StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/.特殊单位/彗星审判/彗星轰炸/彗星轰炸.ini
2022-08-23 08:37:59 +08:00

183 lines
3.1 KiB
INI

[core]
showInEditor: true
isLockedIfGameModeNoNuke:true
name: 彗星轰炸
displayText: 闪电风暴
displayDescription: -运用神秘的力量召唤闪电风暴
showOnMinimap:false
class: CustomUnitMetadata
price: 3
maxHp: 1
armour: 999999
armourMinDamageToKeep: 0
mass: 9000
softCollisionOnAll:0
techLevel: 2
availableInDemo: true
radius: 4
displayRadius: 64
isBio: false
energyMax: 1000
energyRegen: -4
transportSlotsNeeded: 420
#LIGHT IT UP
unitsSpawnedOnDeath:昼夜
dieOnZeroEnergy: true
explodeOnDeath: false
hideScorchMark: true
isUnselectable: true
canNotBeDirectlyAttacked: true
[graphics]
total_frames: 1
showEnergyBar:false
image: null.png
image_wreak: NONE
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
image_shadow: NONE
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
aimOffsetSpread: 10
turretSize: 20
turretTurnSpeed: 9999
maxAttackRange: 570
shootDelay: 0
[turret_2]
x: -4096
y: -3072
invisible: false
warmup: 0
warmupCallDownRate:20
shoot_sound:nuke_launch
shoot_sound_vol:0
shoot_flame:NONE
shoot_light:#FFEECCCC
projectile:左上
[turret_3]
x: 4096
y: -3072
copyFrom:2
projectile:左下
[turret_4]
x: 4096
y: 3072
copyFrom:2
projectile:右上
[turret_5]
x: -4096
y: 3072
copyFrom:2
projectile:右下
[projectile_左上]
areaDamage: 0
areaRadius: 0
life: 999999
retargetingInFlight:true
retargetingInFlightSearchDelay:10
retargetingInFlightSearchRange:200
wobbleAmplitude: 3.8
wobbleFrequency: 4.8s
retargetingInFlightSearchLead:1
speed: 0
targetSpeed: 50
largeHitEffect: false
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
frame: 4
#areaDamage: 40
#areaRadius: 35
image: null.png
explodeEffect:NONE
spawnUnit:左上彗星生成器*2
[projectile_左下]
areaDamage: 0
areaRadius: 0
life: 999999
retargetingInFlight:true
retargetingInFlightSearchDelay:10
retargetingInFlightSearchRange:200
wobbleAmplitude: 3.8
wobbleFrequency: 4.8s
speed: 0
targetSpeed: 50
largeHitEffect: false
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
frame: 4
#areaDamage: 40
#areaRadius: 35
image: null.png
explodeEffect:NONE
spawnUnit:左下彗星生成器*2
[projectile_右上]
areaDamage: 0
areaRadius: 0
life: 999999
speed: 0
retargetingInFlight:true
retargetingInFlightSearchDelay:10
retargetingInFlightSearchRange:200
wobbleAmplitude: 3.8
wobbleFrequency: 4.8s
targetSpeed: 50
largeHitEffect: false
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
frame: 4
#areaDamage: 40
#areaRadius: 35
image: null.png
explodeEffect:NONE
spawnUnit:右上彗星生成器*2
[projectile_右下]
areaDamage: 0
areaRadius: 0
life: 999999
speed: 0
retargetingInFlight:true
retargetingInFlightSearchDelay:10
retargetingInFlightSearchRange:200
wobbleAmplitude: 15.8
wobbleFrequency: 20.8s
targetSpeed: 50
largeHitEffect: false
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
frame: 4
#areaDamage: 40
#areaRadius: 35
image: null.png
explodeEffect:NONE
spawnUnit:右下彗星生成器*2
[movement]
movementType: AIR
moveSpeed: 0
maxTurnSpeed: 9999
targetHeight: -5
targetHeightDrift: 0
moveSlidingMode :true
moveIgnoringBody: true