StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/阵营分配(旧日魔龙)/旧日神教/.实验组/等离子/核心2-空白插槽.ini
2022-08-23 08:37:59 +08:00

87 lines
1.9 KiB
INI

[core]
name: Empty
class: CustomUnitMetadata
#price: 2
price: 1000
tags: 空白插槽
showInEditor: false
displayText: Empty
displayText_zh: 空闲插槽
displayDescription: Select a turret to build here
displayDescription_zh: -在此组装一个模块
maxHp: 3000
#don't keep damage
selfRegenRate:3000
mass: 90000
techLevel: 1
buildSpeed: 0.0002
radius: 20
fogOfWarSightRange:5
transportSlotsNeeded: 1
softCollisionOnAll: 3
canNotBeDirectlyAttacked: true
isUnrepairableUnit: true
showOnMinimap: false
ignoreInUnitCapCalculation: true
isUnselectable: true
disableDeathOnZeroHp: true
[template_组装模块]
text: Add
text_zh: 组装
textAddUnitName: ${section.convertTo}
descriptionAddFromUnit: ${section.convertTo}
descriptionAddUnitStats: ${section.convertTo}
isActive: if self.queueSize(empty=true)
setBuilt:0
buildSpeed: 0s
[action_组装火焰模块核心]
@copyFromSection: template_组装模块
buildSpeed: 6s
convertTo: SC
#在这里定义单位
price: 25000
[action_组装火炮模块核心]
@copyFromSection: template_组装模块
buildSpeed: 6s
convertTo: SBX
#在这里定义单位
price: 25000
[action_组装防空模块核心]
@copyFromSection: template_组装模块
buildSpeed: 6s
convertTo: SA
#在这里定义单位
price: 25000
[graphics]
drawLayer: experimentals
total_frames: 1
image: SHARED:blank.png
image_wreak: NONE
image_turret: NONE
image_shadow: NONE
shadowOffsetX:3
shadowOffsetY:3
icon_zoomed_out_neverShow: true
[attack]
canAttack: false
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 30
turretTurnSpeed: 2
maxAttackRange: 290
shootDelay: 85
[movement]
movementType: OVER_CLIFF_WATER
moveSpeed: 0
moveAccelerationSpeed: 0
moveDecelerationSpeed: 0
targetHeight: 0
targetHeightDrift: 0
reverseSpeedPercentage:1
maxTurnSpeed: 0.6
turnAcceleration: 0.2
moveSlidingMode :false
moveIgnoringBody:false
moveSlidingDir: 45
slowDeathFall: true