StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/旧日神教/.实验组/等离子/火焰模块.ini
2022-08-23 08:37:59 +08:00

109 lines
2.0 KiB
INI

[core]
name: SC
copyFrom: 核心3-武器附属.ini
displayText: Flame Thrower T1
displayDescription: -Can attack land only
displayText_zh:火焰喷射器 T1
displayDescription_zh: -只能攻击地面
price: 1400
maxHp: 4444
[action_upgradeT2]
text: Upgrade
text_zh: 升级
textAddUnitName: ${section.convertTo}
descriptionAddFromUnit: ${section.convertTo}
descriptionAddUnitStats: ${section.convertTo}
isActive: if self.queueSize(empty=true)
buildSpeed: 36s
convertTo: SC2
price: 12000
iconExtraImage: UI.png
iconExtraColor: #FFFFFFFF
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 20
turretTurnSpeed: 6
maxAttackRange: 155
shootDelay: 5
aimOffsetSpread: 0
#[turret_fake]
#x:0
#y:6
#canShoot:false
#invisible:true
[turret_1]
x: 0
y: 0
shoot_sound:NONE
idleSweepAngle:20
idleSweepDelay:120
idleSweepSpeed:0.2
warmup:10
warmupNoReset: true
warmupCallDownRate:0.05
chargeEffectImage: SHARED:light_25.png
image:turret_top_flame.png
[projectile_1]
life: 70
speed: 7
targetSpeed: 2.5
targetSpeedAcceleration: 0.3
speedSpread: 1
frame: 3
drawSize: 1
flameWeapon: true
hitSound: false
targetGround:true
targetGroundSpread: 25
deflectionPower: -1
areaDamage: 50
areaRadius: 150
#explodeEffect: CUSTOM:hitFlame
#effectOnCreate: CUSTOM:attachedFlame, CUSTOM:attachedLight
[effect_attachedFlame]
priority:high
frameIndex: 3
stripIndex: projectiles
life: 120
fadeOut: true
attachedToUnit: true
#color: #fdc14d
color: #FFFFFF
fadeInTime:9
scaleFrom: 0.9
scaleTo: 1.3
alpha: 1.5
drawUnderUnits:false
liveAfterAttachedDies: false
[effect_attachedLight]
priority:high
image: SHARED:light_50.png
life: 80
fadeOut: true
attachedToUnit: true
color: #fdc14d
fadeInTime:4
scaleFrom: 0.4
scaleTo: 0.4
alpha: 0.5
drawUnderUnits:false
liveAfterAttachedDies: false
[effect_hitFlame]
frameIndex: 3
stripIndex: projectiles
life: 40
fadeOut: true
attachedToUnit: false
#color: #fdc14d
color: #FFFFFF
scaleFrom: 1.0
scaleTo: 1.2
alpha: 0.5
drawUnderUnits:false
liveAfterAttachedDies: false
physics: true
ySpeedRelative:0.4
hSpeed: 0.3