StarRiver-EndlessJourney-RW.../code/public/eternaldream/.核芯/.核芯.ini
2022-11-22 22:36:56 +08:00

425 lines
8.1 KiB
INI

[placementRule_限制]
searchTags:核芯
searchDistance:100000
maxCount:0
cannotPlaceMessage:噫
searchTeam:own
[hiddenAction_噫]
autoTrigger:if self.hasUnitInTeam(withTag='核芯',greaterThan=1)
deleteSelf:true
[turret_永眠之梦指定]
x:0
y:0
projectile:Al
canShoot:false
[projectile_Al]
directDamage:0
speed:1
life:1
instant:true
spawnUnit:永眠指定
explodeEffect:NONE
[animation_idle]
onActions:idle
arm1_0s:{alpha:0}
arm1_1.5s:{alpha:0.4}
arm1_2.6s:{alpha:0.7}
arm1_3.9s:{alpha:0.6}
arm1_5.2s:{alpha:0.4}
arm1_6.5s:{alpha:0}
[arm_1]
x:0
y:0
image_end:SHARED:glow_green.png
drawOverBody:true
[arm_19]
x:0
y:0
image_foot:.核芯.png
spinRate:0.2
image_foot_shadow:.核芯.png
[arm_20]
x:0
y:0
image_foot:.核芯.png
spinRate:-0.2
image_foot_shadow:.核芯.png
[core]
copyFrom:.语录.ini
name:永眠核芯
displayText:Dream Control Terminal
displayText_zh:永眠之梦控制终端
displayDescription:-Our rear is the abyss, and our front is the enemy coming like a tide-\n-We have no other way but to fight to the death!
displayDescription_zh:-我们的后方是深渊,我们的前方是扑面而来宛如潮水般的敌人-\n-我们别无后路,唯有殊死一搏!
class:CustomUnitMetadata
price:600
maxHp:1
selfRegenRate:245474
mass:0
techLevel:1
buildSpeed:1s
availableInDemo:true
fogOfWarSightRange:245474
radius:40
displayRadius:50
softCollisionOnAll:50000
tags:核芯
isBio:false
numBitsOnDeath:100
explodeOnDeath:false
isUnrepairableUnit:true
canNotBeDamaged:true
energyMax:3
energyStartingPercentage:0
energyRegen:0
[graphics]
total_frames:1
image:.核芯.png
image_shadow:AUTO
[attack]
#teamColorsUseHue:true
canAttack:true
canAttackFlyingUnits:false
canAttackLandUnits:true
canAttackUnderwaterUnits:false
maxAttackRange:245474
shootDelay:0.8s
[turret_永眠之梦]
#invisible:true
x:0
y:0
idleDir:0
projectile:1
shoot_sound:.发射.ogg:2.5
shoot_flame:CUSTOM:粒子*40
turnSpeed:999
turnSpeedAcceleration:999
canOnlyAttackUnitsWithTags:永眠指定
size:0
energyUsage:1
aimOffsetSpread:0
[projectile_1]
deflectionPower:-1
areaDamage:5000
areaDamageNoFalloff:true
areaRadius:350
areaExpandTime:20
largeHitEffect:true
life:245474
speed:100
areaHitAirAndLandAtSameTime:true
areaHitUnderwaterAlways:true
ballistic:true
ballistic_height:12000
ballistic_delaymove_height:12000
image:.永眠粉末.png
explodeEffect:CUSTOM:地面碎裂,CUSTOM:寰宇冲击波,CUSTOM:震慑1,CUSTOM:震慑2,CUSTOM:粒子2*100
[movement]
movementType:AIR
targetHeight:300
targetHeightDrift:2.5
moveSpeed:0
maxTurnSpeed:0
[action_永眠之梦]
isVisible:if not self.tags(includes='充能中')
temporarilyAddTags:充能中
text:Activate Terminal
description:Sleeping Dream & Cruel Ideal
text_zh:激活终端
description_zh:永眠的梦想与残酷的理想
buildSpeed:0s
alsoTriggerAction:一
playSoundGlobally:.1C.ogg:2.2
[attachment_1]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[attachment_2]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[attachment_3]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[attachment_4]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[attachment_5]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[attachment_6]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[attachment_7]
x:0
y:0
isUnselectable:false
canBeAttackedAndDamaged:true
addTransportedUnits:false
setDrawLayerOnBottom:false
redirectDamageToParent:false
canAttack:true
lockRotation:false
idleDir:0
keepAliveWhenParentDies:false
[action_妖姬阵营]
temporarilyAddTags:已开火过
addActionCooldownTime:60s
text:妖姬风暴
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
isLocked:if self.tags(includes='充能完毕') and self.tags(includes='已开火过')
buildSpeed:10s
alsoQueueAction:永眠
playSoundGlobally:.瞄准.ogg:2.2
iconExtraImage:ROOT:/assets/public/demonji-galaxysr.png
convertTo:tank
whenBuilding_triggerAction:妖姬显示
attachments_deleteNumUnits:20
[hiddenAction_妖姬显示]
spawnEffects:CUSTOM:妖姬阵营
[effect_妖姬阵营]
life:1200
attachedToUnit:true
fadeOut:true
alpha:1.5
scaleFrom:2
fadeInTime:60
scaleTo:2
priority:veryhigh
image:ROOT:/assets/public/demonji-galaxysr.png
[action_魔龙阵营]
temporarilyAddTags:已开火过
addActionCooldownTime:60s
text:魔龙古国
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
isLocked:if self.tags(includes='充能完毕') and self.tags(includes='已开火过')
buildSpeed:10s
alsoQueueAction:永眠
playSoundGlobally:.瞄准.ogg:2.2
iconExtraImage:ROOT:/assets/public/magicdragon-galaxysr.png
[action_智虫阵营]
temporarilyAddTags:已开火过
addActionCooldownTime:60s
text:智虫帝国
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
isLocked:if self.tags(includes='充能完毕') and self.tags(includes='已开火过')
buildSpeed:10s
alsoQueueAction:永眠
playSoundGlobally:.瞄准.ogg:2.2
iconExtraImage:ROOT:/assets/public/intellbug_empire.png
convertTo:tank
whenBuilding_triggerAction:智虫显示
attachments_deleteNumUnits:20
[hiddenAction_智虫显示]
spawnEffects:CUSTOM:智虫阵营
[effect_智虫阵营]
life:1200
attachedToUnit:true
fadeOut:true
alpha:1.5
scaleFrom:1
fadeInTime:60
scaleTo:1
priority:veryhigh
image:ROOT:/assets/public/intellbug_empire.png
[action_旧日阵营]
temporarilyAddTags:已开火过
addActionCooldownTime:60s
text:旧日神教
isVisible:if self.tags(includes='充能完毕') and not self.tags(includes='已开火过')
isLocked:if self.tags(includes='充能完毕') and self.tags(includes='已开火过')
buildSpeed:10s
alsoQueueAction:永眠
playSoundGlobally:.瞄准.ogg:2.2
iconExtraImage:ROOT:/assets/public/oldsun-galaxysr.png
convertTo:tank
whenBuilding_triggerAction:旧日显示
attachments_deleteNumUnits:20
[hiddenAction_旧日显示]
spawnEffects:CUSTOM:旧日阵营
[effect_旧日阵营]
life:1200
attachedToUnit:true
fadeOut:true
alpha:1.5
scaleFrom:3
fadeInTime:60
scaleTo:3
priority:veryhigh
image:ROOT:/assets/public/oldsun-galaxysr.png
[action_永眠]
isVisible:false
buildSpeed:3.25s
addEnergy:3
[effect_粒子]
createWhenOffscreen:true
attachedToUnit:false
life:300
physics:true
xSpeedRelativeRandom:1
ySpeedRelativeRandom:1
hSpeed:2
image:SHARED:spark.png
priority:verylow
scaleFrom:3
scaleTo:3
[effect_地面碎裂]
createWhenOffscreen:true
life:280
priority:critical
fadeOut:true
fadeInTime:12
attachedToUnit:true
scaleFrom:1
scaleTo:1
image:.地面碎裂.png
total_frames:1
alpha:2
[effect_寰宇冲击波]
createWhenOffscreen:true
life:28
priority:critical
fadeOut:true
fadeInTime:0
attachedToUnit:true
scaleFrom:0.2
scaleTo:1
image:.寰宇冲击波.png
total_frames:1
alpha:2
alwayStartDirAtZero:true
alsoPlaySound:.爆炸.ogg:2.9
[effect_震慑1]
life:30
priority:critical
fadeOut:true
fadeInTime:6
attachedToUnit:true
scaleFrom:3
scaleTo:1
image:.震慑1.png
total_frames:1
alpha:2
createWhenOffscreen:true
[effect_震慑2]
life:60
priority:critical
fadeOut:true
fadeInTime:12
attachedToUnit:true
scaleFrom:1
scaleTo:3
image:.震慑2.png
total_frames:1
alpha:2
createWhenOffscreen:true
[effect_粒子2]
attachedToUnit:false
life:360
physics:true
xSpeedRelativeRandom:3
ySpeedRelativeRandom:3
hSpeed:6
image:SHARED:spark.png
priority:verylow
scaleFrom:6
scaleTo:6
color:#51B25D
createWhenOffscreen:true