StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/旧日神教/.海军组/大型潜水艇/heavy_attack_sub.ini
2022-08-23 08:37:59 +08:00

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[core]
name: heavyAttackSub
displayText: Heavy Attack Submarine
displayDescription: -Can attacks ships, air units and ground units \n-Fires a barrage of missiles, but takes a long take to reload
displayText_zh: 大型主攻型潜水艇
displayDescription_zh: -可以攻击海军,空军单位和地面单位\n可发射烈火导弹但需要长时间的重新充能的时间。
class: CustomUnitMetadata
price: 89800
maxHp: 7600
mass: 35000
techLevel: 2
buildSpeed:38s
availableInDemo: false
radius: 20
#displayRadius: 11
transportSlotsNeeded: 3
isBio: false
#softCollisionOnAll: 3
builtFrom_1_name: seaFactory
builtFrom_1_pos: 6
energyMax: 6
energyRegen: 0.0072
energyNeedsToRechargeToFull: true
[action_surface]
convertTo: heavyAttackSubSurface
displayType: action
price: 0
text: Surface
text_zh:浮出
buildSpeed: 0.5s
whenBuilding_temporarilyConvertTo:heavyAttackSubTransitionSurface
[graphics]
total_frames: 1
image: heavy_attack_sub.png
image_wreak: NONE
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:2
movementEffect: CUSTOM:splash
#movementEffectReverse: CUSTOM:splash
#movementEffectReverseFlipEffects: true
movementEffectRate: 8
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
canAttackNotTouchingWaterUnits:false
turretSize: 20
turretTurnSpeed: 1.5
maxAttackRange: 300
shootDelay: 400
[turret_torpedo1]
#torpedo
invisible: true
x:-6
y:-5
idleDir:0
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: true
canAttackNotTouchingWaterUnits: false
projectile: 1
size: 0
turnSpeed: 15
[turret_torpedo2]
#back turret
copyFrom: torpedo1
x:6
y:-5
idleDir:0
warmup:30
projectile: 1
linkDelayWithTurret:torpedo1
[projectile_1]
#torpedo
directDamage: 950
life: 600
speed: 0.2
targetSpeed: 1.75
largeHitEffect: true
drawSize: 1
color: #1E1E96
trailEffect: true
largeHitEffect: true
deflectionPower: -1
[movement]
movementType: WATER
moveSpeed: 1.85
moveAccelerationSpeed: 0.015
moveDecelerationSpeed: 0.05
#moveSlidingMode :false
#moveIgnoringBody:false
#moveSlidingDir: 45
targetHeight: -10
targetHeightDrift: 0.25
maxTurnSpeed: 1.5
turnAcceleration: 0.05
[effect_splash]
life: 70
stripIndex: effects
frameIndex: 13
scaleFrom: 0.9
scaleTo: 1.3
alpha: 0.4
atmospheric:true
fadeInTime: 3
fadeOut:true
dirOffsetRandom:180
xSpeedAbsoluteRandom: 0.1
ySpeedAbsoluteRandom: 0.1
ySpeedRelative:-0.2
#hSpeed:0.1
yOffsetRelative:-28
attachedToUnit: false
drawUnderUnits:true