:00 |
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Evan Debenham
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72ed50545d
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v0.3.1: added various quickslot updates in needed places.
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2015-08-24 13:04:12 -04:00 |
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Evan Debenham
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75e49e7a3c
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v0.3.1: fixed a bug with unequipping quickslotted items with a full inventory
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2015-08-24 13:04:11 -04:00 |
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Evan Debenham
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bb4e915132
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v0.3.1: resting now works while at full health.
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2015-08-24 13:04:10 -04:00 |
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Evan Debenham
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4f226a409d
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v0.3.1: fixed an error with the description of the combo buff
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2015-08-24 13:04:09 -04:00 |
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Evan Debenham
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c5252a5045
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v0.3.1: all sorta UI changes
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2015-08-24 13:04:04 -04:00 |
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Evan Debenham
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3cd86934bd
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v0.3.1: quickslots now autotarget if there is only one visible enemy.
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2015-08-24 13:00:33 -04:00 |
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Evan Debenham
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8c96647743
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v0.3.1: reworked the trap special room type
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2015-08-24 13:00:33 -04:00 |
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Evan Debenham
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38852c357e
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v0.3.1: traps round 3
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2015-08-24 13:00:32 -04:00 |
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Evan Debenham
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272d4834b3
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v0.3.1: allowed resting while hungry
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2015-08-24 13:00:31 -04:00 |
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