StarRiver-EndlessJourney-RW.../code/public/turrets/turret_t2_artillery.ini

116 lines
1.4 KiB
INI

[core]
name: c_turret_t2_artilleryX
copyFrom: turret_common_land.ini
displayLocaleKey: turret_artilleryT2
price: 11100
maxHp: 1800
techLevel: 2
buildSpeed: 0.0008
fogOfWarSightRange: 26
#15 = default
fogOfWarSightRangeWhileNotBuilt: 15
[graphics]
total_frames: 1
image: turret_base2B.png
image_wreak: turret_base_dead.png
image_turret: turret_top_artillery_l2.png
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 30
turretTurnSpeed: 3
maxAttackRange: 460
shootDelay: 1.83s
#shootDelay: 1.63s
[turret_1]
x: 0
y: 6
turnSpeed: 1.7
turnSpeedAcceleration: 0.15
barrelX: -3
barrelOffsetX_onOddShots: 6
image_drawOffsetY:12
shoot_sound:cannon_firing
shoot_sound_vol:0.3
shoot_flame:medium
shoot_light:#FFEECCCC
shouldResetTurret: false
recoilOffset: -2
recoilOutTime: 13
recoilReturnTime: 18
[projectile_1]
targetGround: true
areaDamage: 190
areaRadius:80
life: 240
speed: 4
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
#frame: 2
drawType: 2
frame: 0
drawSize: 0.9
color: #e0ac63
#areaDamage: 40
#areaRadius: 35
largeHitEffect:true
lightColor: #e0ac63
targetGroundSpread: 10
initialUnguidedSpeedHeight: 1.2
gravity:0.18
lightCastOnGround: true