Fixed a bug that packsack scenarios did not have item ids set resulting in not being able to pick up the packs.
修复了packsack场景没有设置物品id导致无法捡起背包的bug
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@ -10,6 +10,7 @@ size = Vector2(41, 57)
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collision_layer = 8
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collision_mask = 38
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script = ExtResource("1_slakl")
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Id = "packsack"
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[node name="Player" type="Sprite2D" parent="."]
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texture = ExtResource("2_e1ale")
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