e9656d6992
Just a small refactoring in the huge interaction code (regarding ItemSlot and ItemStack), but I think it's necessary to leave a save point, after all, I have to go to sleep first |
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.. | ||
CommonItem.cs | ||
HotBar.cs | ||
IItem.cs | ||
IItemContainer.cs | ||
ItemSlotNode.cs | ||
LootData.cs | ||
LootEntry.cs | ||
LootList.cs | ||
LootListManager.cs |