[gd_scene load_steps=5 format=3 uid="uid://djsh4unystlf0"] [ext_resource type="Texture2D" uid="uid://qowlv0viyqbb" path="res://sprites/ui/Null.png" id="1_346je"] [ext_resource type="Script" path="res://scripts/furniture/GuiFurniture.cs" id="1_t1qdg"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vx4tg"] size = Vector2(31, 31) [sub_resource type="CircleShape2D" id="CircleShape2D_in1f7"] radius = 52.6118 [node name="RigidBody2D" type="RigidBody2D"] collision_layer = 256 collision_mask = 160 script = ExtResource("1_t1qdg") [node name="Null" type="Sprite2D" parent="."] texture = ExtResource("1_346je") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-0.5, -0.5) shape = SubResource("RectangleShape2D_vx4tg") [node name="OperateArea2D" type="Area2D" parent="."] visible = false [node name="CollisionShape2D" type="CollisionShape2D" parent="OperateArea2D"] shape = SubResource("CircleShape2D_in1f7")