Commit Graph

1719 Commits

Author SHA1 Message Date
Evan Debenham
909e3bc445 v0.4.0: fixed a bug in cryptpainter 2016-06-23 15:51:41 -04:00
Evan Debenham
51fedcb229 v0.4.0: updated well of transformation logic 2016-06-23 15:51:40 -04:00
Evan Debenham
13bb64468e v0.4.0: balance changes re: equipment and prison 2016-06-23 15:51:39 -04:00
Evan Debenham
6a3de8c7ab v0.4.0: adjusted cursing trap 2016-06-23 15:51:37 -04:00
Evan Debenham
99760aac86 v0.4.0: adjusted some scroll logic 2016-06-23 15:51:37 -04:00
Evan Debenham
ababc270dd v0.4.0: adjusted shop generation 2016-06-23 15:51:36 -04:00
Evan Debenham
55812b30e1 v0.4.0: updated the behaviour of arcane stylii 2016-06-23 15:51:32 -04:00
Evan Debenham
4988be16fe v0.4.0: lots of new curse implementation 2016-06-23 15:51:30 -04:00
Evan Debenham
c90e83f8d6 v0.4.0: updated ring of force description to be consistent 2016-06-23 15:51:27 -04:00
Evan Debenham
9128b3ebe3 v0.4.0: adjusted identification messages 2016-06-23 15:51:26 -04:00
Evan Debenham
f20130de0f v0.4.0: fixed some bugs and adjusted lucky enchant 2016-06-23 15:51:25 -04:00
Evan Debenham
5a30d89647 v0.4.0: added more decription detail to weapons and armor 2016-06-23 15:51:24 -04:00
Evan Debenham
a97e7bd414 v0.4.0: added new weapon drops. 2016-06-23 15:51:23 -04:00
Evan Debenham
2af3e75080 v0.4.0: reworked how armor drops 2016-06-23 15:51:22 -04:00
Evan Debenham
d05dcc0601 v0.4.0: small tweak to armor description 2016-06-23 15:51:21 -04:00
Evan Debenham
969db4cf19 v0.4.0: added descriptions for enchants 2016-06-23 15:51:20 -04:00
Evan Debenham
26337d4dae v0.4.0: added vfx to some enchants 2016-06-23 15:51:19 -04:00
Evan Debenham
33fef18f96 v0.4.0: adjusted unstable enchant 2016-06-23 15:51:18 -04:00
Evan Debenham
3974d3a255 v0.4.0: fixed a bug where sandals of nature were gaining charge at level 0. 2016-06-23 15:51:18 -04:00
Evan Debenham
f3b891b5b4 v0.4.0: added descriptions to glyphs 2016-06-23 15:51:17 -04:00
Evan Debenham
7d97caa406 v0.4.0: adjusted some item names and descriptions 2016-06-23 15:51:16 -04:00
Evan Debenham
6172b46175 v0.4.0: implemented new glyphs 2016-06-23 15:51:15 -04:00
Evan Debenham
14a8fbdd63 v0.4.0: balance tweaks to grim 2016-06-23 15:51:14 -04:00
Evan Debenham
c074cc4950 v0.4.0: balance changes to lucky enchant 2016-06-23 15:51:13 -04:00
Evan Debenham
47389c9cb7 v0.4.0: renamed glyph of bounce 2016-06-23 15:51:12 -04:00
Evan Debenham
b8712493c0 v0.4.0: reduced the chance of enchants/glyphs being erased by upgrades 2016-06-23 15:51:11 -04:00
Evan Debenham
e3a3428f97 v0.4.0: reworked enchants 2016-06-23 15:51:10 -04:00
Evan Debenham
d18417f447 v0.4.0: removed equipment from rat king chests 2016-06-23 15:51:09 -04:00
Evan Debenham
fe7bf58430 v0.4.0: renamed enchant classes 2016-06-23 15:51:08 -04:00
Evan Debenham
23478ccb5c v0.4.0: huntress now starts with knuckledusters, nerfed assassin's bonus damage 2016-06-23 15:51:07 -04:00
Evan Debenham
3c7b2a6af7 v0.4.0: adjusted progression item droprates 2016-06-23 15:51:06 -04:00
Evan Debenham
baeaae13e0 v0.4.0: adjusted encumberance penalties 2016-06-23 15:51:05 -04:00
Evan Debenham
ad4c117643 v0.4.0: increased base strength requirement for armor by 1 (same as weapons now) 2016-06-23 15:51:04 -04:00
Evan Debenham
bbc45c6dc9 v0.4.0: refactored extra reach on weapons, adjusted statues to use new weapon properties 2016-06-23 15:51:03 -04:00
Evan Debenham
256cca2e7e v0.4.0: rebalanced ring of force around new equipment
also some refactoring to it
2016-06-23 15:51:02 -04:00
Evan Debenham
ffe9b6d80a v0.4.0: fixed a bug that would cause 0 hp targets to never take damage 2016-06-23 15:51:01 -04:00
Evan Debenham
c1a637694e v0.4.0: fixed an alignment issue in rankings windows 2016-06-23 15:51:00 -04:00
Evan Debenham
8439cf89a9 v0.4.0: lots of new weapon polish 2016-06-23 15:50:59 -04:00
Evan Debenham
9444a033a1 v0.4.0: loads of item implementation 2016-06-23 15:50:58 -04:00
Evan Debenham
751f11c502 v0.4.0: fixed an alignment issue in tengu level logic 2016-06-23 15:50:57 -04:00
Evan Debenham
82cdc7149f v0.4.0: fixed a number of bugs regarding tengu 2016-06-23 15:50:56 -04:00
Evan Debenham
13625bc5aa v0.4.0: fixed an inconsistency in knuckleduster code 2016-06-23 15:50:55 -04:00
Evan Debenham
5e27d0e056 v0.4.0: reworked dagger 2016-06-23 15:50:54 -04:00
Evan Debenham
7021b01821 v0.4.0: added the ability for weapons to give DR, gave it to quarterstaff 2016-06-23 15:50:53 -04:00
Evan Debenham
84324c6f52 v0.4.0: implemented hand axe 2016-06-23 15:50:53 -04:00
Evan Debenham
59628e5f29 v0.4.0: refactored weapons with changed stats to use none-constant values 2016-06-23 15:50:52 -04:00
Evan Debenham
56ec14e370 v0.4.0: refactors and rebalancing to existing weapons 2016-06-23 15:50:51 -04:00
Evan Debenham
8f27e921d8 v0.4.0: reworked/added the 5 basic swords 2016-06-23 15:50:49 -04:00
Evan Debenham
7e546b14da v0.4.0: Rebalanced base weapon scaling
- tier 2, 3, and 4 weapons deal more damage at base (most significant for tier 3)
- all tiers gain 1 more max damage per upgrade
2016-06-23 15:50:49 -04:00
Evan Debenham
c96966f54d v0.4.0: refactored artifacts storing their image reference 2016-06-23 15:50:48 -04:00