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7805a63174
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Fixed an issue where items on the ground still carry collision damage.
解决物品在地面上,仍然带有碰撞伤害的问题。
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2024-06-11 22:16:10 +08:00 |
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63a56cbb2c
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Unified management scenario instantiation, loot generation in the right place, and allow to specify the probability and quantity.
统一管理场景实例化,战利品生成在正确的位置,且允许指定概率和数量了。
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2024-06-10 21:05:18 +08:00 |
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f7ad69440c
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Add a loot table.
添加战利品表。
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2024-06-09 22:05:49 +08:00 |
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05763c25b1
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Created the ability to drop items on the ground after the player dies.
制作玩家死亡后,背包物品掉在地上的功能。
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2024-06-08 23:59:24 +08:00 |
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Cold-Mint
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0dd3de228e
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Merge pull request #1 from Web13234/master
Some optimizations about localized text
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2024-06-08 21:12:12 +08:00 |
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霧雨烨
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871ea247f0
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Replaced hard-coded MaxSloganIndex with automatically fetched Slogan counts on load
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2024-06-08 20:27:02 +08:00 |
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霧雨烨
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27aec2f754
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Corrected the Japanese ID "jp" to "ja" in the translation file.
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2024-06-08 20:19:54 +08:00 |
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霧雨烨
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067e9fe8c9
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idk why filename that was supposed to be "Slogan" became "slogan", but it's "Slogan" now
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2024-06-08 19:16:11 +08:00 |
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霧雨烨
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759bd31ff3
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Corrected a clerical error by ColdMint chan
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2024-06-08 18:06:52 +08:00 |
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5ca995d689
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Supports throwing items out of a specific item slot.
支持扔出特定物品槽内的物品了。
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2024-06-06 22:43:07 +08:00 |
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95515ddab2
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When the selected item slot A is selected, pressing the shortcut key of item slot A again will no longer invoke the press event of A.
当选中物品槽A时,再次按下物品槽A的快捷键,就不能再调用A的按下事件了。
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2024-06-06 21:05:51 +08:00 |
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21b3691925
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Merge branch 'master' of github.com:Cold-Mint/Traveller
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2024-06-06 19:46:54 +08:00 |
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fac2047f79
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Update Readme.
更新readme。
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2024-06-06 19:37:50 +08:00 |
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f7139dd60d
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Update readme.
更新readme。
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2024-06-06 07:35:50 +08:00 |
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6adb1b057c
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Update readme.
更新readme。
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2024-06-05 23:15:49 +08:00 |
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4c61f3b50e
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Remove unused source files. Fixed an issue where the health tank was empty after resurrection.
移除未使用的源文件。修复复活后生命槽为空的问题。
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2024-06-05 22:15:23 +08:00 |
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39ca716e3d
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Conduct code reviews.
进行代码审查。
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2024-06-05 21:38:45 +08:00 |
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2a836e32e6
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Support for restarting the game.
支持重新开始游戏了。
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2024-06-04 22:23:06 +08:00 |
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74c85cd5a7
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Support for generating creatures on the map, adding the game end screen.
支持在地图上生成生物了,加入了游戏结束的画面。
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2024-06-03 22:58:59 +08:00 |
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64688252f0
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Fixed an issue where players could not pick up items.
修复玩家不能拾起物品的问题。
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2024-06-02 22:25:07 +08:00 |
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b474ac0ed3
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Support to detect when the player has entered or exited the room.
支持检测玩家进入或退出房间了。
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2024-06-02 21:48:38 +08:00 |
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db402ab7b2
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Supports spawning players at birth points.
支持将玩家生成在出生点。
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2024-05-31 22:26:38 +08:00 |
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91cffd4866
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Adjust the test based on the time range of the room injector.
调整测试基于时间范围的房间注入器。
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2024-05-31 20:37:15 +08:00 |
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a957c91ffe
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Add probability-based and time-interval based room injection processors.
加入基于概率的和基于时间间隔的房间注入处理器。
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2024-05-30 22:49:54 +08:00 |
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959dcc3092
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Add room injection processor.
加入房间注入处理器。
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2024-05-28 22:14:35 +08:00 |
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ea319f032e
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Resolved an issue where the room slots were not used but marked as matching when generating a map with multiple forks, resulting in no forks being generated.
解决生成多岔道的地图时,房间槽未使用但被标记为匹配,导致无法生成岔道的问题。
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2024-05-27 23:10:56 +08:00 |
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0c0adf3a25
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Tag is now supported when creating a room.
创建房间时支持指定Tag了。
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2024-05-27 22:10:05 +08:00 |
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4b9bac6ac7
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Fixed an issue where banners would not display properly.
修复标语不能正常显示的问题。
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2024-05-26 22:04:28 +08:00 |
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fdb8b88c1e
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Fixed an issue where maps could not be generated after exporting the project.
解决导出项目后,无法生成地图的问题。
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2024-05-26 19:09:43 +08:00 |
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b0da4b049e
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Improve the log of map generator.
完善地图生成器的日志。
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2024-05-26 11:10:21 +08:00 |
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ace9ba5b65
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Solve the problem of room overlap.
解决房间重叠问题。
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2024-05-26 00:02:00 +08:00 |
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5ec6b3065b
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Distinguish log levels to solve the problem of overlapping room splicing borders.
区分日志等级,解决房间拼接边框重叠的问题。
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2024-05-24 22:58:52 +08:00 |
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c73bc185a5
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Add the Generate map button used in the test to adjust the room selection algorithm.
加入测试使用的生成地图按钮,调整房间的选取算法。
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2024-05-23 21:58:49 +08:00 |
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4023d1d870
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Calculation algorithm for optimizing room location.
优化房间位置的计算算法。
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2024-05-23 20:52:52 +08:00 |
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16a2a1d551
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Algorithms for adjusting room placement.
调整房间放置的算法。
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2024-05-22 22:39:41 +08:00 |
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544c5303f3
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Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation.
修复房间模板集返回路径无效的问题,初始房间的放置被单独提取出新的方法,加入地图生成时的种子。
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2024-05-21 22:50:33 +08:00 |
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529d5e95b5
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Adjust the map generator.
调整地图生成器。
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2024-05-20 22:38:41 +08:00 |
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dd2577cfd0
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Add sequential layout diagram parsing policies.
添加顺序的布局图解析策略。
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2024-05-19 22:32:34 +08:00 |
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b5b79eccc1
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Fixed an issue where images referenced in readme would not display properly.
修复readme内引用的图片不能正常显示的问题。
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2024-05-19 20:40:22 +08:00 |
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e902974a14
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Refactoring the top layer algorithm of the map generator and updating the readme.
重构地图生成器的顶层算法,更新readme。
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2024-05-19 20:29:32 +08:00 |
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ed91d5a03b
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Update readme.
更新readme。
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2024-05-19 09:44:02 +08:00 |
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f07b073dc6
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Refactoring map generator, updating readme.
重构地图生成器,更新readme。
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2024-05-18 23:35:12 +08:00 |
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2fe9353732
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Update the Readme.
更新Readme。
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2024-05-17 22:18:14 +08:00 |
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250bd53392
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Support to delete the selected node, the room template edit box for anti-shake processing.
支持删除选中的节点了,对房间模板编辑框进行防抖处理。
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2024-05-17 22:08:19 +08:00 |
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4d583b6650
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Update LICENSE.
更新协议。
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2024-05-16 22:57:26 +08:00 |
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e0723ec261
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Supports loading and saving hierarchy diagrams from json files now.
支持加载和保存层级图从json文件了。
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2024-05-16 22:46:03 +08:00 |
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c9dd33b840
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Remove useless dependencies and modify incorrect comments.
移除无用依赖,修改错误的注释。
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2024-05-15 22:08:52 +08:00 |
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2e64f57749
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Support for saving node data to json files.
支持将节点数据转存为json文件了。
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2024-05-15 21:52:07 +08:00 |
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2fded22910
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Attempt to serialize node data.
尝试序列化节点数据。
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2024-05-14 22:26:33 +08:00 |
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968fa7d723
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Support for connecting nodes. Adding taglines does not require changing random ranges in the code.
支持连接节点了。添加标语无需到代码内修改随机范围了。
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2024-05-12 23:06:07 +08:00 |
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