StarRiver-EndlessJourney-RW.../code/public/turrets/turret_t1_artillery.ini

115 lines
1.6 KiB
INI

[core]
name: c_turret_t1_artilleryX
copyFrom: turret_common_land.ini
displayLocaleKey: turret_artillery
overrideAndReplace: turret_artillery
price: 2100
maxHp: 1000
techLevel: 2
buildSpeed: 0.0008
fogOfWarSightRange: 20
#15 = default
fogOfWarSightRangeWhileNotBuilt: 15
[action_upgrade_artilleryT2]
convertTo: c_turret_t2_artilleryX
price: 9000
text: i:gui.actions.upgradeToArtilleryT2
description: -Long range and extra attack speed
displayType: Upgrade
buildSpeed: 55.6s
#isLocked:true
iconExtraImage: SHARED:icon_upgrade_top.png
iconExtraColor: #AAFFFFFF
[graphics]
total_frames: 1
image: turret_base2.png
image_wreak: turret_base_dead.png
image_turret: turret_top_artillery.png
#scaleImagesTo: 20
#scaleTurretImagesTo: 9
#AUTO
image_shadow: NONE
shadowOffsetX:1
shadowOffsetY:1
[attack]
canAttack: true
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
turretSize: 27
turretTurnSpeed: 3
maxAttackRange: 350
shootDelay: 3.67s
[turret_1]
x: 0
y: 6
turnSpeed: 1.7
turnSpeedAcceleration: 0.15
shoot_sound:cannon_firing
shoot_sound_vol:0.3
shoot_flame:medium
shoot_light:#FFEECCCC
shouldResetTurret: false
recoilOffset: -2
recoilOutTime: 13
recoilReturnTime: 18
[projectile_1]
targetGround: true
areaDamage: 120
areaRadius:60
life: 240
speed: 4
#ballistic: true
#ballistic_delaymove_height:0
#ballistic_height: 4
#frame: 2
drawType: 2
frame: 0
drawSize: 0.9
color: #bebe50
#areaDamage: 40
#areaRadius: 35
largeHitEffect:true
lightColor: #EEEEEE
targetGroundSpread: 10
initialUnguidedSpeedHeight: 1.2
gravity:0.18
lightCastOnGround: true