Go to file
Cold-Mint 544c5303f3
Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation.
修复房间模板集返回路径无效的问题,初始房间的放置被单独提取出新的方法,加入地图生成时的种子。
2024-05-21 22:50:33 +08:00
data/levelGraphs Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation. 2024-05-21 22:50:33 +08:00
fonts Initial commit 2024-04-28 21:55:19 +08:00
locals Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation. 2024-05-21 22:50:33 +08:00
prefab Support for connecting nodes. Adding taglines does not require changing random ranges in the code. 2024-05-12 23:06:07 +08:00
scenes Update the Readme. 2024-05-17 22:18:14 +08:00
screenshot/0.0.1 Refactoring the top layer algorithm of the map generator and updating the readme. 2024-05-19 20:29:32 +08:00
scripts Fixed an issue where the return path of the room template set was invalid, the initial room placement was extracted separately from the new method and added to the seed of map generation. 2024-05-21 22:50:33 +08:00
sprites Supports the use of mouse wheel to switch currently held items. 2024-05-04 22:59:46 +08:00
tileSets Initial commit 2024-04-28 21:55:19 +08:00
.gitattributes Initial commit 2024-04-28 21:55:19 +08:00
.gitignore Remove packets and databases. 2024-04-29 22:18:46 +08:00
ColdMint.Traveler.csproj Support for saving node data to json files. 2024-05-15 21:52:07 +08:00
ColdMint.Traveler.sln Initial commit 2024-04-28 21:55:19 +08:00
icon.svg Initial commit 2024-04-28 21:55:19 +08:00
icon.svg.import Initial commit 2024-04-28 21:55:19 +08:00
LICENSE Update LICENSE. 2024-05-16 22:57:26 +08:00
LICENSE_JP Update readme. 2024-05-19 09:44:02 +08:00
LICENSE_ZH Update LICENSE. 2024-05-16 22:57:26 +08:00
project.godot Support to delete the selected node, the room template edit box for anti-shake processing. 2024-05-17 22:08:19 +08:00
README_JP.md Fixed an issue where images referenced in readme would not display properly. 2024-05-19 20:40:22 +08:00
README_ZH.md Fixed an issue where images referenced in readme would not display properly. 2024-05-19 20:40:22 +08:00
README.md Fixed an issue where images referenced in readme would not display properly. 2024-05-19 20:40:22 +08:00

English 简体中文 にほんご

Intro

Mint's new game.

A pixel cross-platform roguelite game.

Recent Development progress

Task status
Randomly generated map In progress
loot await
Support still out of the knapsack system await

Screenshot

Game scene

Level graph editor

Run the project locally

Download engine

  1. Download Godot Engine .Net.

    After downloading the engine, you will need to download an additional export template to export as an executable program.

  2. Download .NetSDK.

Clone project

Enter the following command in your working directory:

git clone https://github.com/Cold-Mint/Traveller.git

Participate in translation

The project is prepared for localization at the beginning of writing. You can edit the csv file in the locals directory. To modify and add new translations.

License

GPL-3.0 license

Support commercial, anyone can modify, build, and sell or distribute for free. For all derivative versions of this project, under the GPL, you shall retain the author copyright and publish the modified source code.

Note: You have the right to sell the modified version, but not the original.

Star History

Star History Chart