StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/.特殊单位/工具组装蜘蛛/核武中介.ini
2022-08-23 08:37:59 +08:00

184 lines
3.1 KiB
INI

[core]
name:核武轰炸X
copyFrom:MissileWeapon.md
maxHp: 500000000
mass: 90000
#tags:弑神者
showInEditor: false
radius: 100
#displayRadius: 25
price:0
isBio: false
softCollisionOnAll: 3
[graphics]
image:核武领域.png
imageScale:1
isVisible:if self.timeAlive(laterThanSeconds=2)
[turret_missile]
x:-6000
y:-6000
projectile:missile_targetGround
[turret_missile2]
x:-4000
y:-5000
@copyFromSection:turret_missile
[turret_missile3]
x:-4000
y:-4000
@copyFromSection:turret_missile
[turret_missile4]
x:-2000
y:-2000
@copyFromSection:turret_missile
[projectile_missile_targetGround]
life:8000
speed: 10
directDamage:3805
nukeWeapon:true
trailEffect:CUSTOM:幻粒
areaDamage: 1200
areaRadius: 600
wobbleAmplitude: 25
wobbleFrequency: 6s
tags:NukePO
spawnProjectilesOnCreate:missile_targetGround(offsetDir=10,recursionLimit=36)
targetGround:true
deflectionPower:10
[hiddenAction_1]
autoTriggerOnEvent:completeAndActive
fireTurretXAtGround:missile
fireTurretXAtGround_withOffset:0,0
fireTurretXAtGround_count:4
alsoQueueAction:2
buildSpeed:0.4s
[hiddenAction_2]
fireTurretXAtGround:missile2
fireTurretXAtGround_withOffset:0,0
fireTurretXAtGround_count:4
buildSpeed:0.4s
alsoQueueAction:3
[hiddenAction_3]
fireTurretXAtGround:missile3
fireTurretXAtGround_withOffset:0,0
fireTurretXAtGround_count:4
buildSpeed:0.4s
alsoQueueAction:4
[hiddenAction_4]
fireTurretXAtGround:missile4
fireTurretXAtGround_withOffset:0,0
fireTurretXAtGround_count:4
buildSpeed:0.4s
alsoQueueAction:1
alsoTriggerOrQueueActionConditional:if self.timeAlive(withinSeconds=4)
[hiddenAction_5]
deleteSelf:true
autoTrigger:if self.timeAlive(laterThanSeconds=16)
[movement]
targetHeight:-5
[action_M5s]
autoTrigger: true
isVisible: false
fireTurretXAtGround:Sony
fireTurretXAtGround_withOffset:0,50
[action_M4s]
autoTrigger: true
isVisible: false
fireTurretXAtGround:Sony
fireTurretXAtGround_withOffset:0,50
[action_M3s]
autoTrigger: true
isVisible: false
fireTurretXAtGround:Sony
fireTurretXAtGround_withOffset:0,50
[effect_HiFiMan]
createWhenZoomedOut: false
stripIndex: effects
frameIndex: 0
life:420
fadeOut: true
attachedToUnit: false
color: #FFFF0000
fadeInTime: 15
scaleFrom: 0.65
scaleTo: 4
alpha: 0.3
drawUnderUnits:false
hSpeed:0.6
xSpeedAbsolute: -0.2
hOffsetRandom:0.15
yOffsetRelative: -2
atmospheric:true
dirOffsetRandom:180
shadow:true
xOffsetRelativeRandom: 1
yOffsetRelativeRandom: 1
xSpeedAbsoluteRandom:0.05
ySpeedAbsoluteRandom:0.1
atmospheric: true
[turret_Sony]
x: 0
y:0
canShoot: false
warmup: 25
size:0
projectile:Sony
turnSpeedAcceleration: 1.0
[projectile_Sony]
life: 60
speed: 0.1
targetGround: true
directDamage: 0
image: null.png
drawSize:0.1
deflectionPower:-1
shouldRevealFog:true
gravity:0.1
lightCastOnGround: true
turnSpeed:0
retargetingInFlight:true
spawnProjectilesOnCreate:Sony(offsetDir=10,recursionLimit=36)
spawnProjectilesOnEndOfLife: Sony*1
trailEffect: true
trailEffect: CUSTOM:HiFiMan
trailEffectRate: 12
[effect_幻粒]
attachedToUnit:false
image:.幻粒.png
yOffsetRelativeRandom:30
xOffsetRelativeRandom:30
scaleFrom:0.06
scaleTo:0.6
dirSpeed:8
atmospheric: true
life:180
[arm_1]
x:0
y:0
image_end:.聚合.png
spinRate:1
drawOverBody: false