Evan Debenham
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db8eb884f6
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v0.7.5e: rewrote wnditem button layout code to fix various bugs
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2019-10-24 13:55:46 -04:00 |
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Evan Debenham
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9f8791978a
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v0.7.5e: added desktop support for asian languages
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2019-10-24 13:55:46 -04:00 |
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Evan Debenham
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7181b5b677
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v0.7.5e: improved the wording/styling of the desktop error dialog
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2019-10-24 13:55:46 -04:00 |
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Evan Debenham
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f76730b5ad
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v0.7.5e: implemented a basic desktop release build task
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2019-10-24 13:55:46 -04:00 |
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Evan Debenham
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7670bc147c
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v0.7.5e: implemented a very basic first desktop module and launcher
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2019-10-24 13:55:44 -04:00 |
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Evan Debenham
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4dd73f025c
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v0.7.5e: fixed toasts being destroyed in the actor thread
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2019-10-24 13:55:21 -04:00 |
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Evan Debenham
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53907d8b7a
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v0.7.5e: added scroll wheel support
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2019-10-24 13:55:21 -04:00 |
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Evan Debenham
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2ca6815050
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v0.7.5e: fixed hitching errors in tween-based movement
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2019-10-24 13:55:20 -04:00 |
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Evan Debenham
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e61d72eb58
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v0.7.5d: final commit
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2019-10-20 01:30:33 -04:00 |
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Evan Debenham
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a18ebcc723
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v0.7.5d: updated translations
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2019-10-20 01:30:33 -04:00 |
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Evan Debenham
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9c652273a5
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v0.7.5d: added various safety checks
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2019-10-20 01:30:30 -04:00 |
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Evan Debenham
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2c2cae01b5
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v0.7.5d: made final tweaks to camera follow speed
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2019-10-20 01:27:46 -04:00 |
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Evan Debenham
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6707a22502
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v0.7.5d: disabled highlighting for game log and floating text
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2019-10-20 01:27:46 -04:00 |
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Evan Debenham
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b993e00c97
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v0.7.5d: fixed plant sprites persisting when they shouldn't after Tengu fight
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2019-10-20 01:27:46 -04:00 |
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Evan Debenham
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4fba6ff70b
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v0.7.5d: fixed missile weapons sticking to corrupted targets
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2019-10-20 01:27:45 -04:00 |
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Evan Debenham
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da1f953d9d
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v0.7.5d: corrected highlighting in a few cases
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2019-10-20 01:27:45 -04:00 |
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Evan Debenham
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71384e46a4
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v0.7.5c: final commit
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2019-10-17 13:43:17 -04:00 |
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Evan Debenham
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cdd5a2988e
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v0.7.5c: added some safety checks to necromancer zapping
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2019-10-17 13:43:17 -04:00 |
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Evan Debenham
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a46a5abf49
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v0.7.5c: fixed additional errors with font setup
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2019-10-17 13:43:16 -04:00 |
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Evan Debenham
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b4eb0bdb70
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v0.7.5c: fixed hangul chars not always splitting correctly on android 6
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2019-10-17 13:43:16 -04:00 |
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Evan Debenham
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7aedf906e7
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v0.7.5c: fixed smooth camera jittering at low framerates
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2019-10-17 13:43:16 -04:00 |
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Evan Debenham
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ff765d5673
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v0.7.5c: added additional latin/cyrillic characters to pixel_font.ttf
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2019-10-17 13:43:16 -04:00 |
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Evan Debenham
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96d9ab4f3a
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v0.7.5b: final commit
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2019-10-14 20:48:42 -04:00 |
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Evan Debenham
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5b53e827e1
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v0.7.5b: fixed android 6 OTF splitter not being used
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2019-10-14 20:48:42 -04:00 |
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Evan Debenham
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9862932bc4
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v0.7.5b: updated translations
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2019-10-14 20:48:40 -04:00 |
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Evan Debenham
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6f1251aeb7
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v0.7.5b: fixed ghost hero not occupying the cell they spawn in
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2019-10-14 20:48:36 -04:00 |
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Evan Debenham
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1b636c7d0d
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v0.7.5b: tweaked enemy zap animation behaviour
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2019-10-14 20:48:36 -04:00 |
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Evan Debenham
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1395602687
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v0.7.5b: tweaked gamescene to always fade in
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2019-10-14 20:48:34 -04:00 |
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Evan Debenham
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bdb74bc836
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v0.7.5b: fixed the leaving early text failing to show up
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2019-10-14 20:48:10 -04:00 |
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Evan Debenham
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7b23fa1a31
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v0.7.5b: improved the font generation process slightly
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2019-10-14 20:48:10 -04:00 |
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Evan Debenham
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400398e56f
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v0.7.5b: fixed the leaving early text failing to show up
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2019-10-14 20:48:10 -04:00 |
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Evan Debenham
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f6efadd778
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v0.7.5b: fixed new font failing to work on devices with Mali gpus
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2019-10-14 20:48:10 -04:00 |
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Evan Debenham
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adaca2531e
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v0.7.5b: overhauled font selection to be significantly more flexible
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2019-10-14 20:48:10 -04:00 |
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Evan Debenham
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dd78fe74a0
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v0.7.5b: fixed various layout issues on different windows
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2019-10-14 20:48:10 -04:00 |
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Evan Debenham
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29d45f0e41
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v0.7.5b: fixed no text found errors in ward dismiss window
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2019-10-14 20:48:09 -04:00 |
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Evan Debenham
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5744dabc1a
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v0.7.5b: fixed yet more cases of text being rendered from the wrong thread
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2019-10-14 20:48:07 -04:00 |
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Evan Debenham
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f98cbd80f1
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v0.7.5b: fixed further cases of text being rendered from the actor thread
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2019-10-14 20:47:52 -04:00 |
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Evan Debenham
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dcba7d03eb
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v0.7.5b: fixed incorrect CJK font typeface selection on android 7.0+
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2019-10-14 20:47:52 -04:00 |
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Evan Debenham
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34ca62f506
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v0.7.5b: fixed layout issues with WndInfoBuff, and removed unused method
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2019-10-14 20:47:52 -04:00 |
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Evan Debenham
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99b602126c
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v0.7.5b: fixed chinese punctuation not getting correctly split
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2019-10-14 20:47:52 -04:00 |
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Evan Debenham
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eab000266f
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v0.7.5b: fixed additional cases where text was being rendered from the actor thread
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2019-10-14 20:47:51 -04:00 |
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Evan Debenham
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023f580e01
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v0.7.5b: tweaked spacing for WndOptions
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2019-10-14 20:47:51 -04:00 |
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Evan Debenham
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84fa9daa5f
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v0.7.5b: added additional handling for missing characters
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2019-10-14 20:47:51 -04:00 |
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Evan Debenham
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1dd4f66acd
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v0.7.5b: fixed spacing issues with ideographic punctuation marks
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2019-10-14 20:47:51 -04:00 |
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Evan Debenham
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2b6e79599d
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v0.7.5b: added a new android launcher activity which handles missing natives
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2019-10-14 20:47:51 -04:00 |
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Evan Debenham
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b86d7572c8
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v0.7.5b: renamed AndroidLauncher to AndroidGame
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2019-10-14 20:47:51 -04:00 |
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Evan Debenham
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0f52c38e7a
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v0.7.5b: slightly renamed pixel_font and added many currency symbols
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2019-10-14 20:47:50 -04:00 |
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Evan Debenham
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ccd5a108e9
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v0.7.5b: fixed various errors with android font setup/splitting
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2019-10-14 20:47:50 -04:00 |
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Evan Debenham
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18349b146e
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v0.7.5b: added some error handling behaviour to new rendered text
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2019-10-14 20:47:50 -04:00 |
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Evan Debenham
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dc574ffc07
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v0.7.5b: corrected capitalization on Tengu's traps
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2019-10-14 20:47:50 -04:00 |
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