Evan Debenham
6a61d0851b
v1.1.0: fixed game pause interrupting the actor thread when it shouldn't
2021-11-29 19:54:25 -05:00
Evan Debenham
1eff353254
v1.1.0: fixed unblessed ankh revival rarely placing the hero on traps
2021-11-29 19:54:25 -05:00
Evan Debenham
65d8bfffe3
v1.1.0: fixed cursed wands being usable in arcane resin recipe
2021-11-29 19:54:24 -05:00
Evan Debenham
58d663aad8
v1.1.0: fixed unintentionally committed debug code for special rooms
2021-11-29 19:54:24 -05:00
Evan Debenham
e79cafb859
v1.1.0: fixed inconsistent magical infusion logic between weapons and armor, and added a bit of clarity text to magical infusion's description
2021-11-29 19:54:24 -05:00
Evan Debenham
7e590f27c5
v1.1.0: fixed some missing caps in natures power desc
2021-11-29 19:54:24 -05:00
Evan Debenham
bf22a3c328
v1.1.0: refactor to corruption to make it easier to add similar buffs
...
One notable mechanics change as well: All allies now remove stuck projectiles, not just corruption targets
2021-11-29 19:54:24 -05:00
Evan Debenham
f8b11e814d
v1.1.0: fixed chilled ghouls would get extra turns after reviving
2021-11-29 19:54:24 -05:00
Evan Debenham
fbb2c75982
v1.1.0: fixed various rare quirks with thrown weapon durability
2021-11-29 19:54:24 -05:00
Evan Debenham
33cef58705
v1.1.0: added translation code for ratmog heroic energy title
2021-11-29 19:54:24 -05:00
Evan Debenham
722ac978d6
v1.1.0: reworded misleading armor values in hold fast and barkskin
2021-11-29 19:54:24 -05:00
Evan Debenham
a2fcd04768
v1.1.0: fixed immovable characters being able to be tele'd in some cases
2021-11-29 19:54:24 -05:00
Evan Debenham
a6097190d3
v1.1.0: fixed missing capitalization in shockwave ability desc
2021-11-29 19:54:23 -05:00
Evan Debenham
41c3834c43
v1.1.0: liquid metal now can't be used on darts (they never break)
2021-11-29 19:54:23 -05:00
Evan Debenham
9dcfc21a72
v1.1.0: fixed liquid metal recipe cap applying incorrectly
2021-11-29 19:54:13 -05:00
Evan Debenham
be40007183
v1.1.0: added teleport functionality for non-regular (i.e. boss) levels
2021-11-29 19:54:13 -05:00
Evan Debenham
42bc39bf72
v1.1.0: added a cap to liquid metal produced from upgraded weapons
2021-11-29 19:54:13 -05:00
Evan Debenham
5b1e2bc3a9
v1.1.0: reworked scroll of petrification, now scroll of dread
2021-11-29 19:54:13 -05:00
Evan Debenham
5a091dd781
v1.1.0: dropped support for saves prior to v0.9.0b
2021-11-29 19:54:13 -05:00
Evan Debenham
e582de3132
v1.1.0: fixed un-IDed scrolls being selectable for spellbook
...
This could let you soft-ID scrolls in rare cases
2021-11-29 19:54:13 -05:00
Evan Debenham
0e215cb8b0
v1.1.0: fixed various alert-based visual bugs with static enemies
2021-11-29 19:54:13 -05:00
Evan Debenham
bb9947bee4
v1.1.0: tipped darts can now be transmuted
2021-11-29 19:54:13 -05:00
Evan Debenham
ed019030d0
v1.1.0: the berserker now has a short time buffer before rage drops
2021-11-29 19:54:12 -05:00
Evan Debenham
0cc45f0701
v1.1.0: fixed unblessed ankhs cancelling corpse dust
2021-11-29 19:54:12 -05:00
Evan Debenham
ad0242fb3d
v1.1.0: tabs in WndRanking and WndHero now use icons, not text
2021-11-29 19:54:12 -05:00
Evan Debenham
8a86dc776a
v1.1.0: added missing code from ankh window fix
2021-11-29 19:54:12 -05:00
Evan Debenham
c7eb588e95
v1.1.0: traps that teleport now only move plain item heaps
2021-11-29 19:54:12 -05:00
Evan Debenham
9d3cf8744c
v1.1.0: fixed artifacts being upgraded from golden mimics
2021-11-29 19:54:12 -05:00
Evan Debenham
f8c76e52d9
v1.1.0: fixed an exploit where quitting could cancel enemy attacks
2021-11-29 19:54:12 -05:00
Evan Debenham
050b37b346
v1.1.0: fixed lucky enchant not triggering at maxLvl instead of maxLvl+2
2021-11-29 19:54:12 -05:00
Evan Debenham
f4ca0c4234
v1.1.0: fixed ankh windows not re-appearing if game is closed
2021-11-29 19:54:12 -05:00
Evan Debenham
14ee498967
v1.1.0: lightly buffed prismatic images: +2 hp, +20% avg dmg
2021-11-29 19:54:12 -05:00
Evan Debenham
dcbc12ae98
v1.1.0: overhauled search code and scroll of foresight
2021-11-29 19:54:12 -05:00
Evan Debenham
a6bfe99b1f
v1.1.0: fixed checked cell VFX displaying incorrectly for 1 frame
2021-11-29 19:54:11 -05:00
Evan Debenham
415341bf57
v1.1.0: implemented simple buffs to exotic potions:
...
- corrosive gas damage and AOE up
- shrouding fog AOE up, and now only vision-blocks enemies
- magical sight AOE up to 12 from 8
- storm clouds AOE size up to 3x3 from 1x1
2021-11-29 19:54:11 -05:00
Evan Debenham
5d53ac5944
v1.1.0: improved the distribution of special rooms, & items from armorys
2021-11-29 19:54:11 -05:00
Evan Debenham
4fd1fa6e54
v1.1.0: item generator now uses 2x35 item decks, instead of 1x70
2021-11-29 19:54:11 -05:00
Evan Debenham
4aed22a4f2
v1.0.3: final commit
2021-08-31 19:18:44 -04:00
Evan Debenham
def4d8b598
v1.0.3: fixed cases where metal could be applied at full durability
2021-08-31 19:18:39 -04:00
Evan Debenham
da12bb5029
v1.0.3: fixed smoke bomb's short desc incorrectly including invisibility
2021-08-31 19:18:38 -04:00
Evan Debenham
8b1013fd7e
v1.0.3: fixed rare vfx issues with guards and pushing effects
2021-08-31 19:18:38 -04:00
Evan Debenham
724ffbb85b
v1.0.3: fixed some aspects of lost inventory being lost on save/load
2021-08-31 19:18:38 -04:00
Evan Debenham
72e0b6ee1c
v1.0.3: fixed rare crashes when bundling tengu fire ability
2021-08-31 19:18:38 -04:00
Evan Debenham
3e73344ab8
v1.0.3: fixed unintentionally committed debug code in reclaim trap
2021-08-31 19:18:38 -04:00
Evan Debenham
a6e349ab7e
v1.0.3: fixed extremely rare cases of the hero resurrecting onto plants
2021-08-31 19:18:38 -04:00
Evan Debenham
e3ffc875ba
v1.0.2: final commit
2021-08-29 11:11:20 -04:00
Evan Debenham
8a013dc66b
v1.0.2: updated translations
2021-08-29 11:11:12 -04:00
Evan Debenham
259e56bb88
v1.0.2: refactored str bonus calculation.
2021-08-29 11:11:10 -04:00
Evan Debenham
4458402f95
v1.0.2: fixed sizes for various item sprite effects
2021-08-29 11:11:09 -04:00
Evan Debenham
bb9ee6450f
v1.0.2: fixed more cases of permanent traps getting deactivated
2021-08-29 11:11:09 -04:00