Evan Debenham
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02eec6ee92
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v0.7.4a: removed unused imports
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2019-07-30 12:55:43 -04:00 |
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Evan Debenham
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47ddfd83bf
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v0.7.4a: updated gradle version
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2019-07-30 12:55:43 -04:00 |
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Evan Debenham
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7de9a8b207
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v0.7.4: final commit
Sadly version info is no longer in the manifest, so it's 'final commit' now instead of 'manifest commit'.
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2019-07-18 16:13:03 -04:00 |
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Evan Debenham
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b7a219f211
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v0.7.4: updated translations
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2019-07-18 16:13:03 -04:00 |
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Evan Debenham
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c4e9808acd
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v0.7.4: Goo now locks its floor the moment it is awake
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2019-07-18 16:13:03 -04:00 |
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Evan Debenham
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62f7f2293b
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v0.7.4: cursed wand discovery message now plays before the cursed effect
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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8e39728069
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v0.7.4: fixed allies in the surface scene not working with mage's staff
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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fb34d976e8
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v0.7.4: centralized even more build properties, including moving some things out of app manifest
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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1f30626e55
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v0.7.4: fixed typos with earth guardian and wand of warding
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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465b596382
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v0.7.4: centralized more build script properties
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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f3e2c60d46
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v0.7.4: wand of living earth now requires a target to grant armor
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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ed45c37e0a
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v0.7.4: added some safety checks
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2019-07-18 16:13:02 -04:00 |
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Evan Debenham
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d6cf71e790
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v0.7.4: added allies to the surface scene
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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b6a05519c5
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v0.7.4: moved some build config details to the central gradle file
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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a02a34feaf
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v0.7.4: fixed vision oddities with wards, and typos in ghost commands
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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0534c6010c
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v0.7.4: corrected errors caused by redone button code
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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858067baf5
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v0.7.4: visual and text improvements to wand of warding
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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cca1f32ac0
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v0.7.4: added missing text for new title scene
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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e58c9c1c38
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v0.7.4: rebalancing to wand of warding
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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c987555271
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v0.7.4: balance adjustments to wand of living earth
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2019-07-18 16:13:01 -04:00 |
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Evan Debenham
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5d65116170
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v0.7.4: various bugfixes involving allies
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2019-07-18 16:13:00 -04:00 |
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Evan Debenham
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9f73defba2
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v0.7.4: adjusted the great crab to be unable to block multiple enemies
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2019-07-18 16:13:00 -04:00 |
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Evan Debenham
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71db3ba1d1
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v0.7.4: fixed various dried rose AI errors
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2019-07-18 16:13:00 -04:00 |
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Evan Debenham
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1f604d7b13
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v0.7.4: adjusted welcome scene to use new buttons
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2019-07-18 16:13:00 -04:00 |
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Evan Debenham
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79eb1b11df
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v0.7.4: reworked the title scene
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2019-07-18 16:12:55 -04:00 |
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Evan Debenham
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23048dc4d8
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v0.7.4: fixed further bugs with wand of warding
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2019-07-18 16:04:23 -04:00 |
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Evan Debenham
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cf86e16f89
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v0.7.4: Added a darkness gradient effect to archs
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2019-07-18 16:04:23 -04:00 |
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Evan Debenham
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6aaee3bb50
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v0.7.4: reduced armor and added an initial delay to living earth guardian
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2019-07-18 16:04:22 -04:00 |
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Evan Debenham
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760ecc7e61
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v0.7.4: various bugfixes
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2019-07-18 16:04:22 -04:00 |
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Evan Debenham
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1c4603d6e4
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v0.7.4: adjusted elements at scene corners to accommodate curved displays
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2019-07-18 16:04:20 -04:00 |
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Evan Debenham
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3841f593f8
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v0.7.4: allies are now healed by magical sleep just as the hero is
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2019-07-18 16:03:19 -04:00 |
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Evan Debenham
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93c312a53e
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v0.7.4: adjusted logic for where wards can be placed
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2019-07-18 16:03:19 -04:00 |
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Evan Debenham
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99d47f3825
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v0.7.4: implement battlemage fx and staff vfx for new wands
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2019-07-18 16:03:19 -04:00 |
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Evan Debenham
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c174e998bc
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v0.7.4: various polish for both new wands
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2019-07-18 16:03:18 -04:00 |
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Evan Debenham
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87f909d1fe
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v0.7.4: ring of elements and antimagic now applies to wand damage
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2019-07-18 16:03:18 -04:00 |
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Evan Debenham
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545cda0bba
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v0.7.4: initial implementation for wand of warding
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2019-07-18 16:03:18 -04:00 |
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Evan Debenham
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b8490b5b29
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v0.7.4: various enchantment and glyph balance changes
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2019-07-18 16:03:18 -04:00 |
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Evan Debenham
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fd4dc11da0
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v0.7.4: buffs to stones of clairvoyance and wild energy spells
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2019-07-18 16:03:18 -04:00 |
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Evan Debenham
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164966b156
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v0.7.4: major balance pass on bomb recipes, mostly buffs.
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2019-07-18 16:03:17 -04:00 |
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Evan Debenham
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0f77d26986
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v0.7.4: initial implement of wand of living earth, needs lots of polishing
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2019-07-18 16:03:17 -04:00 |
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Evan Debenham
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ddce36a6a6
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v0.7.4: added ordering to the placeholders in dart tipping UI text
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2019-07-18 16:03:17 -04:00 |
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Evan Debenham
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666ef81363
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v0.7.4: fixed boomerang return vfx not pausing actor movement
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2019-07-18 16:03:17 -04:00 |
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Evan Debenham
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990599d2ad
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v0.7.4: dried rose now recharges while active, healing the ghost
Also adjusted how dried rose interacts with artifact recharging
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2019-07-18 16:03:17 -04:00 |
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Evan Debenham
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923817fb8b
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v0.7.4: polished dialogue for ghost hero
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2019-07-18 16:03:17 -04:00 |
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Evan Debenham
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329ad0e14f
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v0.7.4: wand names are now in title case in the wandmaker reward window
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2019-07-18 16:03:16 -04:00 |
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Evan Debenham
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2b743b1f15
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v0.7.4: improved how position swapping with characters works with doors
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2019-07-18 16:03:16 -04:00 |
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Evan Debenham
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0f3a6c8fa2
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v0.7.4: refactored interaction code. Places can now be swapped with any ally
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2019-07-18 16:03:16 -04:00 |
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Evan Debenham
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e047d1aee1
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v0.7.4: implemented directing functionality for the ghost hero
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2019-07-18 16:03:16 -04:00 |
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Evan Debenham
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2024261813
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v0.7.4: fixed shattered pots being lost if the hero has a full inventory
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2019-07-18 16:03:16 -04:00 |
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Evan Debenham
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6b816e8324
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v0.7.4: corrected new logic causing piranhas to get surprise attacked
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2019-07-18 16:03:16 -04:00 |
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