v0.8.0b: final commit
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parent
fe74503189
commit
7fdb4f534e
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@ -14,8 +14,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 413
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appVersionCode = 414
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appVersionName = '0.8.0a'
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appVersionName = '0.8.0b'
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appJavaCompatibility = 1.8
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appJavaCompatibility = 1.8
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@ -145,7 +145,7 @@ public class WelcomeScene extends PixelScene {
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//TODO: change the messages here in accordance with the type of patch.
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//TODO: change the messages here in accordance with the type of patch.
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message = Messages.get(this, "patch_intro");
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message = Messages.get(this, "patch_intro");
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message += "\n";
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message += "\n";
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message += "\n" + Messages.get(this, "patch_balance");
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//message += "\n" + Messages.get(this, "patch_balance");
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message += "\n" + Messages.get(this, "patch_bugfixes");
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message += "\n" + Messages.get(this, "patch_bugfixes");
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message += "\n" + Messages.get(this, "patch_translations");
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message += "\n" + Messages.get(this, "patch_translations");
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@ -62,10 +62,21 @@ public class v0_8_X_Changes {
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes = new ChangeInfo( "", false, null);
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changes = new ChangeInfo( "0.8.0b", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Yog-Dzewa's fists are now considered bosses, not minibosses.\n\n" +
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"_-_ Updated translations."));
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changes.addButton( new ChangeButton(new Image( Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed (caused by 0.8.0):\n" +
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"_-_ Various rare freezes when descending\n" +
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"_-_ Various rare crash bugs\n" +
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"_-_ Yog-Dzewa fight glitching in rare cases where the eye and last fist are killed at the same time\n" +
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"_-_ Bright/Dark fist very rarely teleporting into enclosed spaces"));
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changes = new ChangeInfo( "0.8.0a", false, null);
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changes = new ChangeInfo( "0.8.0a", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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changes.hardlight( Window.TITLE_COLOR );
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changeInfos.add(changes);
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changeInfos.add(changes);
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@ -96,7 +107,7 @@ public class v0_8_X_Changes {
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"I've tweaked the behaviour of ranged enemies slightly, which should eliminate cases where they don't follow the hero through a door despite seeing them go through it.\n\n" +
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"I've tweaked the behaviour of ranged enemies slightly, which should eliminate cases where they don't follow the hero through a door despite seeing them go through it.\n\n" +
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"_-_ Increased the size of the descending region at the end of Dwarf King's level.\n\n" +
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"_-_ Increased the size of the descending region at the end of Dwarf King's level.\n\n" +
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"_-_ Decreased the minimum window size for desktop users.\n\n" +
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"_-_ Decreased the minimum window size for desktop users.\n\n" +
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"_-_ Updated translations"));
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"_-_ Updated translations."));
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changes.addButton( new ChangeButton(new Image( Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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changes.addButton( new ChangeButton(new Image( Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed (caused by 0.8.0):\n" +
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"Fixed (caused by 0.8.0):\n" +
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