StarRiver-EndlessJourney-RW.../星河征途0.9.2.6/星河征途2022/★主文件夹/Denmon-Storm/代码//Lv1/红色战车.ini
2022-08-23 08:37:59 +08:00

145 lines
2.1 KiB
INI

[core]
soundOnNewSelection:rs1.wav,rs3.wav,rs4.wav
soundOnAttackOrder:ra.wav
soundOnMoveOrder:rm.wav
soundOnDeath:d1.wav,d2.wav,d3.wav,d4.wav,d5.wav
name: 红色战车
class: CustomUnitMetadata
price: 7500
maxHp: 1000
mass: 500
displayText_zh:猩红战车
displayDescription_zh: -前期单位\n轻装甲\n只对空
displayText: Red War Car
displayDescription: -Previous unit lightly armored.\n-only in the air
techLevel: 1
#price: 1
#techLevel: 1
builtFrom_2_name: commandCenterigjc
builtFrom_2_pos: 1
buildSpeed: 35s
availableInDemo: false
energyMax: 30
energyRegen: 0.085
energyNeedsToRechargeToFull: true
radius: 17
#displayRadius: 13
isBio: false
#builtFrom_1_techLevel: 2
[graphics]
total_frames: 1
image: ROOT:★主文件夹/Denmon-Storm/图像/陆地/战车组/L2B.png
image_wreak: NONE
image_turret: NONE
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
movementEffect: CUSTOM:projectileTrail
movementEffectRate: 8
[attack]
dieOnAttack: false
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: false
turretSize: 1
turretTurnSpeed: 1.5
maxAttackRange: 240
shootDelay: 90
[turret_1]
#main turret
x: 0
y: 0
projectile:1
[turret_2]
#main turret
x: 0
y: 0
projectile:1
energyUsage:1
[turret_3]
#main turret
x: 0
y: 0
projectile:1
[turret_4]
#main turret
x: 0
y: 0
projectile:1
[projectile_1]
directDamage: 78
life: 500
largeHitEffect: true
speed: 1.0
targetSpeed: 3
trailEffect: true
largeHitEffect: true
ballistic: true
ballistic_delaymove_height:250
ballistic_height: 400
frame: 10
[movement]
movementType: HOVER
moveSpeed: 2.0
moveAccelerationSpeed: 0.14
moveDecelerationSpeed: 0.24
maxTurnSpeed: 17
turnAcceleration: 1
moveSlidingMode :false
moveIgnoringBody:false
[effect_projectileTrail]
stripIndex: effects
frameIndex: 0
life: 120
fadeOut: true
attachedToUnit: false
color: #FF5500
fadeInTime:5
scaleFrom: 1
scaleTo: 0.4
alpha: 0.8
drawUnderUnits:false
#ySpeedRelative:-1
atmospheric:true
dirOffsetRandom:180
shadow:true
xSpeedAbsoluteRandom: 0.2
ySpeedAbsoluteRandom: 0.2