v0.8.0b: final commit

This commit is contained in:
Evan Debenham 2020-05-05 13:34:20 -04:00
parent fe74503189
commit 7fdb4f534e
3 changed files with 16 additions and 5 deletions

View File

@ -14,8 +14,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon' appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 413 appVersionCode = 414
appVersionName = '0.8.0a' appVersionName = '0.8.0b'
appJavaCompatibility = 1.8 appJavaCompatibility = 1.8

View File

@ -145,7 +145,7 @@ public class WelcomeScene extends PixelScene {
//TODO: change the messages here in accordance with the type of patch. //TODO: change the messages here in accordance with the type of patch.
message = Messages.get(this, "patch_intro"); message = Messages.get(this, "patch_intro");
message += "\n"; message += "\n";
message += "\n" + Messages.get(this, "patch_balance"); //message += "\n" + Messages.get(this, "patch_balance");
message += "\n" + Messages.get(this, "patch_bugfixes"); message += "\n" + Messages.get(this, "patch_bugfixes");
message += "\n" + Messages.get(this, "patch_translations"); message += "\n" + Messages.get(this, "patch_translations");

View File

@ -62,10 +62,21 @@ public class v0_8_X_Changes {
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
changes = new ChangeInfo( "", false, null); changes = new ChangeInfo( "0.8.0b", false, null);
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
"_-_ Yog-Dzewa's fists are now considered bosses, not minibosses.\n\n" +
"_-_ Updated translations."));
changes.addButton( new ChangeButton(new Image( Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by 0.8.0):\n" +
"_-_ Various rare freezes when descending\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Yog-Dzewa fight glitching in rare cases where the eye and last fist are killed at the same time\n" +
"_-_ Bright/Dark fist very rarely teleporting into enclosed spaces"));
changes = new ChangeInfo( "0.8.0a", false, null); changes = new ChangeInfo( "0.8.0a", false, null);
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
@ -96,7 +107,7 @@ public class v0_8_X_Changes {
"I've tweaked the behaviour of ranged enemies slightly, which should eliminate cases where they don't follow the hero through a door despite seeing them go through it.\n\n" + "I've tweaked the behaviour of ranged enemies slightly, which should eliminate cases where they don't follow the hero through a door despite seeing them go through it.\n\n" +
"_-_ Increased the size of the descending region at the end of Dwarf King's level.\n\n" + "_-_ Increased the size of the descending region at the end of Dwarf King's level.\n\n" +
"_-_ Decreased the minimum window size for desktop users.\n\n" + "_-_ Decreased the minimum window size for desktop users.\n\n" +
"_-_ Updated translations")); "_-_ Updated translations."));
changes.addButton( new ChangeButton(new Image( Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"), changes.addButton( new ChangeButton(new Image( Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by 0.8.0):\n" + "Fixed (caused by 0.8.0):\n" +