From 7173c2cc47e5c03bb5dff7f96744944da4bf5cf6 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 27 Jun 2015 18:20:34 -0400 Subject: [PATCH] v0.3.1: fixed a bug where the mages staff could go over 10 charges --- .../shatteredpixeldungeon/items/weapon/melee/MagesStaff.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java index 057557f4b..2b99f8ad8 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/MagesStaff.java @@ -193,7 +193,7 @@ public class MagesStaff extends MeleeWeapon { wand.upgrade(); //gives the wand one additional charge wand.maxCharges = Math.min(wand.maxCharges + 1, 10); - wand.curCharges = curCharges+1; + wand.curCharges = Math.min(wand.curCharges + 1, 10); updateQuickslot(); }