Traveller/scripts
Cold-Mint 124c6ce0ba
The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
2024-10-04 16:13:34 +08:00
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bubble Log upload to the server is supported. 2024-07-15 22:36:48 +08:00
camp Remove the GetMeta method. 2024-08-05 22:52:20 +08:00
character Add animation to spell editor. 2024-10-01 15:01:34 +08:00
contribute Update the list of contributors. 2024-09-09 22:26:07 +08:00
damage Upgrade to 4.3. 2024-08-15 22:58:28 +08:00
database Can generate a preview and place it in the mini-map. 2024-09-01 23:24:35 +08:00
deathInfo AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly. 2024-07-10 23:23:04 +08:00
debug After the player leaves the room, the previous room vision is deprived and enemies are frozen. 2024-08-25 18:49:48 +08:00
furniture The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it. 2024-10-04 16:13:34 +08:00
health Fixed an issue where maps could not be generated after exporting the project. 2024-05-26 19:09:43 +08:00
inventory The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it. 2024-10-04 16:13:34 +08:00
levelGraphEditor Fixed warnings given by RiderIDE. 2024-07-25 20:32:59 +08:00
loader The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it. 2024-10-04 16:13:34 +08:00
loot The projectile weapon allows the projectile queue to be fired sequentially. 2024-08-11 23:29:23 +08:00
map Add an event where item data changes. 2024-09-23 21:03:39 +08:00
mod Upgrade to 4.3. 2024-08-15 22:58:28 +08:00
nodeBinding Support display backpack page. 2024-06-16 20:18:44 +08:00
openObserve Fixed warnings given by RiderIDE. 2024-07-25 20:32:59 +08:00
pickable Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons. 2024-10-04 10:21:09 +08:00
projectile Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons. 2024-10-04 10:21:09 +08:00
serialization Support for loading module directories now. 2024-07-23 23:03:03 +08:00
stateMachine Fixed warnings given by RiderIDE. 2024-07-25 20:32:59 +08:00
utils Do not create duplicate ui nodes in the same ui group. 2024-09-18 23:19:38 +08:00
weapon Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons. 2024-10-04 10:21:09 +08:00
AppConfig.cs Fixed warnings given by RiderIDE. 2024-07-25 20:32:59 +08:00
AssetHolder.cs Join the fog of war. 2024-08-24 22:49:59 +08:00
Config.cs Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons. 2024-10-04 10:21:09 +08:00
EventBus.cs After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot. 2024-09-08 21:17:05 +08:00
FpsLabel.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
GameSceneDepend.cs Modifying a node Name. 2024-09-18 20:20:02 +08:00
HealthBarUi.cs Conduct code reviews. 2024-06-05 21:38:45 +08:00
SloganProvider.cs Add PickAbleItem.Change item icon and backgrounds. 2024-06-16 15:28:16 +08:00