125 lines
1.9 KiB
INI
125 lines
1.9 KiB
INI
[core]
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name: 雷暴发生器
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class: CustomUnitMetadata
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price: 200000
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maxHp: 25000
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mass: 90000
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displayText:雷暴发生器
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displayDescription:-天降神罚!
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techLevel: 1
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experimental: true
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buildSpeed: 1s
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#availableInDemo: true
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maxShield: 8000
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shieldRegen: 1
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shieldRenderRadius:0
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tags:雷暴发生器
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fogOfWarSightRange: 50
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radius: 50
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displayRadius: 130
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transportUnitsAddUnloadOption: false
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isBio: false
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selfRegenRate:1.5
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builtFrom_1_name: experimentalLandFactohckcry
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builtFrom_1_pos:10.2
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[attachment_雷暴右]
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x:0
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y:0
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isUnselectable: true
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canBeAttackedAndDamaged: false
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setDrawLayerOnBottom:false
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canAttack: true
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onCreateSpawnUnitOf:雷暴
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[graphics]
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total_frames: 1
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image: LST.png
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image_wreak: NONE
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image_shadow: AUTO
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shadowOffsetX:0
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shadowOffsetY:10
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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maxAttackRange:60000
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turretTurnSpeed: 9999
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aimOffsetSpread: 40
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turretMultiTargeting:true
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[turret_雷暴]
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x: 0
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y: 0
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warmup:0
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canShoot: true
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projectile:落雷
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delay:0.5s
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[projectile_落雷]
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areaDamage: 0
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areaRadius: 0
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life: 500
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explodeEffect:NONE
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instant:true
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hitSound: false
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largeHitEffect: false
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targetGround:true
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deflectionPower: -1
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drawUnderUnits: true
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lightColor: #AAffb237
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lightSize: 0
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trailEffectRate: 4.5
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[effect_雷]
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priority:critical
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showInFog: true
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image: 雷暴.png
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life: 30
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fadeOut: true
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attachedToUnit: false
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fadeInTime:2
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scaleFrom: 1
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scaleTo: 1
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alpha: 1
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color: #FFFFFF
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drawUnderUnits: false
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hOffset: 629
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dirOffsetRandom: 0
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dirSpeedRandom: 0
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atmospheric: true
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xOffsetRelativeRandom: 0
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yOffsetRelativeRandom: 0
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xSpeedAbsoluteRandom:0
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ySpeedAbsoluteRandom:0
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alwayStartDirAtZero:true
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[movement]
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movementType: AIR
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moveSpeed: 0.6
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moveAccelerationSpeed: 0.01
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moveDecelerationSpeed: 0.01
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reverseSpeedPercentage:0.8
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maxTurnSpeed: 0.5
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turnAcceleration: 0.02
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#moveSlidingMode :false
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#moveIgnoringBody:false
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#moveSlidingDir: 45
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targetHeightDrift: 0.3
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slowDeathFall: true
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