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霧雨烨 e9656d6992 (temp):
Just a small refactoring in the huge interaction code (regarding ItemSlot and ItemStack), but I think it's necessary to leave a save point, after all, I have to go to sleep first
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data/levelGraphs Supports spawning players at birth points. 2024-05-31 22:26:38 +08:00
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locals Add single item stack type, move the weapon namespace into the item namespace, and I think it's ready to be merged into the new interface 2024-06-12 00:51:40 +08:00
prefab Initial migration of existing item interactions to the new interface 2024-06-12 01:57:55 +08:00
scenes Created the ability to drop items on the ground after the player dies. 2024-06-08 23:59:24 +08:00
screenshot/0.0.1 Refactoring the top layer algorithm of the map generator and updating the readme. 2024-05-19 20:29:32 +08:00
scripts (temp): 2024-06-12 02:22:04 +08:00
sprites Supports the use of mouse wheel to switch currently held items. 2024-05-04 22:59:46 +08:00
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ColdMint.Traveler.csproj Update C# version to 12 2024-06-10 13:50:12 +08:00
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project.godot Add single item stack type, move the weapon namespace into the item namespace, and I think it's ready to be merged into the new interface 2024-06-12 00:51:40 +08:00
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English 简体中文 にほんご

Intro

Mint's new game.

A pixel cross-platform roguelite game.

Recent Development progress

Task status
Randomly generated map complete
loot In progress
Support still out of the knapsack system await
Add AI agents to creatures await

Screenshot

Game scene

Level graph editor

Run the project locally

Download engine

  1. Download Godot Engine .Net.

    After downloading the engine, you will need to download an additional export template to export as an executable program.

  2. Download .NetSDK.

Clone project

Enter the following command in your working directory:

git clone https://github.com/Cold-Mint/Traveller.git

Participate in translation

The project is prepared for localization at the beginning of writing. You can edit the csv file in the locals directory. To modify and add new translations.

License

GPL-3.0 license

Support commercial, anyone can modify, build, and sell or distribute for free. For all derivative versions of this project, under the GPL, you shall retain the author copyright and publish the modified source code.

Note: You have the right to sell the modified version, but not the original.

Contributor