StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/资源/建造者爬.ini
2022-08-23 08:37:59 +08:00

132 lines
1.7 KiB
INI

[core]
name: Px
class: CustomUnitMetadata
price: 1145141919
maxHp: 0
mass: 4000
showInEditor:false
#maxShield: 100
#shieldRegen: 0.1
overrideAndReplace: builder
displayText: No
techLevel: 1
buildSpeed: 0.001
availableInDemo: false
unitsSpawnedOnDeath: XAXGD*1
radius: 17
displayRadius: 18
isBio: false
#No need for 'builtFrom' as this replaces the existing builder
#builtFrom_1_name: commandCenter
#builtFrom_1_pos: 1
#builtFrom_2_name: landFactory
#builtFrom_2_pos: 1
canRepairBuildings: true
canRepairUnits : false
nanoRange: 95
nanoBuildSpeed: 2.5
nanoRepairSpeed: 0.3
[graphics]
total_frames: 1
image: SHARED:blank.png
image_wreak: NONE
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: AUTO
shadowOffsetX:2
shadowOffsetY:2
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
isFixedFiring: true
turretSize: 3
turretTurnSpeed: 3
maxAttackRange: 170
shootDelay: 50
[turret_1]
#nano turret (nano must be slot 1)
x: 0
y: 5
invisible: true
warmup:30
canShoot: false
canAttackFlyingUnits: false
canAttackLandUnits: false
canAttackUnderwaterUnits: false
[turret_2]
x: 0
y: 5
invisible: true
shoot_sound:plasma_fire
shoot_sound_vol:0.05
shoot_flame:small
shoot_light:#FFccCCEE
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: false
[projectile_1]
directDamage: 30
life: 70
speed: 7
frame: 11
[movement]
movementType: LAND
moveSpeed: 1.2
moveAccelerationSpeed: 0.03
moveDecelerationSpeed: 0.08
#targetHeight: 2
maxTurnSpeed: 3.5
turnAcceleration: 0.25
moveSlidingMode :true
moveIgnoringBody:true
moveSlidingDir: 181
[ai]
useAsBuilder: true