Commit Graph

12 Commits

Author SHA1 Message Date
ba11bf06da
Make spell separation table.
制作法术分离工作台。
2024-09-13 23:04:39 +08:00
1e019339d8
After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot.
生成地图后,当出现尚未使用的插槽,将会从Barrier层拷贝瓦片。堵上插槽。
2024-09-08 21:17:05 +08:00
5b0803f85f
After the player leaves the room, the previous room vision is deprived and enemies are frozen.
玩家离开房间后上个房间视野将被剥夺,敌人被冻结。
2024-08-25 18:49:48 +08:00
38c0bdff2a
Join the fog of war.
加入战争迷雾。
2024-08-24 22:49:59 +08:00
3b2ba7440c
Improved the collision logic of bullets.
改进子弹的碰撞逻辑。
2024-08-12 22:30:13 +08:00
cceda0bd1f
Remove the GetMeta method.
移除GetMeta方法。
2024-08-05 22:52:20 +08:00
c397aff026
Add sound effects.
加入音效。
2024-07-28 17:53:54 +08:00
9401913779
Join the status processor of the AI escape.
加入AI逃跑的状态处理器。
2024-07-18 22:45:39 +08:00
61618c13a9
AI characters can set default weapons. The AI will try to attack and kill the enemy now. Fixed an issue where bubbles would not display properly.
AI角色支持设置默认武器。AI会尝试攻击并杀死敌人了。修复气泡不能正常显示的问题。
2024-07-10 23:23:04 +08:00
4622d06e5c
Make creatures try to chase enemies.
使生物尝试追逐敌人。
2024-07-06 22:55:07 +08:00
92659d23b0
Prepare to add forks to the map.
准备为地图添加分叉。
2024-05-10 22:56:27 +08:00
35aa4ce85b
Initial commit
初始提交
2024-04-28 21:55:19 +08:00