138 lines
2.7 KiB
INI
138 lines
2.7 KiB
INI
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[core]
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name: 雅娜上层甲板
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class: CustomUnitMetadata
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price: 0
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maxHp:1
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armour:99999999
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mass: 1
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transportSlotsNeeded:1
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tags:上层甲板
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techLevel: 1
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buildSpeed: 0.0002
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#availableInDemo: true
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shieldRenderRadius:0
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shieldDisplayOnlyDeflection:true
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shieldDeflectionDisplayRate:1
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radius: 500
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displayRadius: 500
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showOnMinimap:false
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isBio: false
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numBitsOnDeath: 30
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selfRegenRate:2
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maxTransportingUnits: 4
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transportUnitsHealBy: 10
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transportUnitsCanUnloadUnits: false
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transportUnitsAddUnloadOption: false
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transportUnitsRequireTag: 未来战机
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transportUnitsRequireMovementType: air
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transportUnitsKeepBuiltUnits: true
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[attachment_drone1]
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x: 0
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y: -65
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isUnselectable: true
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canBeAttackedAndDamaged: false
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addTransportedUnits: true
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setDrawLayerOnBottom:false
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canAttack: false
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lockRotation: true
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onCreateSpawnUnitOf:WRSD
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[attachment_drone2]
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x: 0
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y: -94
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@copyFromSection: attachment_drone1
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[attachment_drone3]
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x: 0
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y: -123
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@copyFromSection: attachment_drone1
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[attachment_drone4]
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x: 0
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y: -152
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@copyFromSection: attachment_drone1
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[graphics]
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total_frames: 1
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teamColorsOnTurret: true
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icon_zoomed_out:空白.png
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image:空白.png
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image_wreak: NONE
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image_turret: NONE
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teamColorsOnTurret: true
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image_shadow: AUTO
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shadowOffsetX:2
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shadowOffsetY:2
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showTransportBar: false
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[hiddenAction_建造舰载机]
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autoTrigger: if self.tags(includes='上层起飞') and numberOfUnitsInTeam(lessThan=4, withTag='未来战机')
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[hiddenAction_舰载机]
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isLocked: if numberOfUnitsInTeam(greaterThan=3, withTag='未来战机',factoryQueue=true)
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produceUnits: ADED
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autoTrigger: if numberOfUnitsInTeam(lessThan=4, withTag='未来战机',factoryQueue=true)
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[hiddenAction_自动重建舰载机]
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autoTrigger: if numberOfUnitsInTeam(lessThan=4, withTag='未来战机',factoryQueue=true) and not self.hasFlag(id=0) and not self.hasFlag(id=1)
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[hiddenAction_遇敌]
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autoTrigger: if self.tags(includes='上层起飞') and numberOfUnitsInEnemyTeam(greaterThan=0, withinRange=300)
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temporarilyRemoveTags: 上层起飞
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[hiddenAction_起飞]
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autoTrigger: if not self.tags(includes='上层起飞') and not numberOfUnitsInEnemyTeam(greaterThan=0, withinRange=300)
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temporarilyAddTags: 上层起飞
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 1
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turretTurnSpeed: 9999
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turretMultiTargeting:true
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maxAttackRange: 1200
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shootDelay: 0.5s
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aimOffsetSpread:0
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[turret_fake]
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x: 0
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y: 0
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resourceUsage: ammo=99
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[projectile_fake]
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directDamage: 0
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life: 0
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targetGround: true
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explodeEffect: none
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[hiddenAction_死亡]
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autoTrigger: if not self.hasUnitInTeam(withTag='雅娜母舰')
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addResources=hp=-9999999
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[movement]
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movementType: LAND
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moveSpeed: 0
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moveAccelerationSpeed: 0
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moveDecelerationSpeed: 0
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maxTurnSpeed: 0
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turnAcceleration: 0
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moveSlidingMode :false
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moveIgnoringBody:false
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