Commit Graph

  • 05ac2dec60
    Join Mr. Raven. 加入乌鸦先生。 Cold-Mint 2024-08-11 00:25:00 +0800
  • e10e22e3bd
    Update Readme. 更新Readme。 Cold-Mint 2024-08-10 22:01:49 +0800
  • 56d3ae4964
    Restore the database. 恢复数据库。 Cold-Mint 2024-08-06 00:27:51 +0800
  • cceda0bd1f
    Remove the GetMeta method. 移除GetMeta方法。 Cold-Mint 2024-08-05 22:52:20 +0800
  • 4459b6a88b
    Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies. 加入游戏难度的配置类,加入抛射体杀死敌人后生成场景的功能。 Cold-Mint 2024-08-04 00:32:49 +0800
  • bac2ae1992
    Modifies the return value of the damage Api to whether fatal damage has been inflicted. Add the projectile decorator. 修改伤害Api的返回值为是否造成了致命伤害。加入抛射体装饰器。 Cold-Mint 2024-08-02 23:57:11 +0800
  • e54b62cb82
    Item ids can only be specified in yaml files. 物品的id只能在yaml文件内指定了。 Cold-Mint 2024-08-01 23:30:28 +0800
  • 074f11e971
    Ignore the.vscode directory. 忽略.vscode目录。 Cold-Mint 2024-07-31 22:52:29 +0800
  • 219f207472
    Remove custom parameters in yaml. Rename the resource file. 移除在yaml内的自定义参数。重命名资源文件。 Cold-Mint 2024-07-31 22:14:40 +0800
  • c397aff026
    Add sound effects. 加入音效。 Cold-Mint 2024-07-28 17:53:54 +0800
  • d143cf8dbf
    Fixed bullet through wall issue. 修复子弹穿墙的问题。 Cold-Mint 2024-07-28 11:12:53 +0800
  • f4660fe581
    Adjust Mod timing, temporarily disable Mod. 调整Mod时序,暂时禁用Mod。 Cold-Mint 2024-07-28 10:09:44 +0800
  • d95515fdb7
    ModLoader now support calling entry functions. 模组加载器现在支持调用入口函数了。 Cold-Mint 2024-07-27 22:06:10 +0800
  • a7a5a309a2
    Migrate TileMap to TileMapLayer. Development using version 4.3 of Godot. 迁移TileMap到TileMapLayer。使用4.3版本Godot进行研发。 Cold-Mint 2024-07-26 22:38:18 +0800
  • 6c1b7b2e84
    Fixed warnings given by RiderIDE. 修复RiderIDE给出的警告。 4.2.2 Cold-Mint 2024-07-25 20:32:59 +0800
  • f0f954f10c
    Support to print color logs, join Mod lifecycle processor. 支持打印彩色日志,加入Mod生命周期处理器。 Cold-Mint 2024-07-24 23:29:22 +0800
  • 549248cf6b
    Item containers are now retrieved from the game scene. 物品容器现在从游戏场景获取了。 Cold-Mint 2024-07-24 21:03:24 +0800
  • 015efbc271
    Support for loading module directories now. 支持加载模组目录了。 Cold-Mint 2024-07-23 23:03:03 +0800
  • d218109354
    Add ModManifest class. 添加ModManifest类。 Cold-Mint 2024-07-22 23:47:01 +0800
  • aa35550940
    Supports loading necessary dll files. 支持加载必要的dll文件。 Cold-Mint 2024-07-21 23:18:44 +0800
  • db1a771fa7
    Handle warnings in the Ide and optimize the code. 处理Ide内的警告,优化代码。 Cold-Mint 2024-07-19 23:18:53 +0800
  • 36e656cf46
    Connect room gaps using NavigationLink2D. 使用NavigationLink2D连接房间间隙。 Cold-Mint 2024-07-19 22:25:55 +0800
  • 9401913779
    Join the status processor of the AI escape. 加入AI逃跑的状态处理器。 Cold-Mint 2024-07-18 22:45:39 +0800
  • 7812d9c570
    Remove useless dependencies and add logic for AI to find weapons. 移除无用依赖,加入AI查找武器的逻辑。 Cold-Mint 2024-07-17 22:54:42 +0800
  • dd16e14947
    Animate the splash screen. 为启动画面加入动画。 Cold-Mint 2024-07-16 22:11:57 +0800
  • 2ba5d304a9
    Add the splash screen. 加入启动屏幕。 Cold-Mint 2024-07-16 00:03:53 +0800
  • e454d4cedc
    Log upload to the server is supported. 支持将日志上传到服务器。 Cold-Mint 2024-07-15 22:36:48 +0800
  • 7365434f2b
    Fixed an issue where players could pick up items that had already been picked up by other creatures. Reuse floating label instances. 修复玩家能够捡起已被其他生物捡起的物品的问题。复用悬浮标签实例。 Cold-Mint 2024-07-11 23:06:47 +0800
  • 61618c13a9
    AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly. AI角色支持设置默认武器。AI会尝试攻击并杀死敌人了。修复气泡不能正常显示的问题。 Cold-Mint 2024-07-10 23:23:04 +0800
  • adee87429e
    Add bubbles and scout areas. 加入气泡和侦察区域。 Cold-Mint 2024-07-07 23:10:25 +0800
  • 4622d06e5c
    Make creatures try to chase enemies. 使生物尝试追逐敌人。 Cold-Mint 2024-07-06 22:55:07 +0800
  • 04858534ba
    Fixed an issue where the player did not select the first item slot, but the item in their hand would become the item they just picked up. 解决玩家选中的不是第一个物品槽,但是手中持有的物品会变成刚刚捡起的物品的问题。 Cold-Mint 2024-07-05 22:56:24 +0800
  • 4aff26d7bc
    Added drag and drop to backpack for quick storage. 添加拖拽到背包快速存储的功能。 Cold-Mint 2024-07-03 23:31:31 +0800
  • 221628346e
    Improve error output and update readme. 完善错误输出,更新readme。 Cold-Mint 2024-07-02 23:58:48 +0800
  • 4251035a3b
    With the addition of LogLabel, character support is now patrolling between several points. 加入LogLabel,角色支持在几个点之间巡逻了。 Cold-Mint 2024-07-02 23:16:04 +0800
  • bce36eeee9
    Remove the behavior tree and add it to the state machine. 移除行为树,加入状态机。 Cold-Mint 2024-07-01 07:55:58 +0800
  • 1bb63cbb66
    Export attributes that allow knapsack nesting. 将是否允许背包嵌套的属性导出。 Cold-Mint 2024-06-27 23:38:52 +0800
  • 2f4ecd9938
    Fixed an issue where items can be thrown without collision damage. 解决物品扔出后没有碰撞伤害的问题。 Cold-Mint 2024-06-27 23:11:30 +0800
  • 2dd5525adf
    Fixed an issue where Hotbar did not select item A by default, from slot 1 to slot 2, and then from slot 2. 解决Hotbar没有默认选中,将物品A从槽1放到槽2,再从槽2取出时报错的问题。 Cold-Mint 2024-06-26 23:18:50 +0800
  • 1b440b828f
    Fixed an issue where the number of weapons to be picked up after being thrown is 0, making it impossible to throw them again. 解决武器扔出后再捡起数量为0,导致无法再次扔出的问题。 Cold-Mint 2024-06-25 23:54:37 +0800
  • dea683dbc5
    No backpack nesting backpack. 禁止背包嵌套背包。 Cold-Mint 2024-06-25 22:11:19 +0800
  • d587c4fc01
    Separation NodeUtils InstantiatePackedScene method. 分离NodeUtils.InstantiatePackedScene方法。 Cold-Mint 2024-06-24 22:19:12 +0800
  • b7f72c0456
    Add item generator. 加入物品生成器。 Cold-Mint 2024-06-22 23:29:24 +0800
  • 18d9ccb8ab
    Adjust the namespace. 调整命名空间。 Cold-Mint 2024-06-22 19:21:06 +0800
  • 53f830d5a6
    Fixed an issue where items could not be thrown. 修复无法扔出物品的问题。 Cold-Mint 2024-06-21 22:55:31 +0800
  • 309a7b73d2
    Remove item slots. 移除物品槽位。 Cold-Mint 2024-06-21 19:16:40 +0800
  • 5d6d42aa54
    Adds the selected slot change event to the item container. 加入物品容器选中的槽位改变事件。 Cold-Mint 2024-06-20 00:02:32 +0800
  • 1e5b466c6f
    Add whether the item is selected.Adjust the display logic of the backpack UI. 加入物品是否被选择。调整背包UI的显示逻辑。 Cold-Mint 2024-06-19 22:33:00 +0800
  • a58ddeb039
    Optimized drag and drop of items. 优化物品的拖拽。 Cold-Mint 2024-06-18 23:37:18 +0800
  • c1f0e30671
    Backpack Ui will not prevent clicking the button below anymore. 背包Ui不会阻止点击下面的按钮了。 Cold-Mint 2024-06-17 22:12:51 +0800
  • 8391396191
    Level graphs migrated to yaml. 关卡图迁移到yaml。 Cold-Mint 2024-06-16 22:44:50 +0800
  • 7f55bd7d53
    Merge pull request #7 from Web13234/loot_rebuild Cold-Mint 2024-06-16 20:22:58 +0800
  • 1a25325aa8
    Merge branch 'master' into loot_rebuild Cold-Mint 2024-06-16 20:22:25 +0800
  • adeda2f786
    Support display backpack page. 支持展示背包页面。 Cold-Mint 2024-06-16 20:18:44 +0800
  • 3063680786 Add CanPutInPack property of IItem 霧雨烨 2024-06-16 18:41:26 +0800
  • ced2618a5e Fixed a bug where the last item always looted in the same loot group 修复了同一个掉落组中总是掉落最后一项的bug 霧雨烨 2024-06-16 18:35:00 +0800
  • 703c19d09f fix a bug from a spelling mistake 霧雨烨 2024-06-16 17:38:54 +0800
  • 9c8d98da02 Merge branch 'refs/heads/master' into loot_rebuild 霧雨烨 2024-06-16 17:32:29 +0800
  • 2484bff229 Replaced a while(true); 霧雨烨 2024-06-16 17:22:43 +0800
  • 2d3fa08d0d Replaced all hardcoded stringName call. 移除了所有硬编码的StringName调用。 霧雨烨 2024-06-16 17:09:40 +0800
  • 40b52abb48 fixed bug, add return for CreateItem 霧雨烨 2024-06-16 17:05:19 +0800
  • abf03c00a1 Preliminary rewrite of the loot system 初步重写掉落系统 霧雨烨 2024-06-16 16:56:45 +0800
  • db0a2fa1ee
    Add PickAbleItem.Change item icon and backgrounds. 加入可拾捡物,更换物品图标和背景。 Cold-Mint 2024-06-16 15:28:16 +0800
  • edaa490b5b Updated WeaponTemplate's FiringInterval calculation so that it can be changed by FiringIntervalAsMillisecond even after instantiation. 更新了WeaponTemplate的FiringInterval计算方式以使该值即便在实例化之后也可通过FiringIntervalAsMillisecond更改 霧雨烨 2024-06-15 17:16:41 +0800
  • 197930f446 Support for optional custom parameters for registering item information from yaml 为从yaml注册物品信息提供了可选自定义参数的支持 霧雨烨 2024-06-15 17:07:50 +0800
  • 9a83fd1dd2 Creates a non-generic overload for NodeUtils.InstantiatePackedScene<T> and removes the Try-Catch block from the generic version 为NodeUtils.InstantiatePackedScene<T>创建非泛型重载,并移除泛型版本中的Try-Catch块 霧雨烨 2024-06-15 17:07:02 +0800
  • 4f2a6e8110 Split loops and extract functions 霧雨烨 2024-06-15 14:30:22 +0800
  • efc289b3ad Add dotsettings file 霧雨烨 2024-06-15 11:34:07 +0800
  • 437d136421 Fixed a bug that caused some text of UI elements to be displayed incorrectly in the level editor. 霧雨烨 2024-06-15 11:27:04 +0800
  • 2661fd2735 Fixed the bug that GetItem returns null when the PacksackStack is not empty 霧雨烨 2024-06-15 09:04:16 +0800
  • 4077d77b32
    Add a contributor page. 添加贡献者页面。 Cold-Mint 2024-06-15 00:14:17 +0800
  • 8ea04f00be Move RegisterFromFile to ItemTypeRegister.cs 霧雨烨 2024-06-14 22:38:29 +0800
  • 30a0a6539f
    Merge branch 'master' of github.com:Cold-Mint/Traveller Cold-Mint 2024-06-14 19:33:21 +0800
  • b3436dcb73
    Merge pull request #6 from Web13234/master Cold-Mint 2024-06-14 19:32:43 +0800
  • a57416c7a9
    Merge branch 'master' of github.com:Cold-Mint/Traveller Cold-Mint 2024-06-14 19:26:49 +0800
  • b018165e3c
    Remove ambiguous comments. 移除有歧义的注释。 Cold-Mint 2024-06-14 19:25:48 +0800
  • bb44d77805 Ban Packsack nesting 禁止背包嵌套 霧雨烨 2024-06-14 19:12:06 +0800
  • 0f9e7d0283 Change the index parameter when adding a slot to ItemContainer to automatically get the latest index , add a test slot for Packsack item 更改ItemContainer添加槽位时的index参数为自动获取最新索引,为Packsack加入一个测试用槽位 霧雨烨 2024-06-14 12:44:31 +0800
  • e5664f1553 Add PacksackStack for item Packsack 为Packsack物品添加PacksackStack 霧雨烨 2024-06-14 12:22:44 +0800
  • 25f2e94ee6
    Merge pull request #3 from Web13234/master Cold-Mint 2024-06-14 07:34:29 +0800
  • edbafdcbda Add gitignore of *.Dotsettings & *.user 霧雨烨 2024-06-14 00:47:23 +0800
  • 6745324855 Fixed a bug that packsack scenarios did not have item ids set resulting in not being able to pick up the packs. 霧雨烨 2024-06-14 00:44:41 +0800
  • b35fb50073 Subdivision of Misc and Action from UI translation files. 霧雨烨 2024-06-14 00:43:31 +0800
  • 0efb3d9abf Merge remote-tracking branch 'refs/remotes/upstream/master' 霧雨烨 2024-06-14 00:23:45 +0800
  • e26db60790 Add the prefix "ui_" to the translation items for game UI. Maybe did not cover all usage, sry for that. 霧雨烨 2024-06-14 00:12:06 +0800
  • 9558829d15 Add the prefix "log_" to the translation items for the log function. 霧雨烨 2024-06-13 23:54:41 +0800
  • 3c33b055ab Add the feature to load simple item type information from yaml files 霧雨烨 2024-06-13 23:49:59 +0800
  • b8b8e81d8f
    Review the merged code to resolve an issue where the game is unresponsive after a player dies. 审查合并后的代码,解决玩家死亡后游戏无响应的问题。 Cold-Mint 2024-06-13 22:29:18 +0800
  • c735851cc3 Add NuGet lib YamlDotNet to project 霧雨烨 2024-06-13 21:11:51 +0800
  • c957faec76
    The translation file is no longer saved. 不再保存translation文件。 Cold-Mint 2024-06-13 18:51:57 +0800
  • 423fd322f2
    Merge pull request #2 from Web13234/item_refactory Cold-Mint 2024-06-13 18:33:40 +0800
  • 662e9b136a move Packsack.cs to item namespace 霧雨烨 2024-06-13 14:18:11 +0800
  • 9561b46e1b Clean up the code and fill in the comments 霧雨烨 2024-06-13 14:13:55 +0800
  • 229098b261 Added all basic item stacks; Move item stacks to new namespace 霧雨烨 2024-06-13 13:53:10 +0800
  • dde7bb16ca Replace metadata of items with export vars 霧雨烨 2024-06-13 11:14:24 +0800
  • e307a58299 Make packsack new interface, too. 霧雨烨 2024-06-13 11:04:51 +0800
  • c1aecf21d7 Implements IEnumerable<ItemSlotNode> for IItemContainer. 霧雨烨 2024-06-13 10:43:54 +0800
  • d12ddc566b Merge remote-tracking branch 'refs/remotes/origin/master' into item_refactory 霧雨烨 2024-06-13 10:15:15 +0800
  • 23877e82cc Remove old item interfaces,rename new 移除旧的物品接口,重命名新的 霧雨烨 2024-06-13 03:07:55 +0800
  • 94a2e78efc Fixed all the bugs that prevented the game from working, added static item registration on startup 阻碍游戏运行的bug已尽数修复,添加启动时的静态物品注册 霧雨烨 2024-06-13 03:04:12 +0800