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Evan Debenham 19a5f22bfe v0.6.1: refactored and adjusted logic for ethereal chains
Most significantly, chains can no longer be used to go to places where
it is impossible to get there by walking (e.g. through locked doors)
2017-08-19 00:18:42 -04:00
core v0.6.1: refactored and adjusted logic for ethereal chains 2017-08-19 00:18:42 -04:00
gradle/wrapper v0.6.0: upgraded gradle and build tools versions 2017-06-04 21:53:59 -04:00
SPD-classes v0.6.1: added support for bundling and unbundling float arrays 2017-08-19 00:16:21 -04:00
.gitignore v0.6.1: updated gitignore 2017-08-19 00:16:21 -04:00
build.gradle v0.6.0: updated gradle plugin version 2017-06-04 21:59:57 -04:00
gradle.properties v0.4.2: improved some build process elements 2016-09-09 17:56:02 -04:00
gradlew Converted ShatteredPD to Build from Gradle 2016-08-13 04:35:26 -04:00
gradlew.bat Converted ShatteredPD to Build from Gradle 2016-08-13 04:35:26 -04:00
LICENSE.txt actual source files added 2014-07-27 17:39:07 +04:00
README.md v0.4.2: updated readme.md 2016-09-09 18:01:48 -04:00
settings.gradle Converted ShatteredPD to Build from Gradle 2016-08-13 04:35:26 -04:00

Shattered Pixel Dungeon

A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Pixel Dungeon, by Watabou.

Shattered Pixel Dungeon uses gradle and is most easily compiled/edited using Android Studio.

Shattered Pixel Dungeon on Google Play: https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon

On Amazon: https://www.amazon.com/Shattered-Pixel-Dungeon/dp/B00OH2C21M

On F-Droid (Which compiles directly from this source code): https://f-droid.org/repository/browse/?fdid=com.shatteredpixel.shatteredpixeldungeon

Official web-site: http://www.shatteredpixel.com

Developer's blog: http://shatteredpixel.tumblr.com/

Source code of original Pixel Dungeon: https://github.com/watabou/pixel-dungeon