256 lines
4.3 KiB
INI
256 lines
4.3 KiB
INI
|
||
[core]
|
||
|
||
|
||
name: superHeavyTank
|
||
displayText: Heavy Tank-Prototype
|
||
displayText_zh:重型坦克-原型
|
||
displayDescription: -Fully armed tanks have laid a good fighting foundation for the old T2 era. \n-has a more powerful two barrel cannon, which has a remarkable anti air effect. It can be called the old sun god T2 comprehensive war heavy tank.
|
||
displayDescription_zh:全副武装的坦克,为旧日的T2时代打下了良好的战斗基础。\n拥有更强大的两管加农炮,对空效果显著,是称得上旧日T2全面化的战争重型坦克。
|
||
class: CustomUnitMetadata
|
||
price: 2500
|
||
maxHp: 1200
|
||
mass: 5600
|
||
|
||
fogOfWarSightRange: 22
|
||
armour: 3
|
||
|
||
transportSlotsNeeded: 2
|
||
|
||
techLevel: 2
|
||
buildSpeed: 15s
|
||
#availableInDemo: true
|
||
|
||
radius: 26
|
||
displayRadius:26
|
||
isBio: false
|
||
softCollisionOnAll: 0
|
||
|
||
#builtFrom_2_name: mod=RES=megaFactory
|
||
#builtFrom_2_pos: 5
|
||
|
||
[graphics]
|
||
total_frames: 3
|
||
image: ROOT:/assets/oldsungodimg/T2/superTank/super_heavy_tank_body.png
|
||
image_wreak: ROOT:/assets/oldsungodimg/T2/superTank/Dead Sht.png
|
||
image_turret: ROOT:/assets/oldsungodimg/T2/superTank/super_heavy_turret.png
|
||
image_shadow: AUTO
|
||
shadowOffsetX:2
|
||
shadowOffsetY:3
|
||
dustEffect: true
|
||
animation_moving_start: 0
|
||
animation_moving_end: 2
|
||
animation_moving_speed: 2.4
|
||
teamColorsOnTurret: true
|
||
turretImageScale: 0.9
|
||
|
||
[attack]
|
||
canAttack: true
|
||
canAttackFlyingUnits: true
|
||
canAttackLandUnits: true
|
||
canAttackUnderwaterUnits: false
|
||
|
||
turretSize: 19
|
||
turretTurnSpeed: 2.3
|
||
|
||
maxAttackRange: 265
|
||
#shootDelay: 1.2s
|
||
turretMultiTargeting: true
|
||
|
||
[turret_1]
|
||
#large barrel
|
||
x:5
|
||
y:3
|
||
attachedTo: 2
|
||
slave: true
|
||
|
||
shoot_sound:large_gun_fire2
|
||
shoot_sound_vol:0.35
|
||
shoot_flame:small
|
||
|
||
shoot_light:#FFEECCCC
|
||
image: ROOT:/assets/oldsungodimg/T2/superTank/sht_barrel.png
|
||
canShoot: true
|
||
canAttackFlyingUnits: false
|
||
canAttackLandUnits: true
|
||
canAttackUnderwaterUnits: false
|
||
warmup: 0.11s
|
||
recoilOffset: -5
|
||
recoilOutTime: 4
|
||
recoilReturnTime: 23
|
||
size: 28
|
||
delay: 3.22s
|
||
|
||
[turret_0]
|
||
#large Barrel
|
||
x: 0
|
||
y: 6
|
||
attachedTo: 2
|
||
slave: true
|
||
copyFrom: 1
|
||
warmup: 0.73s
|
||
linkDelayWithTurret: 1
|
||
|
||
[turret_3]
|
||
#Large Barrel
|
||
x: -5
|
||
y: 3
|
||
attachedTo: 2
|
||
slave: true
|
||
copyFrom: 1
|
||
warmup: 0.73s
|
||
linkDelayWithTurret: 1
|
||
|
||
[turret_2]
|
||
#main turret
|
||
x:0
|
||
y:-5
|
||
canShoot: false
|
||
turnSpeedAcceleration: 0.075725
|
||
canAttackFlyingUnits: false
|
||
canAttackLandUnits: true
|
||
canAttackUnderwaterUnits: false
|
||
|
||
[turret_4]
|
||
#tiny turret
|
||
x: -5
|
||
y: -1
|
||
attachedTo: 2
|
||
canAttackFlyingUnits: true
|
||
canAttackLandUnits: true
|
||
canAttackUnderwaterUnits: false
|
||
image: ROOT:/assets/oldsungodimg/T2/superTank/very_tiny_turret.png
|
||
|
||
idleDir: -30
|
||
size: 5
|
||
|
||
delay: 0.73s
|
||
warmup: 0.71s
|
||
shoot_sound: firing4
|
||
shoot_sound_vol: 0.444
|
||
|
||
recoilOffset: -0.25
|
||
recoilOutTime: 1
|
||
recoilReturnTime: 11
|
||
turnSpeed: 3
|
||
turnSpeedAcceleration: 0.5
|
||
projectile: X
|
||
|
||
[turret_5]
|
||
#tiny turret
|
||
x: 5
|
||
y: -1
|
||
attachedTo: 2
|
||
copyFrom: 4
|
||
warmup: 0.82s
|
||
linkDelayWithTurret: 4
|
||
|
||
idleDir: 30
|
||
|
||
[turret_6]
|
||
#anti-air first attack
|
||
x: 2
|
||
y: 7
|
||
|
||
attachedTo: 2
|
||
|
||
invisible: true
|
||
|
||
canShoot: true
|
||
canAttackFlyingUnits: true
|
||
canAttackLandUnits: false
|
||
canAttackUnderwaterUnits: false
|
||
|
||
projectile: 3
|
||
|
||
shoot_sound: missile_fire
|
||
shoot_sound_vol:0.3
|
||
shoot_flame: NONE
|
||
shoot_light:#FFCCEEEE
|
||
|
||
recoilOffset: -1.5
|
||
recoilOutTime: 3
|
||
recoilReturnTime: 10
|
||
|
||
size: 0
|
||
|
||
warmup: 4.5s
|
||
|
||
[turret_7]
|
||
#anti-air second attack
|
||
x: -2
|
||
y: 7
|
||
|
||
attachedTo: 2
|
||
|
||
copyFrom: 6
|
||
linkDelayWithTurret: 6
|
||
warmup: 4.5s
|
||
|
||
[projectile_1]
|
||
#projectile type 3 (HEAVY)
|
||
#directDamage: 60
|
||
life: 60
|
||
speed: 8
|
||
targetGround: true
|
||
largeHitEffect: true
|
||
frame: 8
|
||
areaDamage: 50
|
||
areaRadius: 50
|
||
lightColor: #ffff00
|
||
lightSize: 0.4
|
||
|
||
[projectile_X]
|
||
#projectile type 1 (Bullet Pol)
|
||
life: 60
|
||
speed: 6
|
||
targetGround: true
|
||
largeHitEffect: true
|
||
frame: 11
|
||
directDamage: 40
|
||
lightColor: #ffff00
|
||
lightSize: 0.4
|
||
|
||
[projectile_3]
|
||
#projectile type 23 (AIR)
|
||
directDamage: 15
|
||
life: 60
|
||
speed:-4
|
||
targetSpeed:2
|
||
frame: 4
|
||
trailEffect: true
|
||
largeHitEffect: true
|
||
areaDamage: 30
|
||
areaRadius: 60
|
||
ballistic: true
|
||
ballistic_delaymove_height:25
|
||
ballistic_height: 25
|
||
wobbleAmplitude: 2.4
|
||
wobbleFrequency: 1s
|
||
lightColor: #f7ff1d
|
||
lightSize: 0.5
|
||
|
||
spawnProjectilesOnEndOfLife:torpedoLocked(offsetDir=20),torpedoLocked(offsetDir=-20),torpedoLocked(offsetDir=60),torpedoLocked(offsetDir=-60)
|
||
|
||
[projectile_torpedoLocked]
|
||
@copyFromSection: projectile_3
|
||
life: 300
|
||
turnSpeed:6
|
||
spawnProjectilesOnEndOfLife: NONE
|
||
|
||
[movement]
|
||
movementType: LAND
|
||
moveSpeed: 0.62
|
||
moveAccelerationSpeed: 0.04
|
||
moveDecelerationSpeed: 0.15
|
||
reverseSpeedPercentage: 1
|
||
|
||
maxTurnSpeed: 3
|
||
turnAcceleration: 0.055
|
||
|
||
moveSlidingMode :false
|
||
moveIgnoringBody:false
|
||
|
||
|
||
|