Traveller/scripts/inventory
霧雨烨 76daa88bac Merge branch 'refs/heads/master' into item_refactory_combined
# Conflicts:
#	locals/Slogan.ja.translation
#	scripts/character/CharacterTemplate.cs
#	scripts/character/Player.cs
#	scripts/inventory/HotBar.cs
#	scripts/inventory/IItemContainer.cs
#	scripts/item/weapon/ProjectileWeapon.cs
#	scripts/item/weapon/WeaponTemplate.cs
2024-06-12 22:13:55 +08:00
..
CommonItem.cs Improve empty references and improve code robustness. 2024-05-08 18:22:04 +08:00
HotBar.cs Extracted from UniversalItemContainer. 2024-06-12 21:33:29 +08:00
IItem.cs (temp): 2024-06-12 02:22:04 +08:00
IItemContainer.cs Merge branch 'refs/heads/master' into item_refactory_combined 2024-06-12 22:13:55 +08:00
ItemSlotNode.cs (temp):ItemSlot has already changed into new interfaces 2024-06-12 17:57:38 +08:00
LootData.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
LootEntry.cs Add a loot table. 2024-06-09 22:05:49 +08:00
LootList.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
LootListManager.cs Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity. 2024-06-10 21:05:18 +08:00
UniversalItemContainer.cs Extracted from UniversalItemContainer. 2024-06-12 21:33:29 +08:00