Compare commits
4 Commits
2bbfb58325
...
f611eddc19
Author | SHA1 | Date | |
---|---|---|---|
f611eddc19 | |||
16d224249f | |||
|
d809b6a9a0 | ||
|
095c8c0093 |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 925 B After Width: | Height: | Size: 756 B |
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=52 format=3 uid="uid://c2hynqudkykxl"]
|
||||
[gd_scene load_steps=51 format=3 uid="uid://c2hynqudkykxl"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bqf2vks5ggnsp" path="res://scene/Dungeon.tscn" id="1_31od0"]
|
||||
[ext_resource type="Script" path="res://src/game/hall/Hall.cs" id="2_43fdu"]
|
||||
|
@ -33,7 +33,6 @@
|
|||
[ext_resource type="Texture2D" uid="uid://cym4h4qndqmxl" path="res://resource/sprite/item/hall_c/item _16.png" id="28_1l3ls"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5aieljuvuhld" path="res://resource/sprite/item/hall_c/item _59.png" id="29_4dx8t"]
|
||||
[ext_resource type="Texture2D" uid="uid://bgrroshvf4iyu" path="res://resource/sprite/item/hall_c/item _23.png" id="30_vfhiv"]
|
||||
[ext_resource type="Texture2D" uid="uid://du12pb6w1c1n3" path="res://resource/sprite/item/hall_c/item _03.png" id="36_knh8x"]
|
||||
[ext_resource type="Texture2D" uid="uid://b7dxbpdj5hdmd" path="res://resource/sprite/item/hall_c/item _01.png" id="37_5rb67"]
|
||||
[ext_resource type="Texture2D" uid="uid://d0x15i73kve07" path="res://resource/sprite/item/hall_b/item-11.png" id="39_w3n1m"]
|
||||
[ext_resource type="Texture2D" uid="uid://wee0md0xyftl" path="res://resource/sprite/item/hall_b/item-19.png" id="41_dhny5"]
|
||||
|
@ -116,26 +115,27 @@ ShowOffset = Vector2(2.08165e-12, 2)
|
|||
CollisionVisible = false
|
||||
|
||||
[node name="Item0006" type="Node2D" parent="ItemRoot" index="1"]
|
||||
position = Vector2(867, 405)
|
||||
z_index = -1
|
||||
position = Vector2(841, 484)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0006"
|
||||
DefaultLayer = 1
|
||||
ShowOffset = Vector2(2.08165e-12, 2)
|
||||
CollisionVisible = false
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0006" index="0"]
|
||||
position = Vector2(-10, -3)
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0006" index="1"]
|
||||
position = Vector2(-11, -3)
|
||||
texture = ExtResource("7_30qwa")
|
||||
|
||||
[node name="Item0008" type="Node2D" parent="ItemRoot" index="2"]
|
||||
position = Vector2(774, 328)
|
||||
position = Vector2(747, 440)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0008"
|
||||
DefaultLayer = 1
|
||||
ShowOffset = Vector2(2.08165e-12, 2)
|
||||
CollisionVisible = false
|
||||
|
||||
[node name="ActivityInstance" type="Node2D" parent="ItemRoot/Item0008" index="0"]
|
||||
[node name="ActivityInstance" type="Node2D" parent="ItemRoot/Item0008" index="1"]
|
||||
position = Vector2(2.5, -12)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0031"
|
||||
|
@ -144,43 +144,43 @@ ShadowZIndex = 0
|
|||
CollisionVisible = false
|
||||
|
||||
[node name="Item0013" type="Node2D" parent="ItemRoot" index="3"]
|
||||
position = Vector2(849, 298)
|
||||
position = Vector2(801, 347)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0013"
|
||||
DefaultLayer = 1
|
||||
ShowOffset = Vector2(2.08165e-12, 2)
|
||||
CollisionVisible = false
|
||||
|
||||
[node name="Item26" type="Sprite2D" parent="ItemRoot/Item0013" index="0"]
|
||||
[node name="Item26" type="Sprite2D" parent="ItemRoot/Item0013" index="1"]
|
||||
position = Vector2(18, -2)
|
||||
texture = ExtResource("8_61dkg")
|
||||
|
||||
[node name="Item0017" type="Node2D" parent="ItemRoot" index="4"]
|
||||
position = Vector2(847, 355)
|
||||
position = Vector2(837, 415)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0017"
|
||||
DefaultLayer = 1
|
||||
ShowOffset = Vector2(2.08165e-12, 2)
|
||||
CollisionVisible = false
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0017" index="0"]
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0017" index="1"]
|
||||
position = Vector2(-2, -13)
|
||||
texture = ExtResource("8_u3vry")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0017" index="1"]
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0017" index="2"]
|
||||
position = Vector2(18, -11)
|
||||
texture = ExtResource("9_lhdr8")
|
||||
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="ItemRoot/Item0017" index="2"]
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="ItemRoot/Item0017" index="3"]
|
||||
position = Vector2(-16, -2)
|
||||
texture = ExtResource("10_4eqn0")
|
||||
|
||||
[node name="Sprite2D4" type="Sprite2D" parent="ItemRoot/Item0017" index="3"]
|
||||
[node name="Sprite2D4" type="Sprite2D" parent="ItemRoot/Item0017" index="4"]
|
||||
position = Vector2(10, -1)
|
||||
texture = ExtResource("11_tg3jo")
|
||||
|
||||
[node name="Item0057" type="Node2D" parent="ItemRoot" index="5"]
|
||||
position = Vector2(909, 418)
|
||||
position = Vector2(885, 486)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0057"
|
||||
DefaultLayer = 1
|
||||
|
@ -201,11 +201,11 @@ Id = "item_0002"
|
|||
DefaultLayer = 1
|
||||
CollisionVisible = false
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0002" index="0"]
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0002" index="1"]
|
||||
position = Vector2(32, -2)
|
||||
texture = ExtResource("12_agfji")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0002" index="1"]
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0002" index="2"]
|
||||
material = SubResource("ShaderMaterial_i7git")
|
||||
position = Vector2(0, -15)
|
||||
scale = Vector2(1, -1)
|
||||
|
@ -223,7 +223,7 @@ script = ExtResource("5_lowqi")
|
|||
Id = "item_0004"
|
||||
DefaultLayer = 1
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0004" index="0"]
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0004" index="1"]
|
||||
position = Vector2(0, -17)
|
||||
texture = ExtResource("13_unnpl")
|
||||
|
||||
|
@ -234,7 +234,7 @@ Id = "item_0005"
|
|||
DefaultLayer = 1
|
||||
|
||||
[node name="Item0036" type="Node2D" parent="ItemRoot" index="11"]
|
||||
position = Vector2(959, 353)
|
||||
position = Vector2(944, 347)
|
||||
scale = Vector2(1.04988, 0.889278)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0036"
|
||||
|
@ -258,15 +258,15 @@ script = ExtResource("5_lowqi")
|
|||
Id = "item_0009"
|
||||
DefaultLayer = 1
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0009" index="0"]
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0009" index="1"]
|
||||
position = Vector2(-24, -10)
|
||||
texture = ExtResource("15_h7524")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0009" index="1"]
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0009" index="2"]
|
||||
position = Vector2(1, -10)
|
||||
texture = ExtResource("15_h7524")
|
||||
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="ItemRoot/Item0009" index="2"]
|
||||
[node name="Sprite2D3" type="Sprite2D" parent="ItemRoot/Item0009" index="3"]
|
||||
position = Vector2(37, -10)
|
||||
texture = ExtResource("15_h7524")
|
||||
|
||||
|
@ -295,17 +295,18 @@ Id = "item_0011"
|
|||
DefaultLayer = 1
|
||||
|
||||
[node name="Item0015" type="Node2D" parent="ItemRoot" index="19"]
|
||||
position = Vector2(103, 476)
|
||||
position = Vector2(107, 334)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0015"
|
||||
DefaultLayer = 1
|
||||
|
||||
[node name="Slice04" type="Sprite2D" parent="ItemRoot/Item0015" index="0"]
|
||||
[node name="Slice04" type="Sprite2D" parent="ItemRoot/Item0015" index="1"]
|
||||
position = Vector2(16, -9)
|
||||
texture = ExtResource("15_h7524")
|
||||
|
||||
[node name="Item0016" type="Node2D" parent="ItemRoot" index="20"]
|
||||
position = Vector2(167, 406)
|
||||
position = Vector2(168, 400)
|
||||
scale = Vector2(-1, 1)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0016"
|
||||
DefaultLayer = 1
|
||||
|
@ -322,28 +323,28 @@ script = ExtResource("5_lowqi")
|
|||
Id = "item_0019"
|
||||
DefaultLayer = 1
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0019" index="0"]
|
||||
[node name="Sprite2D" type="Sprite2D" parent="ItemRoot/Item0019" index="1"]
|
||||
position = Vector2(-23, -7)
|
||||
texture = ExtResource("16_xj0e1")
|
||||
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0019" index="1"]
|
||||
[node name="Sprite2D2" type="Sprite2D" parent="ItemRoot/Item0019" index="2"]
|
||||
position = Vector2(24, -8)
|
||||
texture = ExtResource("17_gwwce")
|
||||
|
||||
[node name="Item0020_1" type="Node2D" parent="ItemRoot" index="23"]
|
||||
position = Vector2(141, 476)
|
||||
position = Vector2(145, 334)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0020"
|
||||
DefaultLayer = 1
|
||||
|
||||
[node name="Item0020_2" type="Node2D" parent="ItemRoot" index="24"]
|
||||
position = Vector2(122, 498)
|
||||
position = Vector2(126, 356)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0020"
|
||||
DefaultLayer = 1
|
||||
|
||||
[node name="Item0020_3" type="Node2D" parent="ItemRoot" index="25"]
|
||||
position = Vector2(90, 499)
|
||||
position = Vector2(94, 357)
|
||||
script = ExtResource("5_lowqi")
|
||||
Id = "item_0020"
|
||||
DefaultLayer = 1
|
||||
|
@ -393,27 +394,28 @@ DefaultLayer = 1
|
|||
position = Vector2(881, 446)
|
||||
|
||||
[node name="Item21" type="Sprite2D" parent="Node2D" index="0"]
|
||||
position = Vector2(-12, 9)
|
||||
z_index = 1
|
||||
position = Vector2(-76, 18)
|
||||
texture = ExtResource("18_sqk27")
|
||||
|
||||
[node name="Item25" type="Sprite2D" parent="Node2D" index="1"]
|
||||
position = Vector2(30, -95)
|
||||
position = Vector2(-74, -67)
|
||||
texture = ExtResource("19_v74e7")
|
||||
|
||||
[node name="Item28" type="Sprite2D" parent="Node2D" index="2"]
|
||||
position = Vector2(17, -116)
|
||||
position = Vector2(4, 14)
|
||||
texture = ExtResource("20_gxw54")
|
||||
|
||||
[node name="Item24" type="Sprite2D" parent="Node2D" index="3"]
|
||||
position = Vector2(9, -3)
|
||||
position = Vector2(-103, -26)
|
||||
texture = ExtResource("21_svc76")
|
||||
|
||||
[node name="Item27" type="Sprite2D" parent="Node2D" index="4"]
|
||||
position = Vector2(-14, 34)
|
||||
position = Vector2(-34, -4)
|
||||
texture = ExtResource("22_7bbkr")
|
||||
|
||||
[node name="Item29" type="Sprite2D" parent="Node2D" index="5"]
|
||||
position = Vector2(10, -75)
|
||||
position = Vector2(-89, -56)
|
||||
texture = ExtResource("23_kydek")
|
||||
|
||||
[node name="Item32" type="Sprite2D" parent="Node2D" index="6"]
|
||||
|
@ -421,7 +423,8 @@ position = Vector2(-59, -61)
|
|||
texture = ExtResource("25_fsrqa")
|
||||
|
||||
[node name="Item19" type="Sprite2D" parent="Node2D" index="7"]
|
||||
position = Vector2(56, -14)
|
||||
z_index = 4
|
||||
position = Vector2(-15, 8)
|
||||
texture = ExtResource("26_bae0v")
|
||||
|
||||
[node name="Item15" type="Sprite2D" parent="Node2D" index="8"]
|
||||
|
@ -437,91 +440,87 @@ position = Vector2(-353, -170)
|
|||
texture = ExtResource("29_4dx8t")
|
||||
|
||||
[node name="Item23" type="Sprite2D" parent="Node2D" index="11"]
|
||||
position = Vector2(11.5, -56.5)
|
||||
position = Vector2(-49, -64)
|
||||
texture = ExtResource("30_vfhiv")
|
||||
|
||||
[node name="Item03" type="Sprite2D" parent="Node2D" index="12"]
|
||||
position = Vector2(243, -274)
|
||||
texture = ExtResource("36_knh8x")
|
||||
|
||||
[node name="Item-11" type="Sprite2D" parent="Node2D" index="13"]
|
||||
[node name="Item-11" type="Sprite2D" parent="Node2D" index="12"]
|
||||
z_index = -3
|
||||
position = Vector2(-730, -336)
|
||||
scale = Vector2(1.73958, 1.73958)
|
||||
texture = ExtResource("39_w3n1m")
|
||||
|
||||
[node name="Item-19" type="Sprite2D" parent="Node2D" index="14"]
|
||||
[node name="Item-19" type="Sprite2D" parent="Node2D" index="13"]
|
||||
position = Vector2(-343, -434)
|
||||
texture = ExtResource("41_dhny5")
|
||||
|
||||
[node name="Item-08" type="Sprite2D" parent="Node2D" index="15"]
|
||||
[node name="Item-08" type="Sprite2D" parent="Node2D" index="14"]
|
||||
position = Vector2(-183, -254)
|
||||
texture = ExtResource("41_w8uos")
|
||||
|
||||
[node name="Item01" type="Sprite2D" parent="Node2D" index="16"]
|
||||
[node name="Item01" type="Sprite2D" parent="Node2D" index="15"]
|
||||
visible = false
|
||||
z_index = -1
|
||||
position = Vector2(-1, -97)
|
||||
texture = ExtResource("37_5rb67")
|
||||
|
||||
[node name="Item-09" type="Sprite2D" parent="Node2D" index="17"]
|
||||
[node name="Item-09" type="Sprite2D" parent="Node2D" index="16"]
|
||||
z_index = -1
|
||||
position = Vector2(-158, -161)
|
||||
texture = ExtResource("43_x1gko")
|
||||
|
||||
[node name="Item-14" type="Sprite2D" parent="Node2D" index="18"]
|
||||
[node name="Item-14" type="Sprite2D" parent="Node2D" index="17"]
|
||||
position = Vector2(-209, -120)
|
||||
texture = ExtResource("44_yhrf0")
|
||||
|
||||
[node name="Item-15" type="Sprite2D" parent="Node2D" index="19"]
|
||||
[node name="Item-15" type="Sprite2D" parent="Node2D" index="18"]
|
||||
position = Vector2(-458, -324)
|
||||
texture = ExtResource("45_7i1j7")
|
||||
|
||||
[node name="Item-17" type="Sprite2D" parent="Node2D" index="20"]
|
||||
[node name="Item-17" type="Sprite2D" parent="Node2D" index="19"]
|
||||
position = Vector2(-201, -206)
|
||||
texture = ExtResource("47_mf13m")
|
||||
|
||||
[node name="Item-20" type="Sprite2D" parent="Node2D" index="21"]
|
||||
[node name="Item-20" type="Sprite2D" parent="Node2D" index="20"]
|
||||
position = Vector2(135, -140)
|
||||
texture = ExtResource("48_2erjm")
|
||||
|
||||
[node name="Item-21" type="Sprite2D" parent="Node2D" index="22"]
|
||||
[node name="Item-21" type="Sprite2D" parent="Node2D" index="21"]
|
||||
position = Vector2(-512, -318)
|
||||
texture = ExtResource("49_j5ytr")
|
||||
|
||||
[node name="Item-22" type="Sprite2D" parent="Node2D" index="23"]
|
||||
[node name="Item-22" type="Sprite2D" parent="Node2D" index="22"]
|
||||
position = Vector2(-497, -318)
|
||||
texture = ExtResource("49_j5ytr")
|
||||
|
||||
[node name="Item-23" type="Sprite2D" parent="Node2D" index="24"]
|
||||
[node name="Item-23" type="Sprite2D" parent="Node2D" index="23"]
|
||||
position = Vector2(-481, -318)
|
||||
texture = ExtResource("49_j5ytr")
|
||||
|
||||
[node name="Item06" type="Sprite2D" parent="Node2D" index="25"]
|
||||
[node name="Item06" type="Sprite2D" parent="Node2D" index="24"]
|
||||
z_index = -1
|
||||
position = Vector2(-71, -114)
|
||||
position = Vector2(-84, -60)
|
||||
texture = ExtResource("7_42rdc")
|
||||
|
||||
[node name="Item07" type="Sprite2D" parent="Node2D" index="26"]
|
||||
position = Vector2(-99, 10)
|
||||
[node name="Item07" type="Sprite2D" parent="Node2D" index="25"]
|
||||
position = Vector2(-106, 27)
|
||||
texture = ExtResource("49_yocgq")
|
||||
|
||||
[node name="Item12" type="Sprite2D" parent="Node2D" index="27"]
|
||||
position = Vector2(134, -70)
|
||||
[node name="Item12" type="Sprite2D" parent="Node2D" index="26"]
|
||||
position = Vector2(-31, -78)
|
||||
texture = ExtResource("52_1n1p3")
|
||||
flip_h = true
|
||||
|
||||
[node name="Ditan" type="Sprite2D" parent="Node2D" index="28"]
|
||||
[node name="Ditan" type="Sprite2D" parent="Node2D" index="27"]
|
||||
z_index = -4
|
||||
position = Vector2(-349, -264)
|
||||
texture = ExtResource("13_swsmq")
|
||||
|
||||
[node name="Item09" type="Sprite2D" parent="." index="7"]
|
||||
position = Vector2(919, 384)
|
||||
position = Vector2(904, 453)
|
||||
texture = ExtResource("47_l5708")
|
||||
|
||||
[node name="Item14" type="Sprite2D" parent="." index="8"]
|
||||
position = Vector2(262, 487)
|
||||
position = Vector2(257, 561)
|
||||
texture = ExtResource("48_sfnvr")
|
||||
|
||||
[node name="Item02" type="Sprite2D" parent="." index="9"]
|
||||
|
|
|
@ -31,7 +31,7 @@ public static partial class ExcelConfig
|
|||
/// value为buff初始化参数
|
||||
/// </summary>
|
||||
[JsonInclude]
|
||||
public Dictionary<string, float[]> Buff;
|
||||
public Dictionary<string, System.Text.Json.JsonElement[]> Buff;
|
||||
|
||||
/// <summary>
|
||||
/// 道具使用条件 <br/>
|
||||
|
@ -39,7 +39,7 @@ public static partial class ExcelConfig
|
|||
/// 性名称请参阅condition属性表
|
||||
/// </summary>
|
||||
[JsonInclude]
|
||||
public Dictionary<string, float[]> Condition;
|
||||
public Dictionary<string, System.Text.Json.JsonElement[]> Condition;
|
||||
|
||||
/// <summary>
|
||||
/// 道具使用效果 <br/>
|
||||
|
@ -47,7 +47,7 @@ public static partial class ExcelConfig
|
|||
/// 性名称请参阅effect属性表
|
||||
/// </summary>
|
||||
[JsonInclude]
|
||||
public Dictionary<string, float[]> Effect;
|
||||
public Dictionary<string, System.Text.Json.JsonElement[]> Effect;
|
||||
|
||||
/// <summary>
|
||||
/// 道具充能效果 <br/>
|
||||
|
@ -56,7 +56,7 @@ public static partial class ExcelConfig
|
|||
/// 注意: 仅当'IsConsumables'为false是生效
|
||||
/// </summary>
|
||||
[JsonInclude]
|
||||
public Dictionary<string, float[]> Charge;
|
||||
public Dictionary<string, System.Text.Json.JsonElement[]> Charge;
|
||||
|
||||
/// <summary>
|
||||
/// 使用道具的效果持续时间 <br/>
|
||||
|
|
|
@ -31,7 +31,7 @@ public static partial class ExcelConfig
|
|||
/// value为buff初始化参数
|
||||
/// </summary>
|
||||
[JsonInclude]
|
||||
public Dictionary<string, float[]> Buff;
|
||||
public Dictionary<string, System.Text.Json.JsonElement[]> Buff;
|
||||
|
||||
/// <summary>
|
||||
/// 返回浅拷贝出的新对象
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using Config;
|
||||
using Godot;
|
||||
|
||||
|
@ -121,43 +122,9 @@ public partial class ActiveProp : PropActivity, IPackageItem<Role>
|
|||
{
|
||||
var buffInfo = PropFragmentRegister.BuffFragmentInfos[keyValuePair.Key];
|
||||
var item = keyValuePair.Value;
|
||||
switch (item.Length)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2], item[3]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
}
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -168,43 +135,9 @@ public partial class ActiveProp : PropActivity, IPackageItem<Role>
|
|||
{
|
||||
var buffInfo = PropFragmentRegister.ConditionFragmentInfos[keyValuePair.Key];
|
||||
var item = keyValuePair.Value;
|
||||
switch (item.Length)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var buff = (ConditionFragment)AddComponent(buffInfo.Type);
|
||||
_conditionFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
var buff = (ConditionFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0]);
|
||||
_conditionFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
var buff = (ConditionFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1]);
|
||||
_conditionFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
var buff = (ConditionFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2]);
|
||||
_conditionFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
var buff = (ConditionFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2], item[3]);
|
||||
_conditionFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
}
|
||||
var buff = (ConditionFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item);
|
||||
_conditionFragment.Add(buff);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -215,43 +148,9 @@ public partial class ActiveProp : PropActivity, IPackageItem<Role>
|
|||
{
|
||||
var buffInfo = PropFragmentRegister.EffectFragmentInfos[keyValuePair.Key];
|
||||
var item = keyValuePair.Value;
|
||||
switch (item.Length)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var buff = (EffectFragment)AddComponent(buffInfo.Type);
|
||||
_effectFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
var buff = (EffectFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0]);
|
||||
_effectFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
var buff = (EffectFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1]);
|
||||
_effectFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
var buff = (EffectFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2]);
|
||||
_effectFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
var buff = (EffectFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2], item[3]);
|
||||
_effectFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
}
|
||||
var buff = (EffectFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item);
|
||||
_effectFragment.Add(buff);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -262,43 +161,9 @@ public partial class ActiveProp : PropActivity, IPackageItem<Role>
|
|||
{
|
||||
var buffInfo = PropFragmentRegister.ChargeFragmentInfos[keyValuePair.Key];
|
||||
var item = keyValuePair.Value;
|
||||
switch (item.Length)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var buff = (ChargeFragment)AddComponent(buffInfo.Type);
|
||||
_chargeFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
var buff = (ChargeFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0]);
|
||||
_chargeFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
var buff = (ChargeFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1]);
|
||||
_chargeFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
var buff = (ChargeFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2]);
|
||||
_chargeFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
var buff = (ChargeFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2], item[3]);
|
||||
_chargeFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
}
|
||||
var buff = (ChargeFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item);
|
||||
_chargeFragment.Add(buff);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -626,70 +491,14 @@ public partial class ActiveProp : PropActivity, IPackageItem<Role>
|
|||
Master.ThrowActiveProp(PackageIndex);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>() where T : BuffFragment, new()
|
||||
public void AddBuffFragment<T>(JsonElement[] arg) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1, float arg2) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1, arg2);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1, float arg2, float arg3) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1, arg2, arg3);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1, float arg2, float arg3, float arg4) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1, arg2, arg3, arg4);
|
||||
fragment.InitParam(arg);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using Config;
|
||||
using Godot;
|
||||
|
||||
|
@ -30,43 +31,9 @@ public partial class BuffProp : PropActivity
|
|||
{
|
||||
var buffInfo = PropFragmentRegister.BuffFragmentInfos[keyValuePair.Key];
|
||||
var item = keyValuePair.Value;
|
||||
switch (item.Length)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item[0], item[1], item[2], item[3]);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
break;
|
||||
}
|
||||
var buff = (BuffFragment)AddComponent(buffInfo.Type);
|
||||
buff.InitParam(item);
|
||||
_buffFragment.Add(buff);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -92,70 +59,15 @@ public partial class BuffProp : PropActivity
|
|||
buffFragment.OnRemoveItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>() where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1) where T : BuffFragment, new()
|
||||
public void AddBuffFragment<T>(JsonElement[] arg) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1, float arg2) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1, arg2);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1, float arg2, float arg3) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1, arg2, arg3);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加被动属性
|
||||
/// </summary>
|
||||
public void AddBuffFragment<T>(float arg1, float arg2, float arg3, float arg4) where T : BuffFragment, new()
|
||||
{
|
||||
var fragment = AddComponent<T>();
|
||||
_buffFragment.Add(fragment);
|
||||
fragment.InitParam(arg1, arg2, arg3, arg4);
|
||||
fragment.InitParam(arg);
|
||||
if (Master != null)
|
||||
{
|
||||
fragment.OnPickUpItem();
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
/// <summary>
|
||||
/// 道具逻辑片段组件
|
||||
/// </summary>
|
||||
|
@ -9,6 +11,11 @@ public abstract class PropFragment : Component<PropActivity>
|
|||
/// </summary>
|
||||
public Role Role => Master?.Master;
|
||||
|
||||
/// <summary>
|
||||
/// 初始化被动属性参数
|
||||
/// </summary>
|
||||
public abstract void InitParam(JsonElement[] args);
|
||||
|
||||
/// <summary>
|
||||
/// 当道具被拾起时调用 (在 Role 赋值之后调用)
|
||||
/// </summary>
|
||||
|
@ -26,36 +33,4 @@ public abstract class PropFragment : Component<PropActivity>
|
|||
{
|
||||
return Master != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化被动属性参数
|
||||
/// </summary>
|
||||
public virtual void InitParam(float arg1)
|
||||
{
|
||||
Debug.LogError($"'{GetType().FullName}'为实现1参数初始化函数!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化被动属性参数
|
||||
/// </summary>
|
||||
public virtual void InitParam(float arg1, float arg2)
|
||||
{
|
||||
Debug.LogError($"'{GetType().FullName}'为实现2参数初始化函数!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化被动属性参数
|
||||
/// </summary>
|
||||
public virtual void InitParam(float arg1, float arg2, float arg3)
|
||||
{
|
||||
Debug.LogError($"'{GetType().FullName}'为实现4参数初始化函数!");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化被动属性参数
|
||||
/// </summary>
|
||||
public virtual void InitParam(float arg1, float arg2, float arg3, float arg4)
|
||||
{
|
||||
Debug.LogError($"'{GetType().FullName}'为实现4参数初始化函数!");
|
||||
}
|
||||
}
|
|
@ -1,12 +1,14 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[BuffFragment("ActivePropsCapacity", "主动道具背包容量 buff, 参数‘1’为主动道具背包增加的容量")]
|
||||
public class Buff_ActivePropsCapacity : BuffFragment
|
||||
{
|
||||
private int _value;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_value = (int)arg1;
|
||||
_value = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override void OnPickUpItem()
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[BuffFragment("BulletBounceCount", "子弹弹射数量 buff, 参数‘1’为增加的弹射次数")]
|
||||
public class Buff_BulletBounceCount : BuffFragment
|
||||
{
|
||||
private int _value;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_value = (int)arg1;
|
||||
_value = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override void OnPickUpItem()
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
using System.Text.Json;
|
||||
using Godot;
|
||||
|
||||
[BuffFragment("BulletCount",
|
||||
|
@ -10,10 +11,10 @@ public class Buff_BulletCount : BuffFragment
|
|||
private int _type;
|
||||
private float _value;
|
||||
|
||||
public override void InitParam(float arg1, float arg2)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_type = (int)arg1;
|
||||
_value = (int)arg2;
|
||||
_type = arg[0].GetInt32();
|
||||
_value = arg[1].GetSingle();
|
||||
}
|
||||
|
||||
public override void OnPickUpItem()
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
using System.Text.Json;
|
||||
using Godot;
|
||||
|
||||
[BuffFragment("BulletDamage",
|
||||
|
@ -10,10 +11,10 @@ public class Buff_BulletDamage : BuffFragment
|
|||
private int _type;
|
||||
private float _value;
|
||||
|
||||
public override void InitParam(float arg1, float arg2)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_type = (int)arg1;
|
||||
_value = arg2;
|
||||
_type = arg[0].GetInt32();
|
||||
_value = arg[1].GetSingle();
|
||||
}
|
||||
|
||||
public override void OnPickUpItem()
|
||||
|
|
|
@ -1,13 +1,15 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[ChargeFragment("Hurt",
|
||||
"造成伤害充能, 参数1为充满能量需要造成的伤害值")]
|
||||
public class Cha_Hurt : ChargeFragment
|
||||
{
|
||||
private int _value = 100;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_value = (int)arg1;
|
||||
_value = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override void OnUse()
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[ConditionFragment("AmmoFull",
|
||||
"判断当前武器弹药状态, " +
|
||||
"参数1可选值: 0:判断非满弹药, 1:判断满弹药")]
|
||||
|
@ -6,9 +8,9 @@ public class Cond_AmmoFull : ConditionFragment
|
|||
{
|
||||
private int _type;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_type = (int)arg1;
|
||||
_type = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override bool OnCheckUse()
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[ConditionFragment("HpFull",
|
||||
"判断满血状态, " +
|
||||
"参数1可选值: 0:判断非满血, 1:判断满血")]
|
||||
|
@ -6,9 +8,9 @@ public class Cond_HpFull : ConditionFragment
|
|||
{
|
||||
private int _type;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_type = (int)arg1;
|
||||
_type = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override bool OnCheckUse()
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using Godot;
|
||||
|
||||
[EffectFragment("AreaTrigger",
|
||||
|
@ -13,9 +14,9 @@ public class Eff_AreaTrigger : EffectFragment
|
|||
|
||||
private int _radius = 250;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_radius = (int)arg1;
|
||||
_radius = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override void Ready()
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[EffectFragment("Hp", "修改血量, 参数1为血量变化的具体值")]
|
||||
public class Eff_Hp : EffectFragment
|
||||
{
|
||||
private int _value;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_value = (int) arg1;
|
||||
_value = arg[0].GetInt32();
|
||||
}
|
||||
|
||||
public override void OnUse()
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
|
||||
using System.Text.Json;
|
||||
using Godot;
|
||||
|
||||
[EffectFragment("PiggyBank", "存钱罐, 使用后返还存入的金币, 参数1为返还金币的倍率(小数)")]
|
||||
|
@ -8,9 +9,9 @@ public class Eff_PiggyBank : EffectFragment
|
|||
//当前存入的金币数量
|
||||
private float _currValue;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] arg)
|
||||
{
|
||||
_value = arg1;
|
||||
_value = arg[0].GetSingle();
|
||||
}
|
||||
|
||||
public override bool OnCheckUse()
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
|
||||
using System.Text.Json;
|
||||
|
||||
[EffectFragment("TotalAmmo",
|
||||
"修改武器总弹药量, " +
|
||||
"参数1(选填)为弹药变化的具体值, 如果不传则表示补满弹药")]
|
||||
|
@ -7,10 +9,10 @@ public class Eff_TotalAmmo : EffectFragment
|
|||
private bool _initParam = false;
|
||||
private int _value;
|
||||
|
||||
public override void InitParam(float arg1)
|
||||
public override void InitParam(JsonElement[] args)
|
||||
{
|
||||
_initParam = true;
|
||||
_value = (int) arg1;
|
||||
_value = args[0].GetInt32();
|
||||
}
|
||||
|
||||
public override void OnUse()
|
||||
|
|
Loading…
Reference in New Issue
Block a user