diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java b/src/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java index cf28b0f45..cf6e517f7 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/Dungeon.java @@ -71,9 +71,8 @@ public class Dungeon { "Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't " + "handle has big penalties!\n\nRaising your strength is not the only way to access better equipment, " + "you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\n" + - "Items you find in the dungeon will often be unidentified, each potion/scroll/ring/wand will have a" + - "different look each game, and equipment can be upgraded or degraded and cursed. Using an " + - "item for long enough will identify it. Unidentified items are unpredictable, so be careful!", + "Items found in the dungeon will often be unidentified. Some items will have unknown effects, others " + + "may be upgraded, or degraded and cursed! Unidentified items are unpredictable, so be careful!", "Charging forward recklessly is a great way to get killed.\n\n" + "Slowing down a bit to examine enemies and use the environment and items to your advantage can make a" + " big difference.\n\nThe dungeon is full of traps and hidden passageways as well, keep your eyes open!", @@ -84,7 +83,7 @@ public class Dungeon { "\n\nAny attack on an unaware opponent is guaranteed to hit them.", "Note to all sewer maintenance & cleaning crews: TURN BACK NOW. Some sort of sludge monster has made its home" + - " here and several crews have taken heavy losses trying to deal with it.\n\n" + + " here and several crews have been lost trying to deal with it.\n\n" + "Approval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.", "Pixel-Mart - all you need for successful adventure!", diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/IntroScene.java b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/IntroScene.java index 61fbd8e05..56a23f592 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/scenes/IntroScene.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/scenes/IntroScene.java @@ -23,14 +23,13 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndStory; public class IntroScene extends PixelScene { private static final String TEXT = - "Ever since the fall of the Dwarven Metropolis below, this place has been more of a dungeon than a trade route. " + - "Many heroes of all kinds have ventured into the dungeon before you from the human city above. Some of them " + + "Many heroes have ventured into the dungeon before you from the city above. Some " + "have returned with treasures and magical artifacts, most have never been heard from again.\n\n" + - "None, however, have dared to venture all the way down and retrieved the Amulet of Yendor, " + - "which is said to be hidden in the depths. Others speak of a mad dwarvern king who’s desire for power " + - "awoke an ancient evil. Even now dark energy radiates from the dungeon, slowly making its way up into the city.\n\n" + - "You’re not sure how true the stories are, but you consider yourself ready for the challenge. Most importantly, " + - "you feel that fortune smiles upon you. It’s time to start your own adventure in Pixel Dungeon!"; + "None, however, have ventured to the bottom and retrieved the Amulet of Yendor, " + + "which is said to be guarded by an ancient evil in the depths. " + + "Even now dark energy radiates from below, making its way up into the city.\n\n" + + "You consider yourself ready for the challenge. Most importantly, " + + "you feel that fortune smiles upon you. It's time to start your own adventure!"; @Override public void create() { diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndStory.java b/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndStory.java index becaae194..ea8bf12b2 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndStory.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/windows/WndStory.java @@ -47,9 +47,9 @@ public class WndStory extends Window { static { CHAPTERS.put( ID_SEWERS, "The Dungeon lies right beneath the City, its upper levels actually constitute the City's sewer system.\n\n " + - "As dark magic has slowly seeped from below the usually harmless sewer inhabitants have become more and more " + - "dangerous. The city sends guard patrols down here regularly to try and maintain safety for those above, but " + - "they are slowly failing.\n\n This place is dangerous, but a least the dark magic at work here is relatively weak." ); + "As dark energy has crept up from below the usually harmless sewer creatures have become more and more " + + "dangerous. The city sends guard patrols down here to try and maintain safety for those above, but " + + "they are slowly failing.\n\n This place is dangerous, but a least the evil magic at work here is weak." ); CHAPTERS.put( ID_PRISON, "Many years ago an underground prison was built here for the most dangerous criminals. At the time it seemed " +