Evan Debenham
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c73e186654
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v0.3.0: reduced rate of wand charging
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2015-06-07 21:54:45 -04:00 |
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Evan Debenham
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82a428233b
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v0.3.0: first round of buff descriptions
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2015-06-07 21:54:45 -04:00 |
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Evan Debenham
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42af14f98a
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v0.3.0: added class aliases and generator chances for new wands.
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2015-06-07 21:54:45 -04:00 |
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Evan Debenham
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0f27550960
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v0.3.0: added wand of blast wave
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2015-06-07 21:54:44 -04:00 |
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Evan Debenham
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3e083fc299
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v0.3.0: renamed wand of firebolt to wand of fireblast
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2015-06-07 21:54:44 -04:00 |
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Evan Debenham
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9b280400c6
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v0.3.0: lotsa wand sprite improvements
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2015-06-07 21:54:43 -04:00 |
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Evan Debenham
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0d652854d7
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v0.3.0: increased the droprate for scrolls of recharging, mirror image, and psionic blast.
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2015-06-07 21:54:42 -04:00 |
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Evan Debenham
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9de8f089ce
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v0.3.0: reduced artifact spawn rate slightly(now at parity with rings), and removed alchemist's toolkit from drop tables.
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2015-06-07 21:54:42 -04:00 |
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Evan Debenham
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910566230b
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v0.3.0: corrected bad character in wand of lightning description
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2015-06-07 21:54:41 -04:00 |
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Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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a46cfbac80
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v0.3.0: work on wand sprites, some WIP names changed
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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99d077a2dd
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v0.3.0: corrected wand hitsplashes
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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6a7c42634a
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v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
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2015-06-07 21:54:39 -04:00 |
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Evan Debenham
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8c1f4aed38
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v0.3.0: wand of firebolt rework mostly implemented.
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2015-06-07 21:54:37 -04:00 |
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Evan Debenham
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663f3f3727
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v0.3.0: added name to Wand of Frost
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2015-06-07 21:54:37 -04:00 |
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Evan Debenham
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98f5dbd295
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v0.3.0: added Wand of Frost
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2015-06-07 21:54:36 -04:00 |
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Evan Debenham
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3f1043e4b9
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v0.3.0: added chilled debuff
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2015-06-07 21:54:35 -04:00 |
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Evan Debenham
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a222efa406
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v0.3.0: slight refactor to hunger
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2015-06-07 21:54:34 -04:00 |
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Evan Debenham
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155b275cf8
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v0.3.0: Added ability for wands to use multiple charges
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2015-06-07 21:54:33 -04:00 |
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Evan Debenham
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f844ee05d4
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v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
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2015-06-07 21:54:32 -04:00 |
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Evan Debenham
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ea35ab544b
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v0.3.0: improved descriptions for wand of prismatic light and venom
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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4759cb8a55
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v0.3.0: added wand of venom & venom gas
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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1654a28d11
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v0.3.0: added Wand of Prismatic Light
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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586f2182f1
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v0.3.0: made rounding a bit more precise for Wand of Disintegration
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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e6e380252d
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v0.3.0: corrected mistake, disintegration is still using death ray
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2015-06-07 21:54:30 -04:00 |
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Evan Debenham
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6bda20b7b7
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v0.3.0: refactored beam effects, added Light Ray effect.
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2015-06-07 21:54:29 -04:00 |
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Evan Debenham
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f3c6296dd8
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v0.3.0: reworked Wand of Disintegration
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2015-06-07 21:54:27 -04:00 |
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Evan Debenham
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9c0391f39e
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v0.3.0: modified some basic wand properties (now max at 10 charges, and IDs much quicker)
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2015-06-07 21:54:27 -04:00 |
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Evan Debenham
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673f024c17
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v0.3.0: enforce consistency on naming for the recharging buff
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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07ae32ebb5
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v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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2d134123de
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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75f1181d27
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v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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348f16c19b
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v0.3.0: reworked scroll of recharging & battlemage charging mechanics
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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ff804668a4
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v0.3.0: added placeholder sprite for mage's staff
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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8f80762d91
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v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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773481ceb4
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v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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99f853c190
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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9c1cfc095f
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v0.3.0: wand types are now automatically known (wands still need to be IDed though)
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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ec2ba6afca
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v0.3.0: self-targeting with wands is now impossible
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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f564c3478d
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v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set.
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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a22729ae83
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v0.2.4d: tweaked Scroll of Magical Infusion's description
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2015-03-28 16:10:46 -04:00 |
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Evan Debenham
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f89179d346
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v0.2.4d: applied beacon tweaks
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2015-03-28 16:10:42 -04:00 |
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Evan Debenham
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5d837c3297
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v0.2.4d: further fixed issues with quickslot and dropping bags
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2015-03-28 16:10:18 -04:00 |
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Evan Debenham
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6720d530f4
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v0.2.4d: fixed a bug with timekeeper's hourglass
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2015-03-28 16:10:14 -04:00 |
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Evan Debenham
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394d7a0a73
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v0.2.4d: added name initials for identified potions and scrolls
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2015-03-28 16:10:09 -04:00 |
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Evan Debenham
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1ee7bbba41
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v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot.
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2015-03-28 16:09:37 -04:00 |
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Evan Debenham
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d3899871ac
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v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs
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2015-03-28 16:09:31 -04:00 |
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Evan Debenham
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e4db8ba4e3
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v0.2.4d: added Merchant's Beacon
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2015-03-28 16:09:15 -04:00 |
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Evan Debenham
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d5fecdc717
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v0.2.4d: removed unnecessary semicolon
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2015-03-28 16:06:21 -04:00 |
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Evan Debenham
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ddb8bf5c2f
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v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor
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2015-03-28 16:05:30 -04:00 |
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