Traveller/prefab/furnitures/MagicSeparator.tscn
Cold-Mint ba11bf06da
Make spell separation table.
制作法术分离工作台。
2024-09-13 23:04:39 +08:00

29 lines
959 B
Plaintext

[gd_scene load_steps=5 format=3 uid="uid://djsh4unystlf0"]
[ext_resource type="Texture2D" uid="uid://qowlv0viyqbb" path="res://sprites/ui/Null.png" id="1_346je"]
[ext_resource type="Script" path="res://scripts/furniture/GuiFurniture.cs" id="1_t1qdg"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vx4tg"]
size = Vector2(31, 31)
[sub_resource type="CircleShape2D" id="CircleShape2D_in1f7"]
radius = 52.6118
[node name="RigidBody2D" type="RigidBody2D"]
collision_layer = 256
collision_mask = 160
script = ExtResource("1_t1qdg")
[node name="Null" type="Sprite2D" parent="."]
texture = ExtResource("1_346je")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.5, -0.5)
shape = SubResource("RectangleShape2D_vx4tg")
[node name="OperateArea2D" type="Area2D" parent="."]
visible = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="OperateArea2D"]
shape = SubResource("CircleShape2D_in1f7")