StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/魔龙古国/序列反应环阵/循环序列.ini
2022-08-23 08:37:59 +08:00

87 lines
1.7 KiB
INI

[core]
name: 循环序列
class: CustomUnitMetadata
price: 7200
maxHp: 1500
mass: 9000
displayText: Cycle sequence square
displayDescription: -The study is underway, we finally broke through her restrictions.\n-Yes, we are violating the simulated war rules, but this is inevitable!\n-[Type:EX-CREDITS]
displayText_zh: 循环序列容器
displayDescription_zh: -研究正在进行中,我们终于突破了她的限制。\n-是,我们正在违背模拟战法则,但这是不可避免的!\n【类型:额外资金】
#price per credit: $1100
generation_resources: credits=75
#footprint used for collisions with units (left, up, right, down)
footprint: -1,-1,1,1
#used for placement, and placement of other buildings
constructionFootprint: -1,-1,1,1
techLevel: 1
buildSpeed: 0.0005
radius: 20
isBio: false
isBuilding: true
[action_upgradeT2]
convertTo: 循环序列-T2
price: 10500
text: Upgrade
description: Upgrade to high level cyclic sequence extraction square
text_zh: 升级
description_zh: 升级到高等级的循环序列提取方阵
#text: i:units.fabricator.upgrade.name
displayType: upgrade
buildSpeed: 14.5s
#iconImage: SHARED:icon_upgrade.png
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF
[animation_idle]
onActions : idle
body_0s: {frame:0}
body_0.5s: {frame:4}
[graphics]
total_frames: 5
image: 循环序列.png
image_wreak: NONE
[attack]
canAttack: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
maxAttackRange: 0
[movement]
movementType: NONE
moveSpeed: 0
moveAccelerationSpeed: 0.01
moveDecelerationSpeed: 0.01
maxTurnSpeed: 0
turnAcceleration: 0.1
[ai]
buildPriority: 0.45
noneInBaseExtraPriority: 0.04
noneGlobalExtraPriority: 0.1
maxEachBase: 6
maxGlobal: 12