Evan Debenham
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be396f4e2d
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v0.6.1: fixed rare problematic enemy and npc placement
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2017-08-19 00:20:29 -04:00 |
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Evan Debenham
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6fd5de91c7
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v0.6.1: fixed items being added to catalogs on death.
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2017-08-19 00:20:29 -04:00 |
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Evan Debenham
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460d46a54e
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v0.6.1: fixed catalog bugs relating to badges
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2017-08-19 00:20:26 -04:00 |
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Evan Debenham
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fcef3e6382
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v0.6.1: bugfixes to dew vial and keys
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2017-08-19 00:20:14 -04:00 |
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Evan Debenham
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6162aadf42
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v0.6.1: refactoring, and added save/load for catalogs
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2017-08-19 00:20:14 -04:00 |
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Evan Debenham
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d055f9645a
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v0.6.1: improved the layout of the journal window
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2017-08-19 00:20:13 -04:00 |
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Evan Debenham
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dc4d928da0
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v0.6.1: refactored keys, now stored in notes
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2017-08-19 00:20:12 -04:00 |
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Evan Debenham
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2ccda1d1e7
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v0.6.1: moved notes class to journal package, renamed features to landmarks
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2017-08-19 00:19:01 -04:00 |
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Evan Debenham
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1a22c5334e
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v0.6.1: renamed journal class to notes
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2017-08-19 00:19:00 -04:00 |
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Evan Debenham
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3c5a8c9ca4
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v0.6.1: removed some outdated badges & tied catalogs into badge system
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2017-08-19 00:19:00 -04:00 |
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Evan Debenham
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41b3c903c6
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v0.6.1: Catalogs now keep track of whether items have been seen
Currently does not persist between game sessions
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2017-08-19 00:19:00 -04:00 |
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Evan Debenham
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d975f3c8d5
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v0.6.1: added all identifiable items to items tab, needs improvements
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2017-08-19 00:18:59 -04:00 |
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Evan Debenham
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2ffbef67fd
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v0.6.1: major adjustments to layout of journal window
New catalogs tabs don't work yet.
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2017-08-19 00:18:59 -04:00 |
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Evan Debenham
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41da332ef9
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v0.6.1: improved journal window code and items tab
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2017-08-19 00:18:59 -04:00 |
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Evan Debenham
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3fccd85589
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v0.6.1: Journal interface redesign pt.1
- moved catalogs and notes into one window, added tab for guide
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2017-08-19 00:18:59 -04:00 |
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Evan Debenham
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a8b3b76053
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v0.6.1: improved depth icons and placeholder graphics
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2017-08-19 00:18:58 -04:00 |
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Evan Debenham
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c8df657e51
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v0.6.1: fixed issues with ghost spawning position between floors
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2017-08-19 00:18:58 -04:00 |
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Evan Debenham
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debd7d6436
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v0.6.1: fixed evil eye sprites idling instead of dieing in rare cases
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2017-08-19 00:18:58 -04:00 |
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Evan Debenham
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a4f2987cdf
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v0.6.1: adjusted when searching and observing occurs
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2017-08-19 00:18:57 -04:00 |
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Evan Debenham
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13f8bf3d60
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v0.6.1: tweaks to new dew vial
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2017-08-19 00:18:57 -04:00 |
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Evan Debenham
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4b2ffa060f
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v0.6.1: clarified description of horn of plenty
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2017-08-19 00:18:57 -04:00 |
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Evan Debenham
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3f587ffc47
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v0.6.1: small tweak to wand of fireblast logic
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2017-08-19 00:18:57 -04:00 |
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Evan Debenham
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b31fc10136
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v0.6.1: finished implementing ring of wealth rework (for now)
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2017-08-19 00:18:57 -04:00 |
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Evan Debenham
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e07098a580
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v0.6.1: partially reworked ring of wealth
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2017-08-19 00:18:56 -04:00 |
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Evan Debenham
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39eedbd46d
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v0.6.1: fixed flare effects rendering incorrectly for the 1st frame
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2017-08-19 00:18:56 -04:00 |
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Evan Debenham
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cbc21ef9fb
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v0.6.1: several improvements to mob and ally AI
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2017-08-19 00:18:56 -04:00 |
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Evan Debenham
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7ebf612917
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v0.6.1: bugfixes to new dried rose
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2017-08-19 00:18:56 -04:00 |
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Evan Debenham
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bc4dda1bf3
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v0.6.1: more dried rose rework implementation
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2017-08-19 00:18:55 -04:00 |
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Evan Debenham
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9af6e71266
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v0.6.1: major refactoring to dried rose
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2017-08-19 00:18:55 -04:00 |
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Evan Debenham
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0e373b2eb7
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v0.6.1: fixed a missing capitalization on prison guard text
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2017-08-19 00:18:55 -04:00 |
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Evan Debenham
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b53a2516af
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v0.6.1: healing now takes priority over enemy actions
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2017-08-19 00:18:55 -04:00 |
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Evan Debenham
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dc7d59c65f
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v0.6.1: adjusted weapon/armor code so npcs and mobs can better use them
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2017-08-19 00:18:54 -04:00 |
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Evan Debenham
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6a0a7ae450
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v0.6.1: ghost hero now follows the player between floors
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2017-08-19 00:18:54 -04:00 |
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Evan Debenham
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80414bd6fd
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v0.6.1: reworked base mechanics of the dried rose
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2017-08-19 00:18:54 -04:00 |
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Evan Debenham
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8c50b988a3
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v0.6.1: fixed emo icons now being properly reset
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2017-08-19 00:18:53 -04:00 |
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Evan Debenham
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381b23b6bc
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v0.6.1: reworked unstable spellbook, now grants empowered scroll effects
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2017-08-19 00:18:53 -04:00 |
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Evan Debenham
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24eb803e3f
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v0.6.1: added empowered effects to scrolls
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2017-08-19 00:18:53 -04:00 |
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Evan Debenham
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b7f82b9488
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v0.6.1: improved some consumable icons + PNG optimization
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2017-08-19 00:18:50 -04:00 |
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Evan Debenham
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5d4b0cbb2a
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v0.6.1: stepping on plants now interrupts the hero
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2017-08-19 00:18:43 -04:00 |
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Evan Debenham
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1757c2ae7d
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v0.6.1: improved actor thread interrupt handling
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2017-08-19 00:18:43 -04:00 |
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Evan Debenham
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2c54c53c54
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v0.6.1: fixed chasm deaths not recording properly in rankings
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2017-08-19 00:18:43 -04:00 |
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Evan Debenham
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579dbf19f8
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v0.6.1: ethereal chains can now pull to solids at diagonals as well
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2017-08-19 00:18:43 -04:00 |
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Evan Debenham
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a0a0a108f5
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v0.6.1: removed ethereal chains being limited on locked floors
slightly adjusted prison boss level to compensate
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2017-08-19 00:18:42 -04:00 |
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Evan Debenham
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19a5f22bfe
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v0.6.1: refactored and adjusted logic for ethereal chains
Most significantly, chains can no longer be used to go to places where
it is impossible to get there by walking (e.g. through locked doors)
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2017-08-19 00:18:42 -04:00 |
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Evan Debenham
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8fe920ff17
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v0.6.1: reworked the HP mechanics on right of might
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2017-08-19 00:18:36 -04:00 |
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Evan Debenham
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42a37ec1ac
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v0.6.1: fixed a couple of bugs leftover from ring mechanics changes
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2017-08-19 00:16:25 -04:00 |
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Evan Debenham
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1d904966bf
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v0.6.1: fixes for healing buff visuals
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2017-08-19 00:16:25 -04:00 |
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Evan Debenham
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0a0001c5d6
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v0.6.1: corrected static initialization for generator categories
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2017-08-19 00:16:24 -04:00 |
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Evan Debenham
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e21e378b94
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v0.6.1: changes to the horn of plenty:
- now has 10 levels internally instead of 30
- gains levels more consistently based on food value
- charge speed slightly nerfed
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2017-08-19 00:16:24 -04:00 |
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Evan Debenham
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a68dc6dbc2
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v0.6.1: fixed healing buff not remembering its state
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2017-08-19 00:16:24 -04:00 |
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