Evan Debenham
527ad068e5
v0.8.2d: final commit
2020-08-29 20:30:59 -04:00
Evan Debenham
f8e244bbdd
v0.8.2d: adjusted mob adding logic to fix a rare race condition crash
2020-08-29 20:30:52 -04:00
Evan Debenham
67627f7a2f
v0.8.2d: adjusted new bag logic to prevent a rare crash
2020-08-29 20:30:52 -04:00
Evan Debenham
a53a90bba9
v0.8.2d: tweaked logic when charm is applied in some cases
2020-08-29 20:30:52 -04:00
Evan Debenham
49ed3e4f8b
v0.8.2d: adjusted door opening logic on fireblast, fixes bugs
2020-08-29 20:30:52 -04:00
Evan Debenham
d4968a7e01
v0.8.2d: refactored emitter freezing
2020-08-29 20:30:52 -04:00
Evan Debenham
7e9ac9d5c9
v0.8.2d: tweaked sizing on WndBag
2020-08-29 20:30:52 -04:00
Evan Debenham
8be5d67911
v0.8.2d: reverted unintended debug code that gives eyes 0 dmg
2020-08-29 20:30:51 -04:00
Evan Debenham
01c5bcdaad
v0.8.2c: final commit
2020-08-27 15:19:53 -04:00
Evan Debenham
50a80aba44
v0.8.2c: fixed WndBag resizing using the wrong camera
2020-08-27 15:19:46 -04:00
Evan Debenham
61e7ccd40e
v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg
2020-08-27 15:19:46 -04:00
Evan Debenham
8806807b0a
v0.8.2c: updated translations
2020-08-27 15:19:44 -04:00
Evan Debenham
e1a7382d36
v0.8.2c: adjusted how permissive DM-201's are at grenade tossing
2020-08-27 15:19:41 -04:00
Evan Debenham
7ddccd23a9
v0.8.2c: swarm intelligence no longer overrides stunning effects
2020-08-27 15:19:41 -04:00
Evan Debenham
fc60397281
v0.8.2c: improved piranha surprise attack logic
2020-08-27 15:19:41 -04:00
Evan Debenham
eb65e2b356
v0.8.2c: refactored goo's particle effects
2020-08-27 15:19:41 -04:00
Evan Debenham
7400defb60
v0.8.2c: removed an unnecessary line of code when MobSprites are cleared
2020-08-27 15:19:41 -04:00
Evan Debenham
17ac29b190
v0.8.2c: added crash safety checks to tengu and WndBlacksmith
2020-08-27 15:19:40 -04:00
Evan Debenham
8e5648bbe4
v0.8.2c: torches now play a burning sound when ignited
2020-08-27 15:19:40 -04:00
Evan Debenham
269d12d7e2
v0.8.2c: passive mobs now properly check FOV for surprise attacks
2020-08-27 15:19:40 -04:00
Evan Debenham
5b7ef9dacf
v0.8.2c: various minor fixes for Yog-Dzewa:
...
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham
220c96fbb5
v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs
2020-08-27 15:19:40 -04:00
Evan Debenham
fbb215b2f0
v0.8.2c: tweaked tipped and untipped dart sprites
2020-08-27 15:19:40 -04:00
Evan Debenham
10b9445f4c
v0.8.2c: added a check to prevent collecting items with no quantity
2020-08-27 15:19:40 -04:00
Evan Debenham
6a3cd94d22
v0.8.2c: fixed acidic scorpios not dropping experience potions
2020-08-27 15:19:40 -04:00
Evan Debenham
8b9219e35d
v0.8.2c: snake warning now appear in highlighted text, not warning
2020-08-27 15:19:40 -04:00
Evan Debenham
902b728799
v0.8.2c: fixed item clearing in Tengu's arena being too permissive
2020-08-27 15:19:40 -04:00
Evan Debenham
71df55ef11
v0.8.2c: the dried rose is no longer sellable with items in it
2020-08-27 15:19:40 -04:00
Evan Debenham
fc99ba31e3
v0.8.2c: fixed visual errors caused by terror, and made eyes not immune
2020-08-27 15:19:40 -04:00
Evan Debenham
f8aebee09b
v0.8.2c: tweaked terror logic, should now better enforce fleeing
2020-08-27 15:19:40 -04:00
Evan Debenham
e1f202b635
v0.8.2c: fixed non-enemy mobs triggering swarm intelligence
2020-08-27 15:19:39 -04:00
Evan Debenham
076b26302c
v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs
2020-08-27 15:19:39 -04:00
Evan Debenham
0a6127b843
v0.8.2c: adjusted emitters to fix a race condition
2020-08-27 15:19:39 -04:00
Evan Debenham
4cabe069a1
v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't
2020-08-27 15:19:39 -04:00
Evan Debenham
d6f73bc3fa
v0.8.2c: WndTitledMessage now grows in length just like WndInfoItem
2020-08-27 15:19:39 -04:00
Evan Debenham
65f30cfcbf
v0.8.2c: shortened an unnecessarily long string from well of awareness
2020-08-27 15:19:39 -04:00
Evan Debenham
8e752aceef
v0.8.2c: fixed mage's staff missing enchant names
2020-08-27 15:19:39 -04:00
Evan Debenham
39c5da6061
v0.8.2c: bags now try to grab new items when an item leaves them
2020-08-27 15:19:39 -04:00
Evan Debenham
0608a5447d
v0.8.2c: fixed compilation error caused by dropping legacy code
2020-08-27 15:19:39 -04:00
Evan Debenham
c0ec2f1e2e
v0.8.2c: removed now outdated empowered read effects from scrolls
2020-08-27 15:19:39 -04:00
Evan Debenham
1940663bb7
v0.8.2c: standardized invisibility dispelling, always after an effect
2020-08-27 15:19:39 -04:00
Evan Debenham
72147a297c
v0.8.2c: dropped compatibility from saves prior to v0.7.3b
2020-08-27 15:19:39 -04:00
Evan Debenham
4f1829af63
v0.8.2c: wndBag now dynamically adjusts its slot size
2020-08-27 15:19:38 -04:00
Evan Debenham
113b29f791
v0.8.2c: fixed bombs not always updating their heaps properly
2020-08-27 15:19:38 -04:00
Evan Debenham
367bc67524
v0.8.2c: fixed minor errors when re-equipping a quickslotted artifact
2020-08-27 15:19:38 -04:00
Evan Debenham
1da2cacc31
v0.8.2c: reverted unintended change to missile sprite speed
2020-08-27 15:19:38 -04:00
Evan Debenham
bdecd160db
v0.8.2c: Reduced damage and armor blocking for gripping/flashing traps
2020-08-27 15:19:38 -04:00
Evan Debenham
593d4c26ac
v0.8.2c: immovable chars now all throw items by default
2020-08-27 15:19:38 -04:00
Evan Debenham
c4e42cdab1
v0.8.2c: fixed golden lotus lasting twice as long as intended
2020-08-27 15:19:38 -04:00
Evan Debenham
d7a2442832
v0.8.2c: tweaks to missile sprite vfx
2020-08-27 15:19:38 -04:00