Commit Graph

25 Commits

Author SHA1 Message Date
31a1d292d8
Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers
修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。
2024-09-28 22:59:25 +08:00
4f2208bd60
Improving the ability to drag items, there are still some issues.
改进拖动物品的功能,仍然存在一些问题。
2024-09-27 23:24:22 +08:00
efff63ddd4
Item containers no longer store items consecutively.
物品容器不再按照索引存储物品了。
2024-09-27 20:53:04 +08:00
b7c3651462
Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar.
使用占位符来解决快捷栏无法选中空槽位的问题。
2024-09-23 23:17:57 +08:00
63680a9410
Add an event where item data changes.
加入物品数据改变的事件。
2024-09-23 21:03:39 +08:00
32299877c6
Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
2024-09-22 16:51:42 +08:00
18d9ccb8ab
Adjust the namespace.
调整命名空间。
2024-06-22 19:21:06 +08:00
309a7b73d2
Remove item slots.
移除物品槽位。
2024-06-21 19:16:40 +08:00
5d6d42aa54
Adds the selected slot change event to the item container.
加入物品容器选中的槽位改变事件。
2024-06-20 00:02:32 +08:00
1e5b466c6f
Add whether the item is selected.Adjust the display logic of the backpack UI.
加入物品是否被选择。调整背包UI的显示逻辑。
2024-06-19 22:33:00 +08:00
c1f0e30671
Backpack Ui will not prevent clicking the button below anymore.
背包Ui不会阻止点击下面的按钮了。
2024-06-17 22:12:51 +08:00
db0a2fa1ee
Add PickAbleItem.Change item icon and backgrounds.
加入可拾捡物,更换物品图标和背景。
2024-06-16 15:28:16 +08:00
4077d77b32
Add a contributor page.
添加贡献者页面。
2024-06-15 00:14:17 +08:00
霧雨烨
0f9e7d0283 Change the index parameter when adding a slot to ItemContainer to automatically get the latest index , add a test slot for Packsack item
更改ItemContainer添加槽位时的index参数为自动获取最新索引,为Packsack加入一个测试用槽位
2024-06-14 12:44:31 +08:00
霧雨烨
e5664f1553 Add PacksackStack for item Packsack
为Packsack物品添加PacksackStack
2024-06-14 12:22:44 +08:00
b8b8e81d8f
Review the merged code to resolve an issue where the game is unresponsive after a player dies.
审查合并后的代码,解决玩家死亡后游戏无响应的问题。
2024-06-13 22:29:18 +08:00
霧雨烨
229098b261 Added all basic item stacks;
Move item stacks to new namespace
2024-06-13 14:05:59 +08:00
霧雨烨
c1aecf21d7 Implements IEnumerable<ItemSlotNode> for IItemContainer. 2024-06-13 10:43:54 +08:00
霧雨烨
23877e82cc Remove old item interfaces,rename new
移除旧的物品接口,重命名新的
2024-06-13 03:07:55 +08:00
霧雨烨
16b3a5a106 UniversalItemContainer refactored done
UniversalItemContainer调教完成
2024-06-13 01:18:55 +08:00
霧雨烨
76daa88bac Merge branch 'refs/heads/master' into item_refactory_combined
# Conflicts:
#	locals/Slogan.ja.translation
#	scripts/character/CharacterTemplate.cs
#	scripts/character/Player.cs
#	scripts/inventory/HotBar.cs
#	scripts/inventory/IItemContainer.cs
#	scripts/item/weapon/ProjectileWeapon.cs
#	scripts/item/weapon/WeaponTemplate.cs
2024-06-12 22:13:55 +08:00
856a957c6a
Extracted from UniversalItemContainer.
提取UniversalItemContainer类。
2024-06-12 21:33:29 +08:00
霧雨烨
e9656d6992 (temp):
Just a small refactoring in the huge interaction code (regarding ItemSlot and ItemStack), but I think it's necessary to leave a save point, after all, I have to go to sleep first
2024-06-12 02:22:04 +08:00
5ca995d689
Supports throwing items out of a specific item slot.
支持扔出特定物品槽内的物品了。
2024-06-06 22:43:07 +08:00
9435f76fc0
Adjust the logic of how the player picks up items.
调整玩家捡起物品的逻辑。
2024-05-06 18:59:39 +08:00