V0.2.1 : Reworked several of the new texts.
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@ -71,9 +71,8 @@ public class Dungeon {
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"Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't " +
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"Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't " +
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"handle has big penalties!\n\nRaising your strength is not the only way to access better equipment, " +
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"handle has big penalties!\n\nRaising your strength is not the only way to access better equipment, " +
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"you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\n" +
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"you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\n" +
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"Items you find in the dungeon will often be unidentified, each potion/scroll/ring/wand will have a" +
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"Items found in the dungeon will often be unidentified. Some items will have unknown effects, others " +
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"different look each game, and equipment can be upgraded or degraded and cursed. Using an " +
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"may be upgraded, or degraded and cursed! Unidentified items are unpredictable, so be careful!",
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"item for long enough will identify it. Unidentified items are unpredictable, so be careful!",
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"Charging forward recklessly is a great way to get killed.\n\n" +
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"Charging forward recklessly is a great way to get killed.\n\n" +
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"Slowing down a bit to examine enemies and use the environment and items to your advantage can make a" +
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"Slowing down a bit to examine enemies and use the environment and items to your advantage can make a" +
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" big difference.\n\nThe dungeon is full of traps and hidden passageways as well, keep your eyes open!",
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" big difference.\n\nThe dungeon is full of traps and hidden passageways as well, keep your eyes open!",
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@ -84,7 +83,7 @@ public class Dungeon {
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"\n\nAny attack on an unaware opponent is guaranteed to hit them.",
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"\n\nAny attack on an unaware opponent is guaranteed to hit them.",
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"Note to all sewer maintenance & cleaning crews: TURN BACK NOW. Some sort of sludge monster has made its home" +
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"Note to all sewer maintenance & cleaning crews: TURN BACK NOW. Some sort of sludge monster has made its home" +
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" here and several crews have taken heavy losses trying to deal with it.\n\n" +
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" here and several crews have been lost trying to deal with it.\n\n" +
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"Approval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.",
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"Approval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.",
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"Pixel-Mart - all you need for successful adventure!",
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"Pixel-Mart - all you need for successful adventure!",
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@ -23,14 +23,13 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndStory;
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public class IntroScene extends PixelScene {
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public class IntroScene extends PixelScene {
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private static final String TEXT =
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private static final String TEXT =
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"Ever since the fall of the Dwarven Metropolis below, this place has been more of a dungeon than a trade route. " +
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"Many heroes have ventured into the dungeon before you from the city above. Some " +
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"Many heroes of all kinds have ventured into the dungeon before you from the human city above. Some of them " +
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"have returned with treasures and magical artifacts, most have never been heard from again.\n\n" +
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"have returned with treasures and magical artifacts, most have never been heard from again.\n\n" +
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"None, however, have dared to venture all the way down and retrieved the Amulet of Yendor, " +
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"None, however, have ventured to the bottom and retrieved the Amulet of Yendor, " +
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"which is said to be hidden in the depths. Others speak of a mad dwarvern king who’s desire for power " +
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"which is said to be guarded by an ancient evil in the depths. " +
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"awoke an ancient evil. Even now dark energy radiates from the dungeon, slowly making its way up into the city.\n\n" +
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"Even now dark energy radiates from below, making its way up into the city.\n\n" +
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"You’re not sure how true the stories are, but you consider yourself ready for the challenge. Most importantly, " +
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"You consider yourself ready for the challenge. Most importantly, " +
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"you feel that fortune smiles upon you. It’s time to start your own adventure in Pixel Dungeon!";
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"you feel that fortune smiles upon you. It's time to start your own adventure!";
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@Override
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@Override
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public void create() {
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public void create() {
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@ -47,9 +47,9 @@ public class WndStory extends Window {
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static {
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static {
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CHAPTERS.put( ID_SEWERS,
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CHAPTERS.put( ID_SEWERS,
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"The Dungeon lies right beneath the City, its upper levels actually constitute the City's sewer system.\n\n " +
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"The Dungeon lies right beneath the City, its upper levels actually constitute the City's sewer system.\n\n " +
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"As dark magic has slowly seeped from below the usually harmless sewer inhabitants have become more and more " +
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"As dark energy has crept up from below the usually harmless sewer creatures have become more and more " +
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"dangerous. The city sends guard patrols down here regularly to try and maintain safety for those above, but " +
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"dangerous. The city sends guard patrols down here to try and maintain safety for those above, but " +
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"they are slowly failing.\n\n This place is dangerous, but a least the dark magic at work here is relatively weak." );
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"they are slowly failing.\n\n This place is dangerous, but a least the evil magic at work here is weak." );
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CHAPTERS.put( ID_PRISON,
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CHAPTERS.put( ID_PRISON,
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"Many years ago an underground prison was built here for the most dangerous criminals. At the time it seemed " +
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"Many years ago an underground prison was built here for the most dangerous criminals. At the time it seemed " +
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