Evan Debenham
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c5a15a0441
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V0.2.0b: Clarified Blandfruit description, buffed Blandfruit horn value
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2014-09-17 16:47:22 -04:00 |
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Evan Debenham
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82d90b90f1
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V0.2.0b: Fixed a bug with loading saves
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2014-09-17 16:17:29 -04:00 |
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Evan Debenham
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5878352dc8
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V0.2.0a: corrected URL, real final commit
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2014-09-16 20:56:37 -04:00 |
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Evan Debenham
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689f71621a
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V0.2.0a: Final Commit
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2014-09-16 20:54:42 -04:00 |
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Evan Debenham
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9dbfa2f76e
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V0.2.0a: Reverted Talisman EXP change, fixed a Talisman bug.
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2014-09-16 20:42:51 -04:00 |
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Evan Debenham
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0e5b4604b6
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V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now)
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2014-09-16 20:32:10 -04:00 |
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Evan Debenham
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3c88994561
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V0.2.0a: Made Artifacts and Rings a little bit rarer
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2014-09-16 20:27:39 -04:00 |
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Evan Debenham
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f012cddc4a
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V0.2.0a: Made Talisman of Foresight a bit easier to level
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2014-09-16 20:23:49 -04:00 |
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Evan Debenham
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11b289f4d1
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V0.2.0a: Some rebalancing on Chalice of Blood
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2014-09-16 20:22:57 -04:00 |
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Evan Debenham
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a02a5f2c0d
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V0.2.0a: Fixed crashing on deleted items when loading saves.
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2014-09-16 20:04:37 -04:00 |
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Evan Debenham
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b8080a9dbe
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V0.2.0a: Fixed a Bug with Sandals of Nature
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2014-09-16 19:15:59 -04:00 |
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Evan Debenham
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28bc72153b
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V0.2.0: Fixed a bug with Cape of Thorns
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2014-09-16 19:13:28 -04:00 |
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Evan Debenham
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ada63db216
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V0.2.0: ... real final commit.
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2014-09-15 20:31:51 -04:00 |
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Evan Debenham
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93b7d2ea3f
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V0.2.0: final commit!
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2014-09-15 20:30:10 -04:00 |
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Evan Debenham
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f0c00d8961
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V0.2.0: cleaned up Chalice of Blood visuals
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2014-09-15 20:22:54 -04:00 |
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Evan Debenham
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9444554f79
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V0.2.0: Added shading to talisman of foresight, tweaked Greaves of nature sprite, updated logo (still temp)
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2014-09-15 20:17:24 -04:00 |
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Evan Debenham
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94825656f5
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V0.2.0: tested artifacts, tweaked descriptions.
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2014-09-15 19:51:21 -04:00 |
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Evan Debenham
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99fd93e959
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V0.2.0: Corrected bright orange pixel on Cape of Thorns
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2014-09-15 17:31:10 -04:00 |
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Evan Debenham
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c4def3b0e5
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V0.2.0: made asassin damage bonus more consistent, but lower overall (to balance with having cloak)
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2014-09-15 17:27:54 -04:00 |
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Evan Debenham
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3b1ef686ba
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V0.2.0: Added polish to artifacts
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2014-09-15 16:53:20 -04:00 |
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Evan Debenham
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7ef7f1715a
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V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings)
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2014-09-15 16:38:31 -04:00 |
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Evan Debenham
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c9d29b719b
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V0.2.0: reduced charging amount on talisman of foresight when finding things.
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2014-09-15 13:33:15 -04:00 |
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Evan Debenham
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3885a0f039
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V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice
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2014-09-15 09:43:57 -04:00 |
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Evan Debenham
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4dcb086ea8
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V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S)
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2014-09-15 09:23:58 -04:00 |
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Evan Debenham
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a15fc5a0a5
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V0.2.0: Created Sprite & buff icons for the Talisman of Foresight, sprite still needs shading.
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2014-09-15 02:31:40 -04:00 |
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Evan Debenham
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06dbf11823
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V0.2.0: Corrected artifacts triggering the levelled item badge.
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2014-09-15 01:34:34 -04:00 |
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Evan Debenham
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eb42461b03
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V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings)
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2014-09-15 01:34:01 -04:00 |
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Evan Debenham
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61ea02d3d1
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V0.2.0: updated fireball image, green now, Shattered Pixel Dungeon theme.
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2014-09-14 21:04:59 -04:00 |
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Evan Debenham
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d5acee95a6
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V0.2.0: corrected initial charge value on Talisman of Foresight
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2014-09-14 20:53:16 -04:00 |
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Evan Debenham
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ad8d15b483
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V0.2.0: Tied artifact drops into rooms
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2014-09-14 20:43:13 -04:00 |
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Evan Debenham
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56c1995bff
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V0.2.0: changed default rouge quickslot & description.
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2014-09-14 19:47:10 -04:00 |
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Evan Debenham
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3c4ba9d019
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V0.2.0: updated TODOs
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2014-09-14 19:45:28 -04:00 |
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Evan Debenham
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63696cb502
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V0.2.0: Added last bit of Ring of Wealth logic
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2014-09-14 19:40:59 -04:00 |
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Evan Debenham
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efef1e65c9
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V0.2.0: Added Artifacts to generator drop logic.
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2014-09-14 19:40:04 -04:00 |
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Evan Debenham
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d1700407c8
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V0.2.0: Buffed ring of Wealth a bit
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2014-09-14 19:39:26 -04:00 |
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Evan Debenham
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96d5f1000f
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V0.2.0: Fully implemented Ring of Wealth
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2014-09-14 19:31:31 -04:00 |
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Evan Debenham
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6e9cc9dd69
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V0.2.0: Fully implemented Talisman of Foresight
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2014-09-14 18:38:23 -04:00 |
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Evan Debenham
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f4e5060041
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V0.2.0: Corrected some misc. item buff detach logic
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2014-09-14 04:36:05 -04:00 |
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Evan Debenham
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827bbac105
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V0.2.0: Corrected missile logic with Ring of Sharpshooting
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2014-09-14 02:11:06 -04:00 |
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Evan Debenham
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0f0908a268
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V0.2.0: Tweaked large buff icon for drowsy
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2014-09-13 20:45:59 -04:00 |
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Evan Debenham
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b60478233d
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V0.2.0: Implemented further Sandal logic, small tweak to horn logic.
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2014-09-13 20:42:37 -04:00 |
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Evan Debenham
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2070bffb0e
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V0.2.0: reverted earthroot shake change from previous version
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2014-09-13 17:37:08 -04:00 |
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Evan Debenham
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7abb24f723
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V0.2.0: Changed artifacts to use upgrade() instead of level++
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2014-09-13 17:34:50 -04:00 |
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Evan Debenham
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0ce1c3e701
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V0.2.0: Tweaked full Horn sprite and all Chalice Sprites.
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2014-09-12 16:43:06 -04:00 |
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Evan Debenham
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2021373e3e
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V0.2.0: Swarm of flies made slightly stronger, and they drop health potions less often. Yeah that's right, I just hard nerfed the best way to farm HP in the game, what now!?
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2014-09-12 15:52:36 -04:00 |
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Evan Debenham
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2e85c6cf33
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V0.2.0: Buffed Ring of Elements, resistance and duration factors increased
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2014-09-12 14:43:03 -04:00 |
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Evan Debenham
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69b7e5a9fc
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V0.2.0: implemented ring of Furor, light Sharpshooting refactor
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2014-09-12 14:16:39 -04:00 |
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Evan Debenham
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04b1ace7a7
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V0.2.0: refactored/corrected Ring of Sharpshooting logic
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2014-09-12 11:07:27 -04:00 |
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Evan Debenham
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5eea9c6cfc
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V0.2.0: Corrected a bug with boomerang and Ring of Sharpshooting
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2014-09-12 10:55:30 -04:00 |
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Evan Debenham
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b3069feee9
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V0.2.0: Added Horn of Plenty Sprite Switching
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2014-09-12 00:47:25 -04:00 |
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